Player Matchup

Nemesis
Nemesis
Berlopian
Nemesis
Level 104
God Stats
2W - 4L
1,314 SR
Queue Stats
17W - 24L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ButterEntree
Morgan Le Fay
Level 108
God Stats
2W - 2L
1,397 SR
Queue Stats
23W - 28L
1,466 Elo+
Party 2
Achilles
Achilles
Shh_Corazon
Achilles
Level 74
God Stats
3W - 2L
1,653 SR
Queue Stats
23W - 26L
1,476 Elo+
Party 2
Team Averages
Level 95
1,455 SR
1,466 Elo+

VS

Team Averages
Level 71
1,522 SR
1,310 Elo+
Ne Zha
Ne Zha
Famine4790
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,328 Elo+
Party 1
Odin
Odin
Pestilence123
Odin
Level 87
God Stats
1W - 5L
1,499 SR
Queue Stats
13W - 26L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
arca-457
Sun Wukong
Level 77
God Stats
2W - 2L
1,566 SR
Queue Stats
107W - 127L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Berlopian
Nemesis
19
3 / 0 / 13
13,290
831
13,217
12,109
10,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ButterEntree
Morgan Le Fay
20
10 / 0 / 6
14,217
889
29,980
9,389
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Shh_Corazon
Achilles
20
5 / 2 / 7
12,968
811
8,433
16,105
25,780
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Famine4790
Ne Zha
14
1 / 7 / 1
10,479
655
5,547
18,593
6,477
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
1 / 5 / 1
10,833
677
7,435
22,439
20,135
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
arca-457
Sun Wukong
16
0 / 6 / 2
10,104
632
5,393
18,605
15,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
2
2
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Berlopian
Nemesis
3
0
13
9.5
W
Morgan Le Fay
ButterEntree
Morgan Le Fay
10
0
6
13
L
Ne Zha
Famine4790
Ne Zha
1
7
1
0.21
L
1
5
1
0.3
W
Achilles
Shh_Corazon
Achilles
5
2
7
4.25
L
Sun Wukong
arca-457
Sun Wukong
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,630
Damage
18,375
37,603
Taken
59,637
42,254
Mitigated
42,406
8,959
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Berlopian
Nemesis
13,217
6,104
105
2,449
12,109
10,933
1,383
714
11,395
0
71,454
W
Morgan Le Fay
ButterEntree
Morgan Le Fay
29,980
3,415
0
3,969
9,389
5,541
1,904
259
9,130
85,002
652
L
Ne Zha
Famine4790
Ne Zha
5,547
2,704
0
2,333
18,593
6,477
0
6,297
12,048
0
22,334
L
7,435
774
0
250
22,439
20,135
0
12,725
9,188
593
33,756
W
Achilles
Shh_Corazon
Achilles
8,433
762
0
2,436
16,105
25,780
975
112
15,993
0
28,302
L
Sun Wukong
arca-457
Sun Wukong
5,393
743
0
3,285
18,605
15,794
0
9,792
8,497
0
35,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
31,416
222
Minions Killed
140
0
Camps Cleared
0
893,859
Distance Traveled
790,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,290
831
80
5
0
299,359
0
W
Morgan Le Fay
14,217
889
109
7
0
308,497
0
L
Ne Zha
10,479
655
39
2
0
238,972
0
L
Odin
10,833
677
55
3
0
292,885
0
W
Achilles
12,968
811
33
2
0
286,003
0
L
Sun Wukong
10,104
632
46
3
0
258,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role