Player Matchup

Janus
Janus
 
Janus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
L8M87
Merlin
Level 192
God Stats
9W - 1L
1,885 SR
Queue Stats
814W - 211L
1,914 Elo+
Party 1
Kukulkan
Kukulkan
Tenshi
Kukulkan
Level 212
God Stats
3W - 1L
1,465 SR
Queue Stats
67W - 33L
1,687 Elo+
Party 1
Susano
Susano
eduardeca
Susano
Level 261
God Stats
7W - 1L
1,854 SR
Queue Stats
714W - 191L
1,806 Elo+
Party 1
Team Averages
Level 205
1,641 SR
1,681 Elo+

VS

Team Averages
Level 126
1,461 SR
1,539 Elo+
Hun Batz
Hun Batz
Kennishi
Hun Batz
Level 81
God Stats
1W - 2L
1,467 SR
Queue Stats
110W - 120L
1,532 Elo+
Solo
Anubis
Anubis
LEUNGGG
Anubis
Level 88
God Stats
12W - 20L
1,432 SR
Queue Stats
586W - 467L
1,637 Elo+
Solo
Kuzenbo
Kuzenbo
MIKE327
Kuzenbo
Level 160
God Stats
1W - 3L
1,353 SR
Queue Stats
332W - 335L
1,447 Elo+
Solo
Skadi
Skadi
RaDz1o
Skadi
Level 144
God Stats
7W - 6L
1,560 SR
Queue Stats
540W - 589L
1,595 Elo+
Solo
Hel
Hel
shinyguy7
Hel
Level 158
God Stats
7W - 8L
1,494 SR
Queue Stats
394W - 430L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 5
5,983
1,197
5,756
2,553
972
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
 
Yemoja
9
0 / 0 / 6
5,799
1,160
499
4,223
2,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
L8M87
Merlin
11
1 / 0 / 9
6,105
1,221
4,684
4,485
1,614
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kukulkan
Tenshi
Kukulkan
12
3 / 0 / 5
6,237
1,247
4,857
1,601
650
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Susano
eduardeca
Susano
11
4 / 0 / 7
6,411
1,282
8,593
4,576
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kennishi
Hun Batz
9
0 / 2 / 0
4,661
932
4,948
8,605
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
LEUNGGG
Anubis
7
0 / 2 / 0
4,505
901
560
2,214
1,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
MIKE327
Kuzenbo
10
0 / 2 / 0
4,632
926
3,425
5,491
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
RaDz1o
Skadi
7
0 / 4 / 0
4,488
898
812
5,318
1,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
0 / 1 / 0
4,564
913
2,018
4,199
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
11
Kills
0
0
Deaths
11
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
5
5.5
W
Yemoja
 
Yemoja
0
0
6
3
L
Hun Batz
Kennishi
Hun Batz
0
2
0
0
W
Merlin
L8M87
Merlin
1
0
9
5.5
L
Anubis
LEUNGGG
Anubis
0
2
0
0
L
Kuzenbo
MIKE327
Kuzenbo
0
2
0
0
L
Skadi
RaDz1o
Skadi
0
4
0
0
W
Kukulkan
Tenshi
Kukulkan
3
0
5
5.5
W
Susano
eduardeca
Susano
4
0
7
7.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
11,763
17,438
Taken
25,827
7,276
Mitigated
13,711
10,764
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,756
206
0
0
2,553
972
357
1,044
1,469
9,044
563
W
Yemoja
 
Yemoja
499
279
6,280
1,725
4,223
2,261
513
1,011
3,212
1,181
0
L
Hun Batz
Kennishi
Hun Batz
4,948
390
0
2,145
8,605
3,355
0
5,373
3,083
0
8,186
W
Merlin
L8M87
Merlin
4,684
429
333
404
4,485
1,614
432
1,320
3,125
10,265
0
L
Anubis
LEUNGGG
Anubis
560
0
29
185
2,214
1,101
0
784
1,413
3,460
0
L
Kuzenbo
MIKE327
Kuzenbo
3,425
1,582
0
1,262
5,491
6,709
0
3,484
1,838
5,800
0
L
Skadi
RaDz1o
Skadi
812
119
482
652
5,318
1,317
0
3,037
2,224
0
5,095
W
Kukulkan
Tenshi
Kukulkan
4,857
356
567
587
1,601
650
354
804
797
24,104
492
W
Susano
eduardeca
Susano
8,593
2,285
590
278
4,576
1,779
511
1,724
2,832
0
10,541
L
2,018
88
2,737
2,351
4,199
1,229
0
2,367
1,767
4,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
22,850
71
Minions Killed
29
0
Camps Cleared
0
543,736
Distance Traveled
434,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,983
1,197
6
1
0
113,695
0
W
Yemoja
5,799
1,160
4
1
0
85,243
0
L
Hun Batz
4,661
932
9
2
0
101,073
0
W
Merlin
6,105
1,221
9
2
0
108,943
0
L
Anubis
4,505
901
7
1
0
50,701
0
L
Kuzenbo
4,632
926
2
0
0
100,169
0
L
Skadi
4,488
898
6
1
0
76,986
0
W
Kukulkan
6,237
1,247
45
9
0
119,815
0
W
Susano
6,411
1,282
7
1
0
116,040
0
L
Hel
4,564
913
5
1
0
105,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role