Player Matchup

Fafnir
Fafnir
Dr Snorlax3687
Fafnir
Level 149
God Stats
10W - 1L
1,947 SR
Queue Stats
931W - 66L
1,843 Elo+
Party 1
Kukulkan
Kukulkan
GoudaLuck
Kukulkan
Level 85
God Stats
121W - 119L
1,506 SR
Queue Stats
129W - 128L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
GrandpaGoky
Cernunnos
Level 140
God Stats
4W - 0L
1,447 SR
Queue Stats
1,098W - 98L
1,822 Elo+
Party 1
Susano
Susano
RevanHelloNoob
Susano
Level 159
God Stats
65W - 3L
2,080 SR
Queue Stats
2,250W - 122L
1,834 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rotini
Cu Chulainn
Level 77
God Stats
11W - 10L
1,501 SR
Queue Stats
109W - 114L
1,449 Elo+
Party 2
Team Averages
Level 122
1,696 SR
1,685 Elo+

VS

Team Averages
Level 102
1,532 SR
1,480 Elo+
Ix Chel
Ix Chel
Aargueance
Ix Chel
Level 119
God Stats
7W - 3L
1,795 SR
Queue Stats
53W - 61L
1,442 Elo+
Solo
Hercules
Hercules
Dragonmark
Hercules
Level 84
God Stats
4W - 12L
1,355 SR
Queue Stats
72W - 66L
1,492 Elo+
Solo
Charon
Charon
JESUSLOVESUTOO
Charon
Level 122
God Stats
15W - 12L
1,510 SR
Queue Stats
134W - 114L
1,578 Elo+
Solo
Mercury
Mercury
REYDETODO
Mercury
Level 39
God Stats
20W - 19L
1,578 SR
Queue Stats
48W - 50L
1,470 Elo+
Solo
Hou Yi
Hou Yi
odoyal ruelz
Hou Yi
Level 146
God Stats
7W - 10L
1,423 SR
Queue Stats
677W - 695L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 14
11,329
1,133
11,126
13,314
20,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
GoudaLuck
Kukulkan
17
4 / 0 / 8
11,306
1,131
10,714
2,323
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
GrandpaGoky
Cernunnos
16
1 / 1 / 11
9,477
948
10,471
5,741
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
9 / 0 / 7
11,797
1,180
18,894
8,967
4,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Rotini
Cu Chulainn
16
2 / 0 / 13
10,346
1,035
12,815
9,347
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aargueance
Ix Chel
14
0 / 3 / 1
9,189
919
8,261
10,804
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Dragonmark
Hercules
15
0 / 3 / 1
9,019
902
8,371
18,196
23,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
1 / 3 / 0
9,202
920
8,738
11,990
13,179
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
REYDETODO
Mercury
14
0 / 3 / 1
9,014
901
4,529
11,102
4,270
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
14
0 / 6 / 1
8,925
893
5,836
16,222
6,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
18
Kills
1
1
Deaths
18
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aargueance
Ix Chel
0
3
1
0.17
W
2
0
14
9
L
Hercules
Dragonmark
Hercules
0
3
1
0.17
W
Kukulkan
GoudaLuck
Kukulkan
4
0
8
8
W
Cernunnos
GrandpaGoky
Cernunnos
1
1
11
6.5
L
1
3
0
0.33
L
Mercury
REYDETODO
Mercury
0
3
1
0.17
W
9
0
7
12.5
W
Cu Chulainn
Rotini
Cu Chulainn
2
0
13
8.5
L
Hou Yi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,020
Damage
35,735
39,692
Taken
68,314
36,077
Mitigated
51,542
7,216
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aargueance
Ix Chel
8,261
646
896
442
10,804
4,202
0
1,515
9,249
35,797
0
W
11,126
3,906
0
2,315
13,314
20,189
0
6,049
6,890
15,240
191
L
Hercules
Dragonmark
Hercules
8,371
1,548
0
4,757
18,196
23,190
0
7,049
10,678
0
17,896
W
Kukulkan
GoudaLuck
Kukulkan
10,714
828
356
90
2,323
1,018
0
1,206
1,117
54,645
0
W
Cernunnos
GrandpaGoky
Cernunnos
10,471
5,609
0
361
5,741
2,519
0
2,045
3,611
0
22,672
L
8,738
633
0
0
11,990
13,179
0
5,808
5,971
25,598
0
L
Mercury
REYDETODO
Mercury
4,529
1,238
0
2,421
11,102
4,270
0
3,215
7,803
0
16,955
W
18,894
4,908
0
2,074
8,967
4,938
0
2,837
5,900
0
24,326
W
Cu Chulainn
Rotini
Cu Chulainn
12,815
1,562
0
2,020
9,347
7,413
0
4,862
4,245
393
24,901
L
Hou Yi
5,836
2,428
0
0
16,222
6,701
0
4,378
11,617
0
23,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,255
Gold Earned
45,349
193
Minions Killed
194
6
Camps Cleared
6
1,048,445
Distance Traveled
982,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,189
919
60
6
1
187,790
0
W
Fafnir
11,329
1,133
4
0
1
189,813
0
L
Hercules
9,019
902
36
4
3
203,920
0
W
Kukulkan
11,306
1,131
121
12
1
207,758
0
W
Cernunnos
9,477
948
20
2
0
191,405
0
L
Charon
9,202
920
29
3
0
205,686
0
L
Mercury
9,014
901
28
3
1
207,604
0
W
Susano
11,797
1,180
8
1
1
235,865
0
W
Cu Chulainn
10,346
1,035
40
4
3
223,604
0
L
Hou Yi
8,925
893
41
4
1
177,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role