Player Matchup

Neith
Neith
BirdBoii
Neith
Level 44
God Stats
17W - 25L
1,519 SR
Queue Stats
80W - 96L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
DevsRdumm
Hou Yi
Level 85
God Stats
8W - 8L
1,504 SR
Queue Stats
282W - 266L
1,543 Elo+
Solo
Geb
Geb
TheBirdMachine
Geb
Level 121
God Stats
1W - 2L
1,463 SR
Queue Stats
107W - 117L
1,461 Elo+
Party 1
Merlin
Merlin
akorne
Merlin
Level 140
God Stats
2W - 2L
1,514 SR
Queue Stats
36W - 37L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
deadlystoney95
Cliodhna
Level 174
God Stats
2W - 2L
1,359 SR
Queue Stats
28W - 28L
1,486 Elo+
Party 2
Team Averages
Level 113
1,472 SR
1,488 Elo+

VS

Team Averages
Level 133
1,511 SR
1,493 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DoubleWhammie
Sol
Level 108
God Stats
6W - 6L
1,575 SR
Queue Stats
529W - 520L
1,485 Elo+
Solo
Jing Wei
Jing Wei
FinalSpecc
Jing Wei
Level 156
God Stats
0W - 2L
1,381 SR
Queue Stats
102W - 114L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Nicolasmv7
Ao Kuang
Level 137
God Stats
3W - 3L
1,599 SR
Queue Stats
239W - 198L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BirdBoii
Neith
11
2 / 0 / 1
6,425
584
4,942
4,795
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
DevsRdumm
Hou Yi
13
6 / 1 / 2
7,572
688
9,032
7,649
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 3
6,284
571
4,235
6,552
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
akorne
Merlin
12
5 / 1 / 1
6,889
626
3,138
3,466
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
12
0 / 0 / 5
5,841
531
3,469
6,175
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 3 / 0
5,919
538
2,442
7,570
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
 
Sylvanus
10
0 / 1 / 0
5,070
461
4,267
7,180
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 6 / 0
6,110
555
3,156
9,188
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
FinalSpecc
Jing Wei
12
0 / 1 / 0
6,069
552
2,667
6,235
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Nicolasmv7
Ao Kuang
11
0 / 3 / 1
5,614
510
2,681
7,497
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
0
0.67
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Neith
BirdBoii
Neith
2
0
1
2.5
W
Hou Yi
DevsRdumm
Hou Yi
6
1
2
7
L
0
6
0
0
L
Jing Wei
FinalSpecc
Jing Wei
0
1
0
0
L
Ao Kuang
Nicolasmv7
Ao Kuang
0
3
1
0.17
W
1
0
3
2.5
W
Merlin
akorne
Merlin
5
1
1
5.5
W
Cliodhna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,816
Damage
15,213
28,637
Taken
37,670
11,121
Mitigated
14,009
12,598
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,442
80
0
2,480
7,570
4,458
0
767
6,803
30,425
0
L
Sylvanus
 
Sylvanus
4,267
973
692
3,042
7,180
3,161
0
2,704
4,476
22,491
8,703
W
Neith
BirdBoii
Neith
4,942
1,964
0
1,591
4,795
1,471
0
1,008
3,787
0
48,581
W
Hou Yi
DevsRdumm
Hou Yi
9,032
4,756
0
3,317
7,649
2,474
0
4,346
3,303
0
54,315
L
3,156
1,016
0
2,548
9,188
1,930
954
0
9,188
35,949
9,106
L
Jing Wei
FinalSpecc
Jing Wei
2,667
1,894
0
2,065
6,235
1,941
0
949
5,286
0
46,585
L
Ao Kuang
Nicolasmv7
Ao Kuang
2,681
49
0
1,908
7,497
2,519
0
2,768
4,729
30,985
0
W
4,235
535
0
2,474
6,552
4,260
42
2,287
4,225
18,235
1,252
W
Merlin
akorne
Merlin
3,138
372
85
1,389
3,466
1,066
0
1,610
1,712
47,960
0
W
Cliodhna
3,469
279
0
3,742
6,175
1,850
0
2,287
3,676
0
39,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
28,782
376
Minions Killed
341
0
Camps Cleared
0
1,192,031
Distance Traveled
1,159,087
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,919
538
64
6
0
285,229
0
L
Sylvanus
5,070
461
60
5
0
208,935
3
W
Neith
6,425
584
100
9
0
205,610
0
W
Hou Yi
7,572
688
89
8
0
210,060
1
L
Sol
6,110
555
80
7
0
181,438
0
L
Jing Wei
6,069
552
77
7
0
235,436
2
L
Ao Kuang
5,614
510
60
5
0
248,049
4
W
Geb
6,284
571
23
2
0
247,615
3
W
Merlin
6,889
626
90
8
0
224,800
2
W
Cliodhna
5,841
531
74
7
0
303,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role