Player Matchup

Loki
Loki
ItisDirt
Loki
Level 98
God Stats
2W - 1L
1,784 SR
Queue Stats
33W - 34L
1,449 Elo+
Party 1
Surtr
Surtr
Mithrandir8470
Surtr
Level 121
God Stats
183W - 147L
1,522 SR
Queue Stats
279W - 262L
1,415 Elo+
Solo
Ishtar
Ishtar
Perc-Z3r0
Ishtar
Level 25
God Stats
2W - 4L
1,321 SR
Queue Stats
10W - 13L
1,302 Elo+
Party 1
Anubis
Anubis
XmmortaI
Anubis
Level 80
God Stats
33W - 28L
1,538 SR
Queue Stats
291W - 287L
1,500 Elo+
Solo
Achilles
Achilles
murder_boy_yt
Achilles
Level 80
God Stats
10W - 27L
1,476 SR
Queue Stats
72W - 82L
1,449 Elo+
Party 1
Team Averages
Level 81
1,528 SR
1,423 Elo+

VS

Team Averages
Level 93
1,501 SR
1,486 Elo+
Maui
Maui
AgeEnD
Maui
Level 89
God Stats
3W - 9L
1,285 SR
Queue Stats
166W - 181L
1,433 Elo+
Solo
Cabrakan
Cabrakan
BZK ENFORCER27
Cabrakan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 101L
1,473 Elo+
Solo
Arachne
Arachne
Gangster2127
Arachne
Level 102
God Stats
44W - 23L
1,687 SR
Queue Stats
81W - 63L
1,548 Elo+
Solo
Neith
Neith
GreenGuap10
Neith
Level 47
God Stats
27W - 16L
1,593 SR
Queue Stats
53W - 55L
1,485 Elo+
Party 2
Janus
Janus
Lil Baros
Janus
Level 125
God Stats
7W - 8L
1,441 SR
Queue Stats
90W - 85L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 2 / 0
3,578
596
2,013
5,119
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,418
736
3,998
4,860
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ishtar
Perc-Z3r0
Ishtar
6
0 / 1 / 0
3,609
602
2,307
2,891
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
XmmortaI
Anubis
8
0 / 2 / 0
3,863
644
753
2,073
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
murder_boy_yt
Achilles
3
0 / 1 / 0
3,036
506
734
3,818
1,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AgeEnD
Maui
7
0 / 1 / 2
4,082
680
2,434
4,116
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cabrakan
7
0 / 0 / 2
3,893
649
1,988
4,957
3,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Gangster2127
Arachne
9
4 / 0 / 1
4,547
758
3,370
4,143
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
2 / 0 / 0
4,002
667
2,921
2,737
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
Lil Baros
Janus
8
1 / 0 / 2
4,382
730
524
1,699
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
AgeEnD
Maui
0
1
2
1
W
Cabrakan
0
0
2
1
W
Arachne
Gangster2127
Arachne
4
0
1
4.5
W
2
0
0
2
L
Loki
0
2
0
0
W
Janus
Lil Baros
Janus
1
0
2
2
L
1
1
0
1
L
Ishtar
Perc-Z3r0
Ishtar
0
1
0
0
L
Anubis
XmmortaI
Anubis
0
2
0
0
L
Achilles
murder_boy_yt
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,805
Damage
11,237
18,761
Taken
17,652
6,360
Mitigated
7,508
6,117
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
AgeEnD
Maui
2,434
199
0
1,510
4,116
1,375
0
0
3,835
19,922
0
W
Cabrakan
1,988
616
0
1,760
4,957
3,755
0
62
4,825
12,022
2,508
W
Arachne
Gangster2127
Arachne
3,370
2,330
0
1,605
4,143
1,297
0
300
3,717
0
16,713
W
2,921
1,795
0
1,868
2,737
728
0
0
2,737
0
21,845
L
Loki
2,013
380
0
2,538
5,119
1,162
0
1,383
3,632
0
17,559
W
Janus
Lil Baros
Janus
524
0
0
500
1,699
353
0
362
1,233
21,957
0
L
3,998
1,108
0
1,486
4,860
2,034
0
1,778
2,764
377
25,354
L
Ishtar
Perc-Z3r0
Ishtar
2,307
1,428
0
864
2,891
661
0
95
2,796
0
16,781
L
Anubis
XmmortaI
Anubis
753
0
0
49
2,073
807
0
225
1,806
16,823
1,146
L
Achilles
murder_boy_yt
Achilles
734
208
0
1,180
3,818
1,696
0
988
2,830
0
3,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,504
Gold Earned
20,906
171
Minions Killed
184
0
Camps Cleared
0
571,149
Distance Traveled
641,297
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,082
680
48
8
0
127,841
1
W
Cabrakan
3,893
649
20
3
0
120,433
0
W
Arachne
4,547
758
31
5
0
144,825
0
W
Neith
4,002
667
32
5
0
115,474
0
L
Loki
3,578
596
41
7
0
153,111
0
W
Janus
4,382
730
53
9
0
132,724
2
L
Surtr
4,418
736
59
10
0
125,124
0
L
Ishtar
3,609
602
33
6
0
112,706
0
L
Anubis
3,863
644
34
6
0
116,635
0
L
Achilles
3,036
506
4
1
0
63,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role