Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum V
LupusRadwulf
Surtr
Platinum V
Level 158
God Stats
8W - 6L
1,660 SR
Queue Stats
345W - 330L
1,524 MMR
Party 1
Chronos
Chronos
Gold I
OhhSubsky
Chronos
Gold I
Level 159
God Stats
0W - 2L
1,315 SR
Queue Stats
189W - 190L
1,691 MMR
Solo
Thor
Thor
Platinum III
Warb4ndit
Thor
Platinum III
Level 59
God Stats
8W - 3L
1,757 SR
Queue Stats
71W - 53L
1,809 MMR
Party 1
Ravana
Ravana
Gold I
fooxxiic
Ravana
Gold I
Level 158
God Stats
10W - 16L
1,520 SR
Queue Stats
192W - 188L
1,680 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,550 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,535 SR
1,652 MMR
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Platinum V
Lessinx1
Chaac
Platinum V
Level 145
God Stats
4W - 5L
1,431 SR
Queue Stats
56W - 49L
1,693 MMR
Solo
Charybdis
Charybdis
Gold III
Woodcoky
Charybdis
Gold III
Level 148
God Stats
1W - 0L
1,597 SR
Queue Stats
98W - 100L
1,664 MMR
Solo
Ne Zha
Ne Zha
Platinum V
mikeymike03
Ne Zha
Platinum V
Level 158
God Stats
4W - 4L
1,625 SR
Queue Stats
144W - 136L
1,781 MMR
Party 2
Nox
Nox
Gold I
ttv_Yuu
Nox
Gold I
Level 73
God Stats
9W - 7L
1,524 SR
Queue Stats
198W - 204L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 4
4,529
566
5,939
5,458
2,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
0 / 1 / 0
4,923
615
5,081
6,901
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
OhhSubsky
Chronos
9
1 / 2 / 3
4,845
606
3,580
5,612
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
8
1 / 2 / 0
4,730
591
649
3,460
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
fooxxiic
Ravana
10
3 / 3 / 1
5,706
713
4,039
5,508
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KumbhakarnaThanatosNu WaMulan

VS

Bans
LokiSun WukongBake KujiraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 0 / 1
5,321
665
3,098
9,208
6,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Lessinx1
Chaac
9
1 / 0 / 2
4,875
609
5,354
8,813
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Woodcoky
Charybdis
9
0 / 2 / 3
4,594
574
3,713
5,774
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
10
3 / 2 / 3
5,231
654
3,113
6,144
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
10
1 / 1 / 2
5,407
676
1,644
2,171
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
8
8
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
4
2
W
Athena
 
Athena
3
0
1
3.5
W
Chaac
Lessinx1
Chaac
1
0
2
2
L
0
1
0
0
L
Chronos
OhhSubsky
Chronos
1
2
3
1.25
L
Thor
1
2
0
0.5
W
Charybdis
Woodcoky
Charybdis
0
2
3
0.75
L
Ravana
fooxxiic
Ravana
3
3
1
1.17
W
Ne Zha
3
2
3
2.25
W
Nox
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
16,922
26,939
Taken
32,110
10,116
Mitigated
14,001
11,655
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,939
880
156
2,380
5,458
2,716
0
1,231
4,227
18,600
1,169
W
Athena
 
Athena
3,098
1,431
0
3,106
9,208
6,342
0
3,992
4,992
14,359
0
W
Chaac
Lessinx1
Chaac
5,354
641
0
4,761
8,813
3,417
0
348
7,907
0
33,873
L
5,081
1,877
0
3,937
6,901
3,255
0
228
6,673
1,002
30,692
L
Chronos
OhhSubsky
Chronos
3,580
1,269
0
1,758
5,612
1,562
0
1,096
4,516
28,046
1,363
L
Thor
649
0
0
1,211
3,460
881
0
950
2,362
0
21,734
W
Charybdis
Woodcoky
Charybdis
3,713
1,636
0
3,000
5,774
1,519
0
3,432
2,246
0
29,191
L
Ravana
fooxxiic
Ravana
4,039
1,429
0
2,213
5,508
1,702
112
964
4,438
0
32,933
W
Ne Zha
3,113
408
0
3,465
6,144
1,956
0
1,167
4,897
0
29,223
W
Nox
1,644
325
0
315
2,171
767
0
0
2,171
32,326
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
25,428
246
Minions Killed
282
0
Camps Cleared
0
828,664
Distance Traveled
895,652
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,529
566
25
3
0
169,889
4
W
Athena
5,321
665
24
3
0
189,900
4
W
Chaac
4,875
609
66
8
0
185,252
4
L
Surtr
4,923
615
52
7
0
179,465
0
L
Chronos
4,845
606
56
7
0
151,296
0
L
Thor
4,730
591
49
6
0
129,097
0
W
Charybdis
4,594
574
61
8
0
157,879
1
L
Ravana
5,706
713
64
8
0
198,917
0
W
Ne Zha
5,231
654
60
8
0
199,734
2
W
Nox
5,407
676
71
9
0
162,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role