Player Matchup

Fenrir
Fenrir
Deimostre1208
Fenrir
Level 35
God Stats
1W - 6L
1,500 SR
Queue Stats
11W - 45L
1,076 Elo+
Party 1
Scylla
Scylla
EDENTTVMX
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,058 Elo+
Solo
Thor
Thor
Lookslikea
Thor
Level 65
God Stats
4W - 4L
1,472 SR
Queue Stats
129W - 148L
1,335 Elo+
Solo
Cerberus
Cerberus
Profound1114
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 50L
1,142 Elo+
Party 1
Horus
Horus
kingrj1512
Horus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 26L
1,166 Elo+
Party 1
Team Averages
Level 38
1,494 SR
1,155 Elo+

VS

Team Averages
Level 58
1,500 SR
1,430 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MM LadyCrazy
Cthulhu
Level 39
God Stats
25W - 24L
1,500 SR
Queue Stats
53W - 65L
1,362 Elo+
Party 2
Hades
Hades
MM missslacker
Hades
Level 82
God Stats
88W - 76L
1,515 SR
Queue Stats
136W - 126L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
Sickplanet1997
Danzaburou
Level 46
God Stats
8W - 4L
1,630 SR
Queue Stats
57W - 76L
1,483 Elo+
Solo
Fenrir
Fenrir
tonykuma52
Fenrir
Level 79
God Stats
5W - 7L
1,353 SR
Queue Stats
336W - 356L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,510
644
2,392
2,678
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
EDENTTVMX
Scylla
7
1 / 5 / 1
4,371
624
2,115
4,416
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,917
417
0
0
0
Cerberus
Profound1114
Cerberus
6
0 / 0 / 2
3,819
546
812
5,651
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
7
1 / 2 / 1
3,983
569
1,312
2,856
1,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 2 / 1
4,691
670
2,953
4,463
2,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
MM LadyCrazy
Cthulhu
6
0 / 2 / 0
4,162
595
119
4,157
1,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 1 / 2
5,616
802
2,727
4,145
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Sickplanet1997
Danzaburou
9
0 / 2 / 0
5,011
716
39
4,230
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
tonykuma52
Fenrir
10
3 / 2 / 1
5,273
753
1,992
6,541
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
7
7
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
1
0.75
L
3
0
0
3
L
Scylla
EDENTTVMX
Scylla
1
5
1
0.3
L
0
0
0
0
W
Cthulhu
MM LadyCrazy
Cthulhu
0
2
0
0
W
3
1
2
4
L
Cerberus
Profound1114
Cerberus
0
0
2
1
W
Danzaburou
Sickplanet1997
Danzaburou
0
2
0
0
L
Horus
1
2
1
0.75
W
Fenrir
tonykuma52
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,631
Damage
7,830
15,601
Taken
23,536
5,433
Mitigated
8,755
2,929
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,953
584
0
1,209
4,463
2,158
0
82
4,186
18,969
217
L
2,392
719
0
210
2,678
927
0
545
2,133
0
22,375
L
Scylla
EDENTTVMX
Scylla
2,115
640
0
368
4,416
961
0
2,519
1,897
18,357
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
MM LadyCrazy
Cthulhu
119
0
693
764
4,157
1,638
445
0
4,157
9,800
0
W
2,727
243
20
2,271
4,145
1,644
168
1,914
2,231
25,096
570
L
Cerberus
Profound1114
Cerberus
812
248
0
1,851
5,651
2,111
0
887
4,764
12,972
0
W
Danzaburou
Sickplanet1997
Danzaburou
39
0
0
1,127
4,230
994
2,314
0
4,230
0
32,480
L
Horus
1,312
762
32
468
2,856
1,434
0
1,617
1,239
0
7,920
W
Fenrir
tonykuma52
Fenrir
1,992
617
0
2,056
6,541
2,321
0
931
5,610
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,600
Gold Earned
24,753
151
Minions Killed
204
0
Camps Cleared
0
620,611
Distance Traveled
709,080
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,691
670
28
4
0
133,759
1
L
Fenrir
4,510
644
45
6
0
172,653
0
L
Scylla
4,371
624
38
5
0
143,433
0
L
Thor
2,917
417
0
0
0
0
0
W
Cthulhu
4,162
595
20
3
0
155,993
0
W
Hades
5,616
802
51
7
0
143,172
0
L
Cerberus
3,819
546
49
7
0
149,791
0
W
Danzaburou
5,011
716
52
7
0
113,425
0
L
Horus
3,983
569
19
3
0
154,734
0
W
Fenrir
5,273
753
53
8
0
162,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role