Player Matchup

Khepri
Khepri
KausBorealis
Khepri
Level 201
God Stats
0W - 2L
1,385 SR
Queue Stats
711W - 706L
1,483 Elo+
Solo
Arachne
Arachne
Park-Da-shooter
Arachne
Level 46
God Stats
4W - 7L
1,619 SR
Queue Stats
14W - 14L
1,504 Elo+
Party 2
Ymir
Ymir
iximyouudaamdaam
Ymir
Level 84
God Stats
0W - 2L
1,206 SR
Queue Stats
15W - 13L
1,506 Elo+
Party 2
Neith
Neith
von2shiesty2miss
Neith
Level 31
God Stats
1W - 1L
1,908 SR
Queue Stats
12W - 9L
1,558 Elo+
Party 2
Discordia
Discordia
wokfinessa
Discordia
Level 61
God Stats
0W - 1L
1,632 SR
Queue Stats
15W - 21L
1,465 Elo+
Party 2
Team Averages
Level 85
1,550 SR
1,503 Elo+

VS

Team Averages
Level 110
1,453 SR
1,469 Elo+
Ymir
Ymir
CHEESYxNUTS
Ymir
Level 121
God Stats
14W - 7L
1,550 SR
Queue Stats
153W - 148L
1,473 Elo+
Party 1
Shiva
Shiva
DROOPYxNUTS
Shiva
Level 89
God Stats
4W - 4L
1,316 SR
Queue Stats
90W - 97L
1,388 Elo+
Party 1
Arachne
Arachne
Gangster2127
Arachne
Level 102
God Stats
40W - 17L
1,659 SR
Queue Stats
76W - 55L
1,528 Elo+
Solo
Scylla
Scylla
TENDERxNUTS
Scylla
Level 89
God Stats
4W - 1L
1,504 SR
Queue Stats
86W - 79L
1,461 Elo+
Party 1
Chernobog
Chernobog
YungSkeeter96
Chernobog
Level 148
God Stats
4W - 5L
1,234 SR
Queue Stats
547W - 552L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 2 / 0
5,627
563
2,909
6,227
2,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 4 / 1
5,647
565
4,835
8,248
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 0
5,018
502
3,266
9,969
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
4,529
453
3,780
6,766
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
wokfinessa
Discordia
10
0 / 6 / 2
5,418
542
1,794
6,361
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
5,478
548
5,757
6,723
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
6,781
678
3,926
6,285
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Gangster2127
Arachne
11
8 / 2 / 4
6,521
652
5,548
9,270
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
11
7 / 1 / 5
6,674
667
5,653
3,774
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
YungSkeeter96
Chernobog
9
1 / 0 / 8
5,831
583
6,370
5,668
1,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
20
20
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
2
1
0
2
W
Arachne
Gangster2127
Arachne
8
2
4
5
L
Khepri
1
2
0
0.5
L
2
4
1
0.63
W
Scylla
7
1
5
9.5
W
Chernobog
YungSkeeter96
Chernobog
1
0
8
5
L
1
3
0
0.33
L
0
5
0
0
L
Discordia
wokfinessa
Discordia
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
27,254
37,571
Taken
31,720
14,420
Mitigated
14,889
6,261
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,757
987
0
500
6,723
4,365
0
1,878
4,845
16,080
1,052
W
3,926
1,353
0
1,789
6,285
4,278
0
2,909
3,376
118
45,975
W
Arachne
Gangster2127
Arachne
5,548
4,131
0
3,256
9,270
3,496
8
1,009
8,261
0
31,425
L
Khepri
2,909
138
0
2,207
6,227
2,332
0
18
5,836
35,910
838
L
4,835
4,000
0
993
8,248
2,959
0
1,676
6,484
0
33,826
W
Scylla
5,653
603
0
1,085
3,774
1,077
0
1,322
2,452
29,635
1,101
W
Chernobog
YungSkeeter96
Chernobog
6,370
4,422
0
2,869
5,668
1,673
0
1,110
4,558
0
40,804
L
3,266
1,052
95
1,450
9,969
5,924
0
3,507
6,048
18,106
0
L
3,780
2,192
0
1,016
6,766
1,648
0
1,885
4,539
0
24,654
L
Discordia
wokfinessa
Discordia
1,794
37
0
500
6,361
1,557
0
3,094
3,173
30,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
31,285
274
Minions Killed
291
0
Camps Cleared
0
945,693
Distance Traveled
966,242
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,478
548
33
3
0
183,633
0
W
Shiva
6,781
678
95
10
0
175,664
0
W
Arachne
6,521
652
44
4
0
215,293
0
L
Khepri
5,627
563
57
6
0
188,422
1
L
Arachne
5,647
565
71
7
0
213,628
0
W
Scylla
6,674
667
59
6
0
189,598
3
W
Chernobog
5,831
583
60
6
0
202,054
2
L
Ymir
5,018
502
35
4
0
191,283
0
L
Neith
4,529
453
48
5
0
182,322
0
L
Discordia
5,418
542
63
6
0
170,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role