Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GODZLOV3
Nu Wa
Level 123
God Stats
4W - 6L
1,646 SR
Queue Stats
35W - 74L
1,416 Elo+
Party 1
Medusa
Medusa
GarrlicSimpp
Medusa
Level 108
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
ThisGameSux4653
Gilgamesh
Level 56
God Stats
4W - 2L
1,634 SR
Queue Stats
29W - 35L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
alfa373
Kumbhakarna
Level 103
God Stats
14W - 15L
1,599 SR
Queue Stats
601W - 558L
1,536 Elo+
Solo
Team Averages
Level 107
1,590 SR
1,473 Elo+

VS

Team Averages
Level 114
1,559 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BigXan
Shiva
Level 121
God Stats
34W - 15L
1,702 SR
Queue Stats
206W - 188L
1,509 Elo+
Party 2
Susano
Susano
Clankuwu
Susano
Level 65
God Stats
15W - 16L
1,544 SR
Queue Stats
196W - 200L
1,516 Elo+
Solo
Xing Tian
Xing Tian
Phixin equis
Xing Tian
Level 153
God Stats
11W - 12L
1,480 SR
Queue Stats
139W - 146L
1,437 Elo+
Solo
Aphrodite
Aphrodite
bbyguhrl
Aphrodite
Level 141
God Stats
46W - 34L
1,569 SR
Queue Stats
343W - 302L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 0 / 1
5,958
542
3,938
8,017
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
GODZLOV3
Nu Wa
9
1 / 3 / 0
5,571
506
8,496
5,374
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
5 / 2 / 1
7,052
641
6,711
5,113
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
ThisGameSux4653
Gilgamesh
12
0 / 2 / 0
6,845
622
6,591
12,833
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
alfa373
Kumbhakarna
10
1 / 2 / 1
5,799
527
4,363
10,468
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 5 / 1
6,566
597
4,783
8,104
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
BigXan
Shiva
12
1 / 0 / 1
7,083
644
8,236
11,065
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Clankuwu
Susano
11
2 / 0 / 1
5,965
542
5,274
10,102
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Phixin equis
Xing Tian
10
2 / 1 / 2
6,195
563
5,043
11,180
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
bbyguhrl
Aphrodite
11
2 / 1 / 2
6,372
579
3,886
6,088
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
9
9
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
1
0.5
W
Medusa
 
Medusa
2
5
1
0.5
W
Shiva
BigXan
Shiva
1
0
1
1.5
W
Susano
Clankuwu
Susano
2
0
1
2.5
L
Nu Wa
GODZLOV3
Nu Wa
1
3
0
0.33
L
Medusa
5
2
1
2.75
W
Xing Tian
Phixin equis
Xing Tian
2
1
2
3
L
Gilgamesh
ThisGameSux4653
Gilgamesh
0
2
0
0
L
Kumbhakarna
alfa373
Kumbhakarna
1
2
1
0.75
W
Aphrodite
bbyguhrl
Aphrodite
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
27,222
41,805
Taken
46,539
21,352
Mitigated
20,279
8,733
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,938
2,497
0
2,096
8,017
2,930
0
1,163
6,854
0
60,762
W
Medusa
 
Medusa
4,783
2,893
0
1,699
8,104
2,507
0
1,459
6,645
0
41,057
W
Shiva
BigXan
Shiva
8,236
1,932
170
4,568
11,065
8,108
0
276
10,123
0
51,422
W
Susano
Clankuwu
Susano
5,274
1,256
0
4,241
10,102
3,345
0
2,207
7,820
0
40,273
L
Nu Wa
GODZLOV3
Nu Wa
8,496
3,061
0
522
5,374
1,482
0
2,268
3,106
37,113
0
L
Medusa
6,711
2,329
0
496
5,113
1,655
0
919
4,194
0
44,732
W
Xing Tian
Phixin equis
Xing Tian
5,043
332
1,820
1,402
11,180
4,490
0
5,175
6,005
15,032
3,754
L
Gilgamesh
ThisGameSux4653
Gilgamesh
6,591
2,323
0
2,380
12,833
8,401
0
0
12,010
0
50,355
L
Kumbhakarna
alfa373
Kumbhakarna
4,363
356
0
3,239
10,468
6,884
0
3,838
6,630
27,385
261
W
Aphrodite
bbyguhrl
Aphrodite
3,886
73
2,315
3,868
6,088
1,829
0
3,597
2,491
48,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
32,181
375
Minions Killed
364
0
Camps Cleared
0
1,174,076
Distance Traveled
1,183,028
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,958
542
102
9
0
287,965
0
W
Medusa
6,566
597
71
6
0
229,412
0
W
Shiva
7,083
644
106
10
0
219,822
0
W
Susano
5,965
542
65
6
0
285,383
0
L
Nu Wa
5,571
506
51
5
0
204,457
3
L
Medusa
7,052
641
76
7
0
222,983
3
W
Xing Tian
6,195
563
27
2
0
223,817
3
L
Gilgamesh
6,845
622
108
10
0
224,821
0
L
Kumbhakarna
5,799
527
38
3
0
233,850
1
W
Aphrodite
6,372
579
95
9
0
224,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role