Player Matchup

Bacchus
Bacchus
Beatie
Bacchus
Level 129
God Stats
8W - 2L
1,817 SR
Queue Stats
200W - 198L
1,543 Elo+
Party 3
Merlin
Merlin
BigZoot
Merlin
Level 147
God Stats
5W - 8L
1,441 SR
Queue Stats
150W - 145L
1,604 Elo+
Party 3
Chang'e
Chang'e
Nickelzach
Chang'e
Level 129
God Stats
1W - 2L
1,404 SR
Queue Stats
178W - 191L
1,467 Elo+
Party 1
Janus
Janus
NiickoA
Janus
Level 128
God Stats
1W - 2L
1,441 SR
Queue Stats
92W - 86L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
Sneans
Hun Batz
Level 148
God Stats
1W - 2L
1,569 SR
Queue Stats
270W - 284L
1,511 Elo+
Party 1
Team Averages
Level 136
1,534 SR
1,525 Elo+

VS

Team Averages
Level 126
1,369 SR
1,570 Elo+
Ah Puch
Ah Puch
CHEWIE_DIOS07
Ah Puch
Level 88
God Stats
4W - 2L
1,480 SR
Queue Stats
369W - 357L
1,558 Elo+
Party 2
Surtr
Surtr
ConsumedPsion
Surtr
Level 129
God Stats
1W - 0L
1,484 SR
Queue Stats
7W - 3L
1,730 Elo+
Solo
Persephone
Persephone
Hate2104
Persephone
Level 158
God Stats
3W - 4L
1,375 SR
Queue Stats
289W - 298L
1,496 Elo+
Solo
Terra
Terra
serCalvastan
Terra
Level 152
God Stats
4W - 7L
1,259 SR
Queue Stats
518W - 542L
1,528 Elo+
Party 2
Discordia
Discordia
veryveryrare
Discordia
Level 101
God Stats
1W - 2L
1,244 SR
Queue Stats
183W - 156L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beatie
Bacchus
13
2 / 5 / 7
8,451
704
11,711
16,917
19,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
BigZoot
Merlin
17
4 / 3 / 1
9,578
798
12,863
9,781
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Nickelzach
Chang'e
11
0 / 6 / 6
7,179
598
4,761
11,196
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
NiickoA
Janus
15
2 / 6 / 3
9,031
753
6,032
10,808
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Sneans
Hun Batz
13
2 / 6 / 3
8,001
667
10,116
11,903
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
4 / 2 / 14
10,425
869
8,915
12,656
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 2 / 12
11,378
948
11,961
17,887
18,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Hate2104
Persephone
16
6 / 3 / 9
10,482
874
13,353
8,116
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 22
10,669
889
8,228
18,303
15,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
veryveryrare
Discordia
15
3 / 2 / 13
9,596
800
15,632
8,163
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
10
Kills
26
26
Deaths
11
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Beatie
Bacchus
2
5
7
1.1
L
Merlin
BigZoot
Merlin
4
3
1
1.5
W
Ah Puch
4
2
14
5.5
W
12
2
12
9
W
Persephone
Hate2104
Persephone
6
3
9
3.5
L
Chang'e
Nickelzach
Chang'e
0
6
6
0.5
L
Janus
NiickoA
Janus
2
6
3
0.58
L
Hun Batz
Sneans
Hun Batz
2
6
3
0.58
W
1
2
22
6
W
Discordia
veryveryrare
Discordia
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
58,089
60,605
Taken
65,125
35,073
Mitigated
41,846
18,421
Healing
29,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Beatie
Bacchus
11,711
1,220
358
4,109
16,917
19,435
0
10,563
6,354
19,558
0
L
Merlin
BigZoot
Merlin
12,863
143
243
1,320
9,781
3,481
0
8,019
1,762
35,826
0
W
Ah Puch
8,915
527
472
3,267
12,656
3,908
546
7,533
4,422
25,870
76
W
11,961
4,044
1,625
6,123
17,887
18,028
1,026
6,419
10,473
929
18,204
W
Persephone
Hate2104
Persephone
13,353
645
398
671
8,116
2,467
1,808
3,730
3,902
32,373
0
L
Chang'e
Nickelzach
Chang'e
4,761
490
5,432
3,232
11,196
3,418
0
9,262
1,934
6,835
357
L
Janus
NiickoA
Janus
6,032
37
642
1,794
10,808
3,739
0
9,019
1,789
18,578
0
L
Hun Batz
Sneans
Hun Batz
10,116
255
875
416
11,903
5,000
0
8,896
3,007
0
21,100
W
8,228
141
6,473
7,471
18,303
15,040
319
8,767
8,660
17,133
1,925
W
Discordia
veryveryrare
Discordia
15,632
216
2,098
1,370
8,163
2,403
1,031
5,149
2,586
24,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
52,550
191
Minions Killed
152
0
Camps Cleared
0
1,087,291
Distance Traveled
1,186,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,451
704
28
2
0
218,605
0
L
Merlin
9,578
798
70
6
0
200,112
0
W
Ah Puch
10,425
869
39
3
0
224,885
0
W
Surtr
11,378
948
25
2
0
236,861
0
W
Persephone
10,482
874
57
5
0
209,944
0
L
Chang'e
7,179
598
12
1
0
238,971
0
L
Janus
9,031
753
43
4
0
194,484
0
L
Hun Batz
8,001
667
38
3
0
235,119
0
W
Terra
10,669
889
10
1
0
279,083
0
W
Discordia
9,596
800
21
2
0
235,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role