Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
TheMadMan1245
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
TomTheBomb120
Kuzenbo
Level 107
God Stats
4W - 3L
1,604 SR
Queue Stats
296W - 302L
1,436 Elo+
Solo
King Arthur
King Arthur
Tony the tigr7
King Arthur
Level 109
God Stats
0W - 2L
1,359 SR
Queue Stats
71W - 56L
1,572 Elo+
Party 2
Thor
Thor
chickenhunter13
Thor
Level 67
God Stats
0W - 1L
1,221 SR
Queue Stats
28W - 23L
1,567 Elo+
Party 2
Team Averages
Level 103
1,437 SR
1,512 Elo+

VS

Team Averages
Level 91
1,421 SR
1,537 Elo+
Fafnir
Fafnir
ITheUnkindnessI
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 77L
1,601 Elo+
Solo
Serqet
Serqet
JennaMarshaII
Serqet
Level 80
God Stats
3W - 3L
1,378 SR
Queue Stats
269W - 250L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
McMilk042
Zhong Kui
Level 102
God Stats
4W - 8L
1,324 SR
Queue Stats
531W - 396L
1,580 Elo+
Party 1
Vulcan
Vulcan
Mitchwalio
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 75L
1,506 Elo+
Solo
Hera
Hera
MysticFlapjack
Hera
Level 148
God Stats
11W - 12L
1,405 SR
Queue Stats
997W - 870L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
0 / 4 / 5
6,821
682
6,482
12,395
9,356
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 3
7,506
751
6,833
5,629
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
13
2 / 4 / 4
7,236
724
8,564
11,337
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Tony the tigr7
King Arthur
13
2 / 5 / 4
7,702
770
5,037
10,588
12,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 4 / 4
6,761
676
5,954
10,110
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 17
9,360
936
3,763
9,518
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 10
8,866
887
3,945
9,523
9,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
McMilk042
Zhong Kui
15
8 / 3 / 11
9,419
942
14,169
13,683
10,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Mitchwalio
Vulcan
14
1 / 1 / 9
8,187
819
8,832
4,116
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 9
9,162
916
13,782
8,498
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
6
Kills
20
20
Deaths
6
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
4
5
0.63
W
1
0
17
9.5
W
4
1
10
9
W
Zhong Kui
McMilk042
Zhong Kui
8
3
11
4.5
W
Vulcan
Mitchwalio
Vulcan
1
1
9
5.5
W
6
1
9
10.5
L
2
3
3
1.17
L
Kuzenbo
2
4
4
1
L
King Arthur
Tony the tigr7
King Arthur
2
5
4
0.8
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
44,491
50,059
Taken
45,338
44,458
Mitigated
36,171
12,786
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,482
321
88
3,944
12,395
9,356
0
9,202
2,585
0
15,377
W
3,763
1,109
1,310
3,890
9,518
11,280
761
2,967
6,396
9,730
0
W
3,945
728
2,409
1,926
9,523
9,558
471
2,046
7,276
0
4,974
W
Zhong Kui
McMilk042
Zhong Kui
14,169
2,177
434
5,613
13,683
10,153
2,302
3,429
10,098
29,422
1,125
W
Vulcan
Mitchwalio
Vulcan
8,832
54
225
0
4,116
1,778
790
1,965
1,947
22,833
0
W
13,782
3,142
1,339
2,260
8,498
3,402
1,044
3,830
4,459
22,718
587
L
6,833
498
131
663
5,629
2,340
0
5,131
361
16,451
1,327
L
Kuzenbo
8,564
2,161
434
1,452
11,337
15,487
0
8,597
2,031
19,182
0
L
King Arthur
Tony the tigr7
King Arthur
5,037
337
839
2,252
10,588
12,823
0
7,813
2,410
0
13,103
L
5,954
502
891
2,092
10,110
4,452
0
7,910
1,988
0
16,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
44,994
99
Minions Killed
112
0
Camps Cleared
0
914,041
Distance Traveled
1,033,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,821
682
20
2
0
199,054
0
W
Fafnir
9,360
936
8
1
0
193,311
0
W
Serqet
8,866
887
4
0
0
221,159
0
W
Zhong Kui
9,419
942
44
4
0
175,651
0
W
Vulcan
8,187
819
29
3
0
230,234
0
W
Hera
9,162
916
27
3
0
213,610
0
L
Nox
7,506
751
27
3
0
185,673
0
L
Kuzenbo
7,236
724
16
2
0
157,919
0
L
King Arthur
7,702
770
18
2
0
185,522
0
L
Thor
6,761
676
18
2
0
185,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role