Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
FRESHXWILLIAMS
Ne Zha
Level 109
God Stats
14W - 12L
1,506 SR
Queue Stats
175W - 172L
1,415 Elo+
Party 2
Chang'e
Chang'e
WanderingBlade
Chang'e
Level 55
God Stats
1W - 2L
1,140 SR
Queue Stats
38W - 46L
1,369 Elo+
Solo
Team Averages
Level 86
1,429 SR
1,457 Elo+

VS

Team Averages
Level 62
1,595 SR
1,421 Elo+
Maui
Maui
BoolioSluck
Maui
Level 42
God Stats
16W - 4L
1,796 SR
Queue Stats
27W - 33L
1,445 Elo+
Party 1
Bellona
Bellona
CowMouth6964
Bellona
Level 89
God Stats
37W - 31L
1,571 SR
Queue Stats
43W - 52L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Malacrianzas
Cthulhu
Level 34
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 8L
1,275 Elo+
Solo
Ne Zha
Ne Zha
PizzaTimeBabey
Ne Zha
Level 44
God Stats
1W - 1L
1,809 SR
Queue Stats
41W - 45L
1,461 Elo+
Party 1
Chiron
Chiron
gabriel-wayo
Chiron
Level 102
God Stats
44W - 48L
1,497 SR
Queue Stats
642W - 659L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
5 / 0 / 0
5,180
863
3,065
1,523
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
8
0 / 0 / 1
4,626
771
548
2,585
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
6
1 / 0 / 0
3,651
609
1,665
2,649
607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 3
4,178
696
1,778
3,371
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 1
3,884
647
1,498
2,995
1,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,646
608
1,719
4,044
1,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
CowMouth6964
Bellona
3
0 / 1 / 0
3,047
508
345
1,781
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Malacrianzas
Cthulhu
5
0 / 4 / 0
3,287
548
422
4,865
2,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,543
591
676
4,296
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
6
0 / 1 / 0
3,367
561
1,992
3,545
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
0
5
W
Nox
 
Nox
0
0
1
0.5
W
Neith
 
Neith
1
0
0
1
L
0
0
0
0
L
Bellona
CowMouth6964
Bellona
0
1
0
0
W
1
0
3
2.5
L
Cthulhu
Malacrianzas
Cthulhu
0
4
0
0
L
0
2
0
0
W
0
0
1
0.5
L
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
5,154
13,123
Taken
18,531
3,851
Mitigated
6,642
4,817
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,065
329
0
709
1,523
324
0
351
1,172
23,459
1,883
W
Nox
 
Nox
548
191
0
873
2,585
727
127
0
2,585
24,587
2,231
W
Neith
 
Neith
1,665
519
0
750
2,649
607
0
573
2,076
0
19,293
L
1,719
377
0
1,062
4,044
1,816
0
1,088
2,956
11,150
0
L
Bellona
CowMouth6964
Bellona
345
0
0
701
1,781
775
0
537
1,244
0
4,953
W
1,778
497
0
832
3,371
1,113
0
270
3,101
0
19,814
L
Cthulhu
Malacrianzas
Cthulhu
422
66
216
191
4,865
2,006
0
1,964
2,536
6,866
0
L
676
248
0
529
4,296
1,214
0
521
3,725
0
18,774
W
1,498
219
200
1,453
2,995
1,080
0
947
2,048
8,012
1,625
L
Chiron
1,992
652
168
832
3,545
831
0
301
3,244
0
17,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
16,890
186
Minions Killed
103
0
Camps Cleared
0
636,118
Distance Traveled
562,891
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,180
863
47
8
0
127,474
0
W
Nox
4,626
771
58
10
0
114,269
0
W
Neith
3,651
609
29
5
0
108,467
0
L
Maui
3,646
608
17
3
0
123,427
0
L
Bellona
3,047
508
12
2
0
39,127
1
W
Ne Zha
4,178
696
38
6
0
173,463
0
L
Cthulhu
3,287
548
8
1
0
127,667
0
L
Ne Zha
3,543
591
42
7
0
139,748
0
W
Chang'e
3,884
647
14
2
0
112,445
1
L
Chiron
3,367
561
24
4
0
132,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role