Player Matchup

Bastet
Bastet
Bronze I
 
Bastet
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
SMOKENUNDERCUT
King Arthur
Silver III
Level 102
God Stats
8W - 10L
1,528 SR
Queue Stats
28W - 43L
1,009 MMR
Party 1
Medusa
Medusa
Silver IV
StonedGamerl99o
Medusa
Silver IV
Level 143
God Stats
4W - 9L
1,472 SR
Queue Stats
80W - 119L
819 MMR
Solo
Bacchus
Bacchus
Silver III
YTimmanuel
Bacchus
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
690 MMR
Party 1
Bakasura
Bakasura
Bronze V
äːŋ广
Bakasura
Bronze V
Level 221
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 16L
837 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 145
1,446 SR
971 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,454 SR
798 MMR
Cernunnos
Cernunnos
Silver II
ForgottenRituaL
Cernunnos
Silver II
Level 157
God Stats
19W - 22L
1,451 SR
Queue Stats
315W - 349L
1,002 MMR
Solo
Khepri
Khepri
Bronze I
Godof3acon
Khepri
Bronze I
Level 109
God Stats
1W - 0L
1,286 SR
Queue Stats
61W - 94L
381 MMR
Solo
Ravana
Ravana
Silver V
JPTHESAINT
Ravana
Silver V
Level 83
God Stats
12W - 8L
1,500 SR
Queue Stats
100W - 123L
637 MMR
Solo
Xing Tian
Xing Tian
Silver II
Jelling4
Xing Tian
Silver II
Level 173
God Stats
4W - 4L
1,484 SR
Queue Stats
160W - 187L
982 MMR
Solo
Vulcan
Vulcan
Silver II
jaruizm1
Vulcan
Silver II
Level 136
God Stats
10W - 9L
1,551 SR
Queue Stats
331W - 365L
986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 1 / 1
5,945
495
1,680
7,065
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SMOKENUNDERCUT
King Arthur
12
1 / 4 / 1
7,077
590
6,856
15,140
11,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 5 / 1
6,231
519
9,479
10,528
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
YTimmanuel
Bacchus
8
1 / 4 / 2
5,413
451
3,225
7,498
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
äːŋ广
Bakasura
1
0 / 0 / 0
3,966
331
0
0
0
Bans
ArtioHeraYmirAh Muzen Cab

VS

Bans
Nu WaDanzaburouArachnePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ForgottenRituaL
Cernunnos
10
3 / 1 / 4
6,460
538
8,201
8,285
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
Godof3acon
Khepri
9
1 / 0 / 7
6,454
538
1,847
4,454
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
JPTHESAINT
Ravana
10
2 / 3 / 3
6,171
514
2,474
5,852
1,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
Jelling4
Xing Tian
14
5 / 0 / 0
7,997
666
8,793
11,447
9,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
jaruizm1
Vulcan
13
3 / 1 / 1
7,114
593
4,448
4,962
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
W
Cernunnos
ForgottenRituaL
Cernunnos
3
1
4
5
W
Khepri
Godof3acon
Khepri
1
0
7
4.5
W
Ravana
JPTHESAINT
Ravana
2
3
3
1.17
W
Xing Tian
Jelling4
Xing Tian
5
0
0
5
L
King Arthur
SMOKENUNDERCUT
King Arthur
1
4
1
0.38
L
3
5
1
0.7
L
Bacchus
YTimmanuel
Bacchus
1
4
2
0.5
W
Vulcan
jaruizm1
Vulcan
3
1
1
3.5
L
Bakasura
äːŋ广
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
25,763
40,231
Taken
35,000
21,258
Mitigated
19,998
8,316
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,680
411
0
2,168
7,065
1,943
0
2,254
4,597
0
38,153
W
Cernunnos
ForgottenRituaL
Cernunnos
8,201
3,773
0
3,469
8,285
3,278
0
1,865
6,420
0
49,162
W
Khepri
Godof3acon
Khepri
1,847
295
226
1,384
4,454
3,359
0
769
3,685
10,830
0
W
Ravana
JPTHESAINT
Ravana
2,474
419
0
1,890
5,852
1,878
97
456
5,396
0
32,834
W
Xing Tian
Jelling4
Xing Tian
8,793
738
0
1,625
11,447
9,477
0
0
11,447
43,823
5,340
L
King Arthur
SMOKENUNDERCUT
King Arthur
6,856
857
0
1,362
15,140
11,836
0
7,223
7,051
0
59,083
L
9,479
4,502
0
3,487
10,528
2,466
0
1,993
8,413
0
30,705
L
Bacchus
YTimmanuel
Bacchus
3,225
443
293
1,006
7,498
5,013
0
1,638
5,795
12,405
457
W
Vulcan
jaruizm1
Vulcan
4,448
342
0
1,393
4,962
2,006
305
0
4,962
50,761
1,316
L
Bakasura
äːŋ广
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
34,196
231
Minions Killed
344
0
Camps Cleared
0
942,422
Distance Traveled
1,163,525
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,945
495
74
6
0
247,787
6
W
Cernunnos
6,460
538
80
7
0
204,015
2
W
Khepri
6,454
538
12
1
0
228,348
2
W
Ravana
6,171
514
54
5
0
263,375
0
W
Xing Tian
7,997
666
112
9
0
225,228
0
L
King Arthur
7,077
590
100
8
0
213,269
0
L
Medusa
6,231
519
49
4
0
231,049
2
L
Bacchus
5,413
451
8
1
0
250,317
2
W
Vulcan
7,114
593
86
7
0
242,559
4
L
Bakasura
3,966
331
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role