Player Matchup

Bellona
Bellona
ALORANDOM8994
Bellona
Level 30
God Stats
7W - 3L
1,747 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 1
The Morrigan
The Morrigan
Killerfang0
The Morrigan
Level 142
God Stats
2W - 3L
1,597 SR
Queue Stats
215W - 215L
1,408 Elo+
Solo
Neith
Neith
Pibin2001
Neith
Level 79
God Stats
7W - 11L
1,464 SR
Queue Stats
25W - 29L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
TNA KevinXV
Jormungandr
Level 29
God Stats
7W - 14L
1,404 SR
Queue Stats
16W - 29L
1,334 Elo+
Party 1
Anubis
Anubis
gamergg1412
Anubis
Level 48
God Stats
27W - 22L
1,591 SR
Queue Stats
40W - 46L
1,460 Elo+
Party 1
Team Averages
Level 66
1,561 SR
1,418 Elo+

VS

Team Averages
Level 115
1,441 SR
1,441 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
EDY CSC
Scylla
Level 145
God Stats
5W - 1L
1,462 SR
Queue Stats
73W - 66L
1,417 Elo+
Party 2
Surtr
Surtr
HAMBURGUESA50
Surtr
Level 65
God Stats
10W - 10L
1,493 SR
Queue Stats
39W - 46L
1,481 Elo+
Solo
Bacchus
Bacchus
HolyDoughnut830
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,357 Elo+
Solo
Hachiman
Hachiman
patshogun 47
Hachiman
Level 151
God Stats
1W - 3L
1,253 SR
Queue Stats
127W - 135L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 1
4,959
496
4,689
10,923
7,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Killerfang0
The Morrigan
10
1 / 0 / 1
5,341
534
2,026
4,896
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Neith
Pibin2001
Neith
8
1 / 3 / 0
4,634
463
1,358
3,427
936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
TNA KevinXV
Jormungandr
8
1 / 2 / 1
4,771
477
3,737
5,923
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Anubis
9
1 / 4 / 0
5,575
558
3,526
5,858
2,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 4
5,551
555
2,296
6,585
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
EDY CSC
Scylla
12
4 / 0 / 0
6,414
641
3,996
3,995
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,846
685
6,086
7,502
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 4
5,597
560
3,158
5,280
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
patshogun 47
Hachiman
9
4 / 1 / 0
5,287
529
3,226
5,282
1,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
4
2
L
Bellona
0
3
1
0.17
W
Scylla
EDY CSC
Scylla
4
0
0
4
W
2
0
1
2.5
W
0
1
4
2
L
The Morrigan
Killerfang0
The Morrigan
1
0
1
1.5
L
Neith
Pibin2001
Neith
1
3
0
0.33
L
Jormungandr
TNA KevinXV
Jormungandr
1
2
1
0.75
L
Anubis
1
4
0
0.25
W
Hachiman
patshogun 47
Hachiman
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
18,762
31,027
Taken
28,644
14,656
Mitigated
12,789
8,377
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,296
419
0
630
6,585
2,154
0
1,704
4,843
0
35,736
L
Bellona
4,689
1,930
0
3,949
10,923
7,983
0
143
10,093
0
26,972
W
Scylla
EDY CSC
Scylla
3,996
171
0
1,815
3,995
1,006
0
2,421
1,574
34,627
745
W
6,086
2,508
0
2,420
7,502
4,803
24
273
7,229
941
47,509
W
3,158
462
0
1,859
5,280
3,541
0
1,809
3,178
19,182
1,513
L
The Morrigan
Killerfang0
The Morrigan
2,026
617
0
2,328
4,896
1,420
0
552
4,324
29,793
8,178
L
Neith
Pibin2001
Neith
1,358
204
0
411
3,427
936
276
1,444
1,983
0
12,754
L
Jormungandr
TNA KevinXV
Jormungandr
3,737
257
0
500
5,923
2,108
0
1,379
4,544
20,568
0
L
Anubis
3,526
57
0
1,189
5,858
2,209
0
3,075
2,323
34,103
320
W
Hachiman
patshogun 47
Hachiman
3,226
1,790
0
1,302
5,282
1,285
144
2,169
2,783
0
31,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
29,695
245
Minions Killed
304
0
Camps Cleared
0
812,391
Distance Traveled
990,878
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,551
555
54
5
0
211,479
2
L
Bellona
4,959
496
55
6
0
182,920
0
W
Scylla
6,414
641
73
7
0
201,682
1
W
Surtr
6,846
685
96
10
0
182,351
0
W
Bacchus
5,597
560
31
3
0
215,510
0
L
The Morrigan
5,341
534
65
7
0
188,214
0
L
Neith
4,634
463
30
3
0
119,098
0
L
Jormungandr
4,771
477
37
4
0
169,309
0
L
Anubis
5,575
558
58
6
0
152,850
0
W
Hachiman
5,287
529
50
5
0
179,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role