Player Matchup

Nemesis
Nemesis
Dreamghoul-
Nemesis
Level 108
God Stats
0W - 1L
1,611 SR
Queue Stats
47W - 43L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
MagicMemed77
Baron Samedi
Level 209
God Stats
0W - 1L
1,393 SR
Queue Stats
250W - 228L
1,581 Elo+
Party 1
Hades
Hades
Woody4Real
Hades
Level 240
God Stats
2W - 1L
1,587 SR
Queue Stats
65W - 65L
1,567 Elo+
Party 1
Chiron
Chiron
millerlitepapi
Chiron
Level 79
God Stats
6W - 9L
1,465 SR
Queue Stats
168W - 157L
1,465 Elo+
Solo
Chaac
Chaac
rexfortor
Chaac
Level 155
God Stats
199W - 182L
1,612 SR
Queue Stats
217W - 198L
1,562 Elo+
Party 1
Team Averages
Level 158
1,533 SR
1,538 Elo+

VS

Team Averages
Level 123
1,389 SR
1,532 Elo+
Sun Wukong
Sun Wukong
I_M1ss_Th3_Rag3
Sun Wukong
Level 145
God Stats
16W - 16L
1,471 SR
Queue Stats
1,636W - 1,495L
1,455 Elo+
Solo
Set
Set
OscuroGT
Set
Level 162
God Stats
2W - 4L
1,157 SR
Queue Stats
358W - 344L
1,542 Elo+
Solo
Cerberus
Cerberus
UncleAhhhYeet
Cerberus
Level 149
God Stats
3W - 5L
1,344 SR
Queue Stats
379W - 362L
1,562 Elo+
Party 2
Thoth
Thoth
YungSkeeter96
Thoth
Level 148
God Stats
3W - 4L
1,471 SR
Queue Stats
584W - 585L
1,484 Elo+
Solo
Charybdis
Charybdis
dingalong
Charybdis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dreamghoul-
Nemesis
3
0 / 0 / 0
3,071
439
169
1,093
205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MagicMemed77
Baron Samedi
6
0 / 1 / 0
3,866
552
3,037
5,869
2,010
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
8
0 / 2 / 0
4,335
619
1,379
4,702
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 0 / 0
3,789
541
1,989
3,453
860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
rexfortor
Chaac
9
3 / 1 / 0
4,940
706
4,324
7,109
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I_M1ss_Th3_Rag3
Sun Wukong
8
0 / 3 / 1
4,502
643
4,172
6,559
4,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
3 / 0 / 0
5,005
715
1,972
4,418
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
UncleAhhhYeet
Cerberus
6
0 / 0 / 1
4,001
572
2,552
5,277
3,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 1
4,477
640
2,117
2,801
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
dingalong
Charybdis
8
0 / 0 / 0
4,311
616
2,254
3,494
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
4
4
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dreamghoul-
Nemesis
0
0
0
0
W
Sun Wukong
I_M1ss_Th3_Rag3
Sun Wukong
0
3
1
0.17
L
Baron Samedi
MagicMemed77
Baron Samedi
0
1
0
0
W
3
0
0
3
W
Cerberus
UncleAhhhYeet
Cerberus
0
0
1
0.5
L
Hades
0
2
0
0
W
1
0
1
1.5
W
Charybdis
dingalong
Charybdis
0
0
0
0
L
0
0
0
0
L
Chaac
rexfortor
Chaac
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,898
Damage
13,067
22,226
Taken
22,549
10,128
Mitigated
10,403
10,604
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dreamghoul-
Nemesis
169
45
0
540
1,093
205
0
72
1,021
0
4,708
W
Sun Wukong
I_M1ss_Th3_Rag3
Sun Wukong
4,172
1,699
0
1,679
6,559
4,149
0
0
6,559
0
25,801
L
Baron Samedi
MagicMemed77
Baron Samedi
3,037
1,032
332
2,323
5,869
2,010
0
2,598
3,271
13,646
0
W
1,972
782
0
1,374
4,418
1,693
0
393
4,025
0
33,607
W
Cerberus
UncleAhhhYeet
Cerberus
2,552
23
0
2,545
5,277
3,019
0
2,187
3,090
10,001
0
L
Hades
1,379
307
99
2,611
4,702
1,729
0
1,180
3,522
24,881
0
W
2,117
218
0
1,136
2,801
665
0
916
1,885
23,683
527
W
Charybdis
dingalong
Charybdis
2,254
1,362
0
2,662
3,494
877
0
920
2,574
0
31,245
L
1,989
907
286
1,004
3,453
860
0
682
2,771
0
22,517
L
Chaac
rexfortor
Chaac
4,324
955
0
3,409
7,109
5,324
0
0
7,109
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,001
Gold Earned
22,296
197
Minions Killed
248
0
Camps Cleared
0
586,676
Distance Traveled
692,984
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,071
439
11
2
0
63,320
0
W
Sun Wukong
4,502
643
50
7
0
124,641
0
L
Baron Samedi
3,866
552
6
1
0
121,479
0
W
Set
5,005
715
64
9
0
157,051
0
W
Cerberus
4,001
572
11
2
0
147,410
2
L
Hades
4,335
619
69
10
0
137,956
0
W
Thoth
4,477
640
55
8
0
131,364
2
W
Charybdis
4,311
616
68
10
0
132,518
0
L
Chiron
3,789
541
56
8
0
119,505
0
L
Chaac
4,940
706
55
8
0
144,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role