Player Matchup

Cerberus
Cerberus
Alcaicedo
Cerberus
Level 144
God Stats
9W - 4L
1,712 SR
Queue Stats
387W - 363L
1,536 Elo+
Party 1
Rama
Rama
Andreslc88
Rama
Level 128
God Stats
2W - 6L
1,562 SR
Queue Stats
225W - 231L
1,482 Elo+
Party 1
Ganesha
Ganesha
Baphometh_ExuBel
Ganesha
Level 77
God Stats
1W - 3L
1,466 SR
Queue Stats
202W - 170L
1,474 Elo+
Party 2
Ix Chel
Ix Chel
dhon_wick
Ix Chel
Level 106
God Stats
2W - 4L
1,525 SR
Queue Stats
297W - 279L
1,438 Elo+
Party 2
Bastet
Bastet
xXAcidMassXx
Bastet
Level 125
God Stats
6W - 4L
1,627 SR
Queue Stats
24W - 20L
1,528 Elo+
Solo
Team Averages
Level 116
1,578 SR
1,492 Elo+

VS

Team Averages
Level 136
1,534 SR
1,478 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DeepFreeWill09
Da Ji
Level 155
God Stats
9W - 9L
1,489 SR
Queue Stats
145W - 148L
1,516 Elo+
Solo
Charybdis
Charybdis
Heycare13
Charybdis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 156L
1,514 Elo+
Solo
Ymir
Ymir
MtnDewMeWags
Ymir
Level 125
God Stats
3W - 0L
1,679 SR
Queue Stats
29W - 39L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alcaicedo
Cerberus
8
0 / 2 / 4
5,063
506
3,801
8,410
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 1
5,382
538
6,340
3,739
1,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 3 / 0
4,479
448
3,332
8,597
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
dhon_wick
Ix Chel
10
0 / 1 / 1
5,303
530
2,202
5,049
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
10
3 / 2 / 1
5,469
547
4,588
6,524
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 1
7,178
718
6,594
7,484
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
 
Agni
11
1 / 1 / 1
5,898
590
4,304
4,930
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 1
5,691
569
6,033
7,641
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
Heycare13
Charybdis
8
1 / 1 / 0
4,833
483
3,754
4,119
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 2
4,907
491
1,810
9,244
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
9
9
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
1
4.5
W
Agni
 
Agni
1
1
1
1.5
L
Cerberus
Alcaicedo
Cerberus
0
2
4
1
L
3
1
1
3.5
L
0
3
0
0
W
3
1
1
3.5
W
Charybdis
Heycare13
Charybdis
1
1
0
1
W
0
3
2
0.33
L
Ix Chel
dhon_wick
Ix Chel
0
1
1
0.5
L
Bastet
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
22,495
32,319
Taken
33,418
16,468
Mitigated
11,777
11,589
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,594
1,271
0
3,925
7,484
2,709
0
2,900
4,100
0
52,841
W
Agni
 
Agni
4,304
535
0
723
4,930
1,280
0
1,021
3,747
40,800
2,068
L
Cerberus
Alcaicedo
Cerberus
3,801
404
0
3,107
8,410
5,678
0
1,475
6,935
14,114
1,722
L
6,340
5,605
0
1,734
3,739
1,206
0
295
3,444
0
31,888
L
3,332
603
0
3,290
8,597
5,786
0
0
8,597
20,199
0
W
6,033
1,359
0
4,456
7,641
2,285
0
1,187
6,310
0
30,728
W
Charybdis
Heycare13
Charybdis
3,754
2,374
0
2,109
4,119
1,088
0
736
3,383
0
25,415
W
1,810
553
0
2,044
9,244
4,415
0
2,683
6,561
11,954
0
L
Ix Chel
dhon_wick
Ix Chel
2,202
362
70
1,680
5,049
1,544
0
3,100
1,949
33,993
0
L
Bastet
4,588
1,124
0
1,708
6,524
2,254
0
1,221
5,303
0
27,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
28,507
236
Minions Killed
316
0
Camps Cleared
0
930,590
Distance Traveled
967,967
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,178
718
98
10
0
200,718
3
W
Agni
5,898
590
77
8
0
195,767
0
L
Cerberus
5,063
506
24
2
0
190,718
0
L
Rama
5,382
538
52
5
0
159,025
0
L
Ganesha
4,479
448
38
4
0
162,278
0
W
Da Ji
5,691
569
65
7
0
203,240
6
W
Charybdis
4,833
483
47
5
0
174,336
0
W
Ymir
4,907
491
29
3
0
193,906
5
L
Ix Chel
5,303
530
69
7
0
185,638
0
L
Bastet
5,469
547
53
5
0
232,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role