Player Matchup

Atlas
Atlas
I23-cry
Atlas
Level 153
God Stats
18W - 18L
1,592 SR
Queue Stats
1,095W - 1,035L
1,542 Elo+
Solo
Skadi
Skadi
Lusaaset
Skadi
Level 210
God Stats
16W - 2L
1,807 SR
Queue Stats
214W - 133L
1,625 Elo+
Party 2
Odin
Odin
Schnooderhooven
Odin
Level 242
God Stats
6W - 0L
2,050 SR
Queue Stats
493W - 414L
1,512 Elo+
Party 2
Nut
Nut
VivaLaValentina
Nut
Level 169
God Stats
15W - 10L
1,634 SR
Queue Stats
124W - 81L
1,610 Elo+
Party 2
Zhong Kui
Zhong Kui
dejerro
Zhong Kui
Level 66
God Stats
35W - 21L
1,647 SR
Queue Stats
214W - 158L
1,575 Elo+
Solo
Team Averages
Level 168
1,746 SR
1,573 Elo+

VS

Team Averages
Level 133
1,604 SR
1,534 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Blanck 300
Mulan
Level 162
God Stats
12W - 15L
1,502 SR
Queue Stats
594W - 635L
1,486 Elo+
Party 1
Hera
Hera
White Death2156
Hera
Level 109
God Stats
3W - 5L
1,423 SR
Queue Stats
182W - 198L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
Windows545
Cernunnos
Level 107
God Stats
4W - 1L
1,924 SR
Queue Stats
432W - 401L
1,563 Elo+
Solo
Loki
Loki
dovakiihn115
Loki
Level 142
God Stats
7W - 3L
1,669 SR
Queue Stats
99W - 83L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
I23-cry
Atlas
10
1 / 0 / 2
5,770
577
4,297
8,242
5,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Lusaaset
Skadi
13
7 / 0 / 3
7,580
758
5,809
5,482
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
5 / 1 / 6
6,580
658
3,238
6,264
1,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
2 / 0 / 2
5,565
557
4,897
5,338
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
dejerro
Zhong Kui
12
2 / 0 / 1
6,874
687
5,287
5,186
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 1 / 0
4,941
494
4,286
6,219
4,488
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
10
0 / 3 / 0
5,277
528
2,474
8,388
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 5 / 0
5,364
536
2,610
4,756
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Windows545
Cernunnos
9
0 / 3 / 0
4,634
463
3,755
5,803
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
4,427
443
2,455
8,964
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
17
Kills
1
1
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Mulan
0
3
0
0
W
Atlas
I23-cry
Atlas
1
0
2
2
W
Skadi
Lusaaset
Skadi
7
0
3
8.5
W
5
1
6
8
W
2
0
2
3
L
1
5
0
0.2
L
Cernunnos
Windows545
Cernunnos
0
3
0
0
W
Zhong Kui
dejerro
Zhong Kui
2
0
1
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,528
Damage
15,580
30,512
Taken
34,130
13,680
Mitigated
12,221
13,147
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,286
321
580
3,502
6,219
4,488
0
2,091
4,128
17,880
0
L
Mulan
2,474
94
0
2,526
8,388
3,133
0
4,093
4,295
0
35,972
W
Atlas
I23-cry
Atlas
4,297
1,376
0
2,997
8,242
5,387
0
2,224
6,018
23,243
1,730
W
Skadi
Lusaaset
Skadi
5,809
1,479
0
1,069
5,482
1,659
0
1,598
3,754
0
57,997
W
3,238
700
0
1,862
6,264
1,544
0
799
5,355
0
46,290
W
4,897
3,013
0
3,430
5,338
1,802
0
1,999
3,339
0
38,413
L
2,610
779
0
393
4,756
879
0
0
4,756
29,745
434
L
Cernunnos
Windows545
Cernunnos
3,755
1,325
0
1,614
5,803
1,830
0
1,592
4,211
0
28,735
W
Zhong Kui
dejerro
Zhong Kui
5,287
1,204
0
3,789
5,186
3,288
399
0
5,186
38,197
14,232
L
2,455
284
0
3,141
8,964
1,891
0
1,003
7,961
0
24,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
24,643
398
Minions Killed
279
0
Camps Cleared
0
1,021,822
Distance Traveled
988,008
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,941
494
25
3
0
201,869
2
L
Mulan
5,277
528
70
7
0
192,727
0
W
Atlas
5,770
577
19
2
0
211,298
4
W
Skadi
7,580
758
122
12
0
215,213
4
W
Odin
6,580
658
77
8
0
236,205
0
W
Nut
5,565
557
88
9
0
194,096
2
L
Hera
5,364
536
79
8
0
191,170
2
L
Cernunnos
4,634
463
58
6
0
193,995
1
W
Zhong Kui
6,874
687
92
9
0
165,010
0
L
Loki
4,427
443
47
5
0
208,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role