Player Matchup

Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
Chillside
Bacchus
Platinum IV
Level 158
God Stats
11W - 6L
1,612 SR
Queue Stats
81W - 73L
1,741 MMR
Solo
Nu Wa
Nu Wa
Diamond V
FrostedFlamers
Nu Wa
Diamond V
Level 127
God Stats
1W - 1L
1,831 SR
Queue Stats
760W - 764L
2,132 MMR
Solo
Ravana
Ravana
Masters
LURF
Ravana
Masters
Level 146
God Stats
55W - 46L
1,614 SR
Queue Stats
799W - 786L
2,462 MMR
Solo
Olorun
Olorun
Platinum IV
f0lwedy
Olorun
Platinum IV
Level 227
God Stats
83W - 69L
1,579 SR
Queue Stats
163W - 162L
1,783 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,627 SR
1,924 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,576 SR
1,780 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
 
Cernunnos
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
EVRLONGGG
Raijin
Masters
Level 68
God Stats
4W - 2L
1,760 SR
Queue Stats
90W - 56L
2,703 MMR
Solo
Bakasura
Bakasura
Platinum IV
Talonsky
Bakasura
Platinum IV
Level 178
God Stats
44W - 32L
1,619 SR
Queue Stats
305W - 299L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 3 / 2
3,079
616
2,083
4,183
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Chillside
Bacchus
6
1 / 0 / 1
3,706
741
2,953
4,705
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 0 / 0
4,293
859
1,629
1,775
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
LURF
Ravana
8
0 / 0 / 1
3,892
778
776
1,239
356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
f0lwedy
Olorun
7
0 / 1 / 0
3,779
756
3,016
2,867
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
Maman BrigitteAwilixHe BoCabrakan

VS

Bans
SurtrAo KuangGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
3 / 1 / 0
4,162
832
2,211
4,859
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
 
Bastet
6
0 / 1 / 3
3,589
718
4,740
4,201
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
 
Cernunnos
1
0 / 0 / 0
2,538
508
0
197
48
Raijin
EVRLONGGG
Raijin
8
0 / 2 / 0
3,890
778
1,497
2,601
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Talonsky
Bakasura
8
1 / 0 / 0
4,206
841
1,745
5,559
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
2
0.33
L
Sobek
 
Sobek
3
1
0
3
L
Bastet
 
Bastet
0
1
3
1.5
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Bacchus
Chillside
Bacchus
1
0
1
1.5
L
Raijin
EVRLONGGG
Raijin
0
2
0
0
W
3
0
0
3
W
Ravana
LURF
Ravana
0
0
1
0.5
L
Bakasura
Talonsky
Bakasura
1
0
0
1
W
Olorun
f0lwedy
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,457
Damage
10,193
14,769
Taken
17,417
5,824
Mitigated
6,905
5,353
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,083
1,027
0
1,040
4,183
1,001
0
1,199
2,984
0
8,456
L
Sobek
 
Sobek
2,211
368
0
2,376
4,859
3,009
0
1,475
3,384
9,019
808
L
Bastet
 
Bastet
4,740
1,851
0
2,100
4,201
1,099
0
1,630
2,571
0
16,269
L
Cernunnos
 
Cernunnos
0
0
0
0
197
48
0
197
0
0
0
W
Bacchus
Chillside
Bacchus
2,953
808
0
1,759
4,705
3,337
0
866
3,839
11,568
282
L
Raijin
EVRLONGGG
Raijin
1,497
0
0
650
2,601
579
0
998
1,603
20,951
0
W
1,629
175
0
390
1,775
421
0
1,313
278
19,247
0
W
Ravana
LURF
Ravana
776
230
0
1,034
1,239
356
0
0
1,239
0
29,183
L
Bakasura
Talonsky
Bakasura
1,745
1,368
0
4,183
5,559
2,170
0
2,706
2,853
0
14,156
W
Olorun
f0lwedy
Olorun
3,016
1,776
0
1,130
2,867
709
36
0
2,754
22,313
3,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
18,385
186
Minions Killed
134
0
Camps Cleared
0
594,657
Distance Traveled
491,248
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,079
616
21
4
0
107,428
0
L
Sobek
4,162
832
13
3
0
109,959
1
L
Bastet
3,589
718
18
4
0
121,594
0
L
Cernunnos
2,538
508
0
0
0
0
0
W
Bacchus
3,706
741
13
3
0
126,654
0
L
Raijin
3,890
778
48
10
0
126,518
0
W
Nu Wa
4,293
859
35
7
0
115,103
1
W
Ravana
3,892
778
69
14
0
144,855
0
L
Bakasura
4,206
841
55
11
0
133,177
0
W
Olorun
3,779
756
48
10
0
100,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role