Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
J3f3rson61
Jing Wei
Level 148
God Stats
2W - 4L
1,518 SR
Queue Stats
201W - 222L
1,452 Elo+
Solo
Chaac
Chaac
JERR23
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,475 Elo+
Party 1
Eset
Eset
RTvious
Eset
Level 157
God Stats
0W - 1L
1,310 SR
Queue Stats
45W - 45L
1,515 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,488 Elo+

VS

Team Averages
Level 109
1,602 SR
1,457 Elo+
Maui
Maui
GucciMinh
Maui
Level 106
God Stats
11W - 9L
1,583 SR
Queue Stats
493W - 491L
1,537 Elo+
Party 3
Chaac
Chaac
LaffLaGaffe
Chaac
Level 118
God Stats
13W - 14L
1,464 SR
Queue Stats
162W - 183L
1,412 Elo+
Party 2
Nut
Nut
LeBeauBronzé
Nut
Level 107
God Stats
3W - 1L
1,646 SR
Queue Stats
109W - 120L
1,431 Elo+
Party 2
Cupid
Cupid
TMGHULK
Cupid
Level 108
God Stats
8W - 3L
1,598 SR
Queue Stats
383W - 386L
1,468 Elo+
Party 3
Shiva
Shiva
threefeettall48
Shiva
Level 106
God Stats
2W - 0L
1,718 SR
Queue Stats
26W - 31L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 4 / 0
4,988
998
4,759
4,410
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hera
 
Hera
5
0 / 0 / 0
4,296
859
0
0
0
Jing Wei
J3f3rson61
Jing Wei
10
0 / 2 / 2
5,101
1,020
1,024
4,177
1,261
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
JERR23
Chaac
10
0 / 3 / 3
4,985
997
5,689
4,709
4,399
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
RTvious
Eset
12
3 / 2 / 0
5,735
1,147
6,163
3,554
1,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 1 / 10
5,516
1,103
1,858
5,140
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 6
6,106
1,221
5,076
5,180
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 7
6,044
1,209
4,923
3,458
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cupid
TMGHULK
Cupid
10
2 / 2 / 5
5,754
1,151
1,900
4,666
1,770
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 9
5,740
1,148
1,520
5,011
4,599
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
11
11
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
L
Hera
 
Hera
0
0
0
0
W
Maui
0
1
10
5
L
Jing Wei
J3f3rson61
Jing Wei
0
2
2
0.5
L
Chaac
JERR23
Chaac
0
3
3
0.5
W
4
1
6
7
W
3
0
7
6.5
L
Eset
RTvious
Eset
3
2
0
1.5
W
Cupid
TMGHULK
Cupid
2
2
5
2.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,635
Damage
15,277
16,850
Taken
23,455
7,997
Mitigated
16,441
1,927
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,759
940
0
420
4,410
1,124
0
458
3,846
8,031
0
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Maui
1,858
583
719
515
5,140
4,190
0
2,675
2,465
5,915
759
L
Jing Wei
J3f3rson61
Jing Wei
1,024
529
124
350
4,177
1,261
0
208
3,753
0
4,501
L
Chaac
JERR23
Chaac
5,689
122
0
557
4,709
4,399
0
929
3,561
0
8,250
W
5,076
53
1,199
2,175
5,180
4,330
0
1,961
3,219
0
8,213
W
4,923
1,860
548
146
3,458
1,552
220
2,355
1,103
0
9,147
L
Eset
RTvious
Eset
6,163
497
228
248
3,554
1,213
0
174
3,310
13,317
0
W
Cupid
TMGHULK
Cupid
1,900
873
798
1,083
4,666
1,770
162
1,501
3,165
0
12,919
W
1,520
76
1,285
1,421
5,011
4,599
162
2,430
2,581
0
3,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
29,160
36
Minions Killed
56
0
Camps Cleared
0
378,400
Distance Traveled
533,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,988
998
8
2
0
91,671
0
L
Hera
4,296
859
0
0
0
0
0
W
Maui
5,516
1,103
17
3
0
96,522
0
L
Jing Wei
5,101
1,020
12
2
0
87,456
0
L
Chaac
4,985
997
2
0
0
98,000
0
W
Chaac
6,106
1,221
5
1
0
115,992
0
W
Nut
6,044
1,209
12
2
0
100,069
0
L
Eset
5,735
1,147
14
3
0
101,273
0
W
Cupid
5,754
1,151
20
4
0
104,463
0
W
Shiva
5,740
1,148
2
0
0
116,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role