Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CASPERPLAYER_678
Kumbhakarna
Level 146
God Stats
2W - 2L
1,729 SR
Queue Stats
75W - 83L
1,481 Elo+
Party 2
Chang'e
Chang'e
DannNear
Chang'e
Level 17
God Stats
1W - 3L
1,637 SR
Queue Stats
9W - 9L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
HeadWrench303
Kukulkan
Level 26
God Stats
0W - 4L
1,135 SR
Queue Stats
59W - 68L
1,474 Elo+
Party 2
Nemesis
Nemesis
KingLuffy75
Nemesis
Level 40
God Stats
1W - 1L
1,694 SR
Queue Stats
18W - 24L
1,361 Elo+
Solo
Team Averages
Level 71
1,539 SR
1,442 Elo+

VS

Team Averages
Level 90
1,558 SR
1,554 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DETROITHULK
Bacchus
Level 128
God Stats
1W - 3L
1,524 SR
Queue Stats
10W - 5L
1,634 Elo+
Party 3
Awilix
Awilix
Lowkey_Poisonous
Awilix
Level 87
God Stats
9W - 3L
1,637 SR
Queue Stats
294W - 329L
1,456 Elo+
Solo
Agni
Agni
TR3YWAY3545
Agni
Level 21
God Stats
4W - 1L
1,532 SR
Queue Stats
8W - 3L
1,691 Elo+
Party 3
Neith
Neith
a_tu_izquierda1
Neith
Level 127
God Stats
18W - 8L
1,597 SR
Queue Stats
198W - 221L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 3 / 4
8,072
1,009
10,010
6,681
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
CASPERPLAYER_678
Kumbhakarna
14
1 / 1 / 3
8,259
1,032
4,193
10,829
9,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
DannNear
Chang'e
13
0 / 1 / 2
7,797
975
3,841
7,730
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
HeadWrench303
Kukulkan
13
0 / 3 / 3
7,901
988
6,433
6,308
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KingLuffy75
Nemesis
13
3 / 4 / 1
8,573
1,072
3,521
8,300
3,006
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 1 / 8
8,667
1,083
10,299
5,146
1,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
DETROITHULK
Bacchus
15
4 / 1 / 8
9,230
1,154
6,171
9,646
11,122
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 6
8,930
1,116
6,317
8,961
3,128
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 5
8,625
1,078
7,485
4,547
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 0 / 6
9,235
1,154
7,582
3,078
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
4
Kills
12
12
Deaths
4
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
4
0.67
W
Hera
 
Hera
1
1
8
5
L
Kumbhakarna
CASPERPLAYER_678
Kumbhakarna
1
1
3
2.5
W
Bacchus
DETROITHULK
Bacchus
4
1
8
8
L
Chang'e
DannNear
Chang'e
0
1
2
1
L
Kukulkan
HeadWrench303
Kukulkan
0
3
3
0.5
L
Nemesis
KingLuffy75
Nemesis
3
4
1
0.88
W
3
1
6
6
W
2
1
5
4.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,998
Damage
37,854
39,848
Taken
31,378
20,443
Mitigated
18,577
6,515
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,010
1,720
0
440
6,681
2,169
0
4,117
2,564
28,936
494
W
Hera
 
Hera
10,299
1,218
0
1,559
5,146
1,784
0
3,493
1,653
23,425
0
L
Kumbhakarna
CASPERPLAYER_678
Kumbhakarna
4,193
105
0
1,667
10,829
9,234
0
7,732
3,097
12,383
0
W
Bacchus
DETROITHULK
Bacchus
6,171
560
0
1,561
9,646
11,122
0
8,526
1,120
10,624
1,167
L
Chang'e
DannNear
Chang'e
3,841
168
1,204
1,621
7,730
3,741
0
3,899
3,831
19,568
0
L
Kukulkan
HeadWrench303
Kukulkan
6,433
182
45
206
6,308
2,293
0
3,031
3,277
17,101
0
L
Nemesis
KingLuffy75
Nemesis
3,521
881
0
1,332
8,300
3,006
0
4,503
3,797
0
7,962
W
6,317
2,190
0
2,758
8,961
3,128
0
7,194
1,767
0
16,485
W
7,485
697
0
1,427
4,547
1,528
0
3,642
905
22,226
0
W
7,582
798
0
753
3,078
1,015
0
1,581
1,497
0
37,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
44,687
145
Minions Killed
176
3
Camps Cleared
8
770,047
Distance Traveled
812,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,072
1,009
51
6
1
159,033
0
W
Hera
8,667
1,083
38
5
1
157,200
0
L
Kumbhakarna
8,259
1,032
12
2
2
152,462
0
W
Bacchus
9,230
1,154
7
1
0
152,312
0
L
Chang'e
7,797
975
50
6
0
171,703
0
L
Kukulkan
7,901
988
24
3
0
164,783
0
L
Nemesis
8,573
1,072
8
1
0
122,066
0
W
Awilix
8,930
1,116
16
2
4
190,210
0
W
Agni
8,625
1,078
49
6
2
155,640
0
W
Neith
9,235
1,154
66
8
1
157,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role