Player Matchup

Medusa
Medusa
FazeSanbas
Medusa
Level 57
God Stats
6W - 2L
1,529 SR
Queue Stats
14W - 16L
1,354 Elo+
Solo
Achilles
Achilles
ST03NDCANAD1AN
Achilles
Level 57
God Stats
34W - 31L
1,355 SR
Queue Stats
55W - 56L
1,321 Elo+
Solo
Nu Wa
Nu Wa
antaresxmoon
Nu Wa
Level 38
God Stats
5W - 9L
1,445 SR
Queue Stats
56W - 68L
1,296 Elo+
Solo
Team Averages
Level 51
1,443 SR
1,324 Elo+

VS

Team Averages
Level 71
1,506 SR
1,382 Elo+
Chronos
Chronos
ChevyMyLevy7786
Chronos
Level 27
God Stats
17W - 19L
1,402 SR
Queue Stats
92W - 124L
1,343 Elo+
Party 1
Chaac
Chaac
DredHeadJesus
Chaac
Level 122
God Stats
46W - 28L
1,630 SR
Queue Stats
160W - 162L
1,428 Elo+
Solo
Fenrir
Fenrir
chalkywhite114
Fenrir
Level 64
God Stats
7W - 8L
1,486 SR
Queue Stats
272W - 323L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FazeSanbas
Medusa
15
5 / 1 / 4
9,992
908
5,260
6,851
2,562
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
15
5 / 0 / 6
9,822
893
10,703
13,230
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 9
9,194
836
7,714
4,992
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,077
825
5,621
9,227
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 4 / 0
7,140
649
2,858
6,529
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 5 / 2
8,297
754
6,903
13,548
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
4
0
0
W
Medusa
FazeSanbas
Medusa
5
1
4
7
W
Achilles
5
0
6
8
W
1
2
9
2.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
15,382
25,073
Taken
29,304
18,411
Mitigated
10,992
5,518
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,621
761
0
535
9,227
3,063
0
2,436
6,352
37,167
690
L
2,858
731
0
727
6,529
2,697
0
1,660
4,651
0
12,853
W
Medusa
FazeSanbas
Medusa
5,260
2,150
569
643
6,851
2,562
1,627
1,735
5,105
0
31,025
W
Achilles
10,703
1,379
0
3,560
13,230
14,505
269
2,635
9,863
0
22,587
W
7,714
2,833
184
562
4,992
1,344
1,866
1,158
3,834
25,907
0
L
6,903
1,186
0
1,789
13,548
5,232
0
3,656
9,338
0
28,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
24,514
110
Minions Killed
120
0
Camps Cleared
0
681,480
Distance Traveled
533,415
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,077
825
59
5
0
220,944
0
L
Chaac
7,140
649
34
3
0
96,903
0
W
Medusa
9,992
908
58
5
0
215,734
0
W
Achilles
9,822
893
17
2
0
255,958
5
W
Nu Wa
9,194
836
35
3
0
209,788
0
L
Fenrir
8,297
754
27
2
0
215,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role