Player Matchup

Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BlenFren
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 95L
1,573 Elo+
Party 1
Bellona
Bellona
D8OX
Bellona
Level 122
God Stats
2W - 3L
1,311 SR
Queue Stats
158W - 140L
1,568 Elo+
Party 1
Achilles
Achilles
JunoFiggg
Achilles
Level 128
God Stats
5W - 0L
1,886 SR
Queue Stats
505W - 79L
1,735 Elo+
Party 2
Ne Zha
Ne Zha
伊人未还水萧萧
Ne Zha
Level 157
God Stats
10W - 2L
2,020 SR
Queue Stats
652W - 76L
2,088 Elo+
Party 2
Team Averages
Level 129
1,643 SR
1,693 Elo+

VS

Team Averages
Level 145
1,419 SR
1,492 Elo+
Chiron
Chiron
 
Chiron
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
OptionalRPants
Thanatos
Level 101
God Stats
1W - 4L
1,310 SR
Queue Stats
225W - 235L
1,452 Elo+
Solo
Jormungandr
Jormungandr
Ormy
Jormungandr
Level 143
God Stats
1W - 3L
1,273 SR
Queue Stats
193W - 180L
1,555 Elo+
Solo
Yemoja
Yemoja
b4dd4b00m
Yemoja
Level 144
God Stats
9W - 12L
1,511 SR
Queue Stats
694W - 758L
1,485 Elo+
Solo
Bellona
Bellona
mcsuseyou
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 267L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 6
7,966
724
11,099
9,456
3,440
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
BlenFren
Aphrodite
13
0 / 5 / 10
7,950
723
5,830
10,346
5,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
D8OX
Bellona
15
4 / 2 / 4
8,924
811
11,257
15,988
18,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
JunoFiggg
Achilles
18
5 / 1 / 6
9,790
890
12,291
16,604
17,777
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
5 / 2 / 6
9,320
847
12,663
12,162
8,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 2 / 6
9,487
862
15,033
9,488
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
10
2 / 6 / 6
7,533
685
4,560
8,441
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
Ormy
Jormungandr
15
3 / 3 / 8
8,819
802
18,690
19,652
21,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
b4dd4b00m
Yemoja
15
0 / 1 / 8
8,138
740
5,446
10,470
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
mcsuseyou
Bellona
15
3 / 2 / 8
8,842
804
10,033
16,253
19,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
14
Kills
12
13
Deaths
14
32
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
3
6
1
L
Chiron
 
Chiron
4
2
6
3.5
W
Aphrodite
BlenFren
Aphrodite
0
5
10
1
W
Bellona
D8OX
Bellona
4
2
4
3
W
Achilles
JunoFiggg
Achilles
5
1
6
8
L
Thanatos
2
6
6
0.83
L
Jormungandr
Ormy
Jormungandr
3
3
8
2.33
L
Yemoja
b4dd4b00m
Yemoja
0
1
8
4
L
Bellona
mcsuseyou
Bellona
3
2
8
3.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,140
Damage
53,762
64,556
Taken
64,304
53,480
Mitigated
55,949
34,782
Healing
32,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,099
2,629
822
2,083
9,456
3,440
288
3,394
5,628
26,027
557
L
Chiron
 
Chiron
15,033
4,594
1,695
1,771
9,488
3,920
461
1,947
7,541
0
32,130
W
Aphrodite
BlenFren
Aphrodite
5,830
289
7,567
3,855
10,346
5,712
475
5,031
4,795
7,831
0
W
Bellona
D8OX
Bellona
11,257
2,335
1,215
4,100
15,988
18,290
148
5,651
9,706
1,062
18,353
W
Achilles
JunoFiggg
Achilles
12,291
666
1,434
5,205
16,604
17,777
206
6,085
9,881
3,523
19,758
L
Thanatos
4,560
944
201
1,006
8,441
3,089
0
2,639
5,684
0
6,675
L
Jormungandr
Ormy
Jormungandr
18,690
2,672
1,327
2,913
19,652
21,984
11
5,508
13,900
32,347
1,725
L
Yemoja
b4dd4b00m
Yemoja
5,446
1,089
17,794
3,388
10,470
7,877
57
3,152
7,160
9,070
1,792
L
Bellona
mcsuseyou
Bellona
10,033
1,269
639
2,194
16,253
19,079
349
6,447
9,367
6,636
14,155
W
12,663
1,018
1,872
6,629
12,162
8,261
400
4,311
7,500
0
31,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
42,819
123
Minions Killed
130
0
Camps Cleared
0
1,187,137
Distance Traveled
974,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,966
724
38
3
0
191,521
0
L
Chiron
9,487
862
69
6
0
199,785
0
W
Aphrodite
7,950
723
5
0
0
236,103
0
W
Bellona
8,924
811
33
3
0
265,345
0
W
Achilles
9,790
890
20
2
0
254,900
0
L
Thanatos
7,533
685
2
0
0
169,373
0
L
Jormungandr
8,819
802
28
3
0
212,517
0
L
Yemoja
8,138
740
7
1
0
198,000
0
L
Bellona
8,842
804
24
2
0
194,811
0
W
Ne Zha
9,320
847
27
2
0
239,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role