Player Matchup

Lancelot
Lancelot
LunarWraith9593
Lancelot
Level 128
God Stats
227W - 228L
1,583 SR
Queue Stats
924W - 917L
1,554 Elo+
Solo
Ne Zha
Ne Zha
Marck-bot
Ne Zha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 170L
1,448 Elo+
Party 3
Gilgamesh
Gilgamesh
elopitzCamilo
Gilgamesh
Level 144
God Stats
3W - 2L
1,834 SR
Queue Stats
177W - 192L
1,434 Elo+
Party 3
Janus
Janus
lilTDiux_
Janus
Level 127
God Stats
14W - 23L
1,395 SR
Queue Stats
177W - 195L
1,433 Elo+
Party 3
Bellona
Bellona
monte_cinos
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 202L
1,434 Elo+
Party 3
Team Averages
Level 124
1,562 SR
1,461 Elo+

VS

Team Averages
Level 192
1,560 SR
1,537 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DiegoSusaninha
Loki
Level 280
God Stats
1W - 0L
1,907 SR
Queue Stats
288W - 82L
1,651 Elo+
Party 2
Baron Samedi
Baron Samedi
nikeboysportz
Baron Samedi
Level 146
God Stats
3W - 4L
1,394 SR
Queue Stats
135W - 119L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 6 / 1
5,514
501
5,020
9,026
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Marck-bot
Ne Zha
10
0 / 4 / 2
5,130
466
1,966
6,654
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
elopitzCamilo
Gilgamesh
9
0 / 5 / 1
4,946
450
5,061
11,065
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
lilTDiux_
Janus
11
1 / 5 / 1
6,026
548
2,043
5,962
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
monte_cinos
Bellona
9
0 / 4 / 0
5,120
465
2,290
8,811
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 0 / 0
7,558
687
7,404
8,285
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
12
6 / 1 / 6
7,392
672
9,376
5,633
2,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
12
4 / 0 / 3
6,786
617
6,147
5,953
1,804
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 1 / 4
7,495
681
5,183
7,820
2,426
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
nikeboysportz
Baron Samedi
10
1 / 0 / 8
6,191
563
2,934
5,808
3,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
24
24
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
0
5
W
Morgan Le Fay
 
Morgan Le Fay
6
1
6
9
W
Hachiman
 
Hachiman
4
0
3
5.5
W
8
1
4
10
L
Lancelot
1
6
1
0.25
L
Ne Zha
Marck-bot
Ne Zha
0
4
2
0.25
L
Gilgamesh
elopitzCamilo
Gilgamesh
0
5
1
0.1
L
Janus
lilTDiux_
Janus
1
5
1
0.3
L
Bellona
monte_cinos
Bellona
0
4
0
0
W
Baron Samedi
nikeboysportz
Baron Samedi
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
31,044
41,518
Taken
33,499
17,872
Mitigated
14,258
5,073
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,404
1,803
0
5,211
8,285
4,429
7
0
8,285
0
55,854
W
Morgan Le Fay
 
Morgan Le Fay
9,376
1,447
0
1,985
5,633
2,370
0
862
4,645
52,379
1,067
W
Hachiman
 
Hachiman
6,147
4,540
0
2,656
5,953
1,804
0
0
5,953
0
56,537
W
5,183
1,537
0
5,293
7,820
2,426
0
372
7,398
0
52,184
L
Lancelot
5,020
1,190
0
0
9,026
2,937
0
2,962
5,910
0
32,141
L
Ne Zha
Marck-bot
Ne Zha
1,966
602
0
1,676
6,654
1,978
0
669
5,985
0
22,892
L
Gilgamesh
elopitzCamilo
Gilgamesh
5,061
969
0
1,050
11,065
4,327
0
4,439
6,478
0
28,203
L
Janus
lilTDiux_
Janus
2,043
86
0
370
5,962
1,123
0
3,723
2,035
31,444
0
L
Bellona
monte_cinos
Bellona
2,290
903
0
1,977
8,811
7,507
0
0
8,811
0
24,572
W
Baron Samedi
nikeboysportz
Baron Samedi
2,934
803
1,958
2,980
5,808
3,229
0
527
5,175
15,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
35,422
272
Minions Killed
424
0
Camps Cleared
0
1,093,460
Distance Traveled
1,095,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,558
687
99
9
0
221,112
0
W
Morgan Le Fay
7,392
672
109
10
0
211,511
0
W
Hachiman
6,786
617
93
8
0
211,276
0
W
Loki
7,495
681
94
9
0
242,022
0
L
Lancelot
5,514
501
71
6
0
262,734
0
L
Ne Zha
5,130
466
42
4
0
222,267
0
L
Gilgamesh
4,946
450
44
4
0
209,669
0
L
Janus
6,026
548
65
6
0
242,585
0
L
Bellona
5,120
465
50
5
0
156,205
1
W
Baron Samedi
6,191
563
29
3
0
209,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role