Player Matchup

Cupid
Cupid
COH3R3NT
Cupid
Level 154
God Stats
2W - 2L
1,665 SR
Queue Stats
585W - 636L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
Gifted mayan
Xing Tian
Level 155
God Stats
67W - 72L
1,510 SR
Queue Stats
479W - 527L
1,502 Elo+
Party 1
Hera
Hera
JDAWG013
Hera
Level 126
God Stats
6W - 5L
1,728 SR
Queue Stats
29W - 28L
1,540 Elo+
Party 1
Team Averages
Level 145
1,634 SR
1,517 Elo+

VS

Team Averages
Level 152
1,451 SR
1,553 Elo+
Nut
Nut
Cravenshadow212
Nut
Level 127
God Stats
29W - 33L
1,369 SR
Queue Stats
163W - 174L
1,478 Elo+
Solo
Horus
Horus
Farmboy46
Horus
Level 128
God Stats
3W - 5L
1,437 SR
Queue Stats
47W - 37L
1,638 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
Level 202
God Stats
144W - 124L
1,546 SR
Queue Stats
222W - 226L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
COH3R3NT
Cupid
16
0 / 5 / 2
9,839
703
7,357
10,903
3,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Gifted mayan
Xing Tian
14
0 / 6 / 1
9,007
643
4,628
19,613
17,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hera
17
2 / 4 / 0
10,857
776
10,721
8,170
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,700
836
9,293
7,564
3,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Farmboy46
Horus
18
1 / 2 / 9
10,978
784
7,292
17,842
18,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
IllegalHugs92
Morgan Le Fay
20
8 / 1 / 7
13,007
929
18,905
11,627
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
COH3R3NT
Cupid
0
5
2
0.2
W
6
0
4
8
W
Horus
Farmboy46
Horus
1
2
9
2.75
L
Xing Tian
Gifted mayan
Xing Tian
0
6
1
0.08
W
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
8
1
7
11.5
L
Hera
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
35,490
38,686
Taken
37,033
23,758
Mitigated
27,572
6,199
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
COH3R3NT
Cupid
7,357
3,916
626
2,963
10,903
3,514
0
6,270
3,829
0
37,671
W
9,293
4,565
0
2,607
7,564
3,617
3,027
3,634
3,896
0
51,405
W
Horus
Farmboy46
Horus
7,292
2,284
2,348
6,320
17,842
18,202
0
6,407
11,054
1,143
17,341
L
Xing Tian
Gifted mayan
Xing Tian
4,628
179
0
1,890
19,613
17,534
0
6,899
11,136
16,515
0
W
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
18,905
1,527
0
4,060
11,627
5,753
483
4,745
6,727
67,886
909
L
Hera
10,721
2,165
0
720
8,170
2,710
0
4,020
3,597
39,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
35,685
140
Minions Killed
204
0
Camps Cleared
0
723,552
Distance Traveled
814,669
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,839
703
64
5
0
214,436
7
W
Nut
11,700
836
73
5
0
277,463
2
W
Horus
10,978
784
34
2
0
255,728
0
L
Xing Tian
9,007
643
14
1
0
265,421
8
W
Morgan Le Fay
13,007
929
97
7
0
281,478
1
L
Hera
10,857
776
62
4
0
243,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role