Player Matchup

Kumbhakarna
Kumbhakarna
DdogTheOG
Kumbhakarna
Level 122
God Stats
1W - 2L
1,532 SR
Queue Stats
109W - 103L
1,494 Elo+
Party 3
Ymir
Ymir
FarmerBobLee
Ymir
Level 143
God Stats
6W - 7L
1,461 SR
Queue Stats
229W - 257L
1,441 Elo+
Solo
Chiron
Chiron
Fati1906
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,454 Elo+
Solo
Hou Yi
Hou Yi
SacredOrderSol
Hou Yi
Level 188
God Stats
2W - 5L
1,538 SR
Queue Stats
143W - 149L
1,436 Elo+
Solo
King Arthur
King Arthur
TragiicSnow
King Arthur
Level 119
God Stats
0W - 2L
1,596 SR
Queue Stats
64W - 63L
1,493 Elo+
Party 3
Team Averages
Level 143
1,525 SR
1,463 Elo+

VS

Team Averages
Level 88
1,545 SR
1,493 Elo+
Ah Puch
Ah Puch
Jenodiah
Ah Puch
Level 65
God Stats
2W - 0L
1,744 SR
Queue Stats
110W - 103L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
Typasius
Xing Tian
Level 54
God Stats
3W - 0L
1,687 SR
Queue Stats
48W - 54L
1,515 Elo+
Party 1
Vamana
Vamana
Yosef425
Vamana
Level 66
God Stats
1W - 1L
1,330 SR
Queue Stats
53W - 55L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
failingfish
Gilgamesh
Level 128
God Stats
5W - 5L
1,394 SR
Queue Stats
261W - 257L
1,481 Elo+
Party 2
Agni
Agni
stunningsiren63
Agni
Level 129
God Stats
7W - 4L
1,569 SR
Queue Stats
137W - 157L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DdogTheOG
Kumbhakarna
13
1 / 3 / 6
8,030
730
6,680
13,232
12,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 7 / 9
7,632
694
8,053
13,393
10,565
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Fati1906
Chiron
16
5 / 3 / 6
9,226
839
10,433
7,373
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 2 / 7
8,352
759
15,018
6,488
2,277
Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
TragiicSnow
King Arthur
12
3 / 5 / 8
7,872
716
10,156
12,610
13,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jenodiah
Ah Puch
17
7 / 1 / 10
9,897
900
12,615
7,569
4,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Typasius
Xing Tian
16
3 / 3 / 15
9,867
897
7,794
17,190
15,827
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
Yosef425
Vamana
16
6 / 2 / 12
9,515
865
11,509
12,854
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
failingfish
Gilgamesh
14
1 / 4 / 11
8,346
759
7,736
15,317
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 4 / 9
9,467
861
8,271
7,023
2,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
14
Kills
20
20
Deaths
14
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DdogTheOG
Kumbhakarna
1
3
6
1.33
L
1
7
9
0.79
L
Chiron
Fati1906
Chiron
5
3
6
2.67
W
Ah Puch
Jenodiah
Ah Puch
7
1
10
12
L
4
2
7
3.75
L
King Arthur
TragiicSnow
King Arthur
3
5
8
1.4
W
Xing Tian
Typasius
Xing Tian
3
3
15
3.5
W
Vamana
Yosef425
Vamana
6
2
12
6
W
Gilgamesh
failingfish
Gilgamesh
1
4
11
1.63
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,340
Damage
47,925
53,096
Taken
59,953
41,612
Mitigated
42,158
13,512
Healing
21,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DdogTheOG
Kumbhakarna
6,680
432
3,038
4,601
13,232
12,227
0
6,131
6,590
11,875
0
L
8,053
1,565
197
810
13,393
10,565
0
6,783
6,138
13,158
0
L
Chiron
Fati1906
Chiron
10,433
2,248
1,269
1,162
7,373
2,920
0
4,510
2,705
0
28,127
W
Ah Puch
Jenodiah
Ah Puch
12,615
279
509
2,310
7,569
4,577
357
1,374
6,159
22,874
0
L
15,018
4,028
919
408
6,488
2,277
0
4,673
1,703
0
25,371
L
King Arthur
TragiicSnow
King Arthur
10,156
659
0
1,108
12,610
13,623
0
5,383
6,849
0
15,966
W
Xing Tian
Typasius
Xing Tian
7,794
581
929
4,254
17,190
15,827
471
4,566
12,399
15,345
1,398
W
Vamana
Yosef425
Vamana
11,509
2,938
1,655
4,344
12,854
11,417
1,026
4,474
8,303
0
16,443
W
Gilgamesh
failingfish
Gilgamesh
7,736
1,486
938
4,809
15,317
7,936
0
3,591
11,576
0
16,873
W
8,271
859
901
447
7,023
2,401
1,193
240
6,783
22,698
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
47,092
117
Minions Killed
108
0
Camps Cleared
0
964,579
Distance Traveled
989,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,030
730
14
1
0
207,843
1
L
Ymir
7,632
694
13
1
0
173,301
0
L
Chiron
9,226
839
51
5
0
190,114
0
W
Ah Puch
9,897
900
22
2
0
232,056
0
L
Hou Yi
8,352
759
30
3
0
200,052
0
L
King Arthur
7,872
716
9
1
0
193,269
0
W
Xing Tian
9,867
897
20
2
0
199,008
0
W
Vamana
9,515
865
18
2
0
201,624
0
W
Gilgamesh
8,346
759
11
1
0
157,092
0
W
Agni
9,467
861
37
3
0
199,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role