Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BHASkalaid
Ix Chel
Level 129
God Stats
10W - 5L
1,645 SR
Queue Stats
116W - 96L
1,534 Elo+
Solo
Heimdallr
Heimdallr
MarshmelloSX
Heimdallr
Level 124
God Stats
8W - 22L
1,411 SR
Queue Stats
143W - 139L
1,469 Elo+
Solo
Sylvanus
Sylvanus
librag
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,473 Elo+
Solo
Mercury
Mercury
xXxlucasxXx9812
Mercury
Level 105
God Stats
7W - 12L
1,348 SR
Queue Stats
787W - 772L
1,533 Elo+
Solo
Team Averages
Level 135
1,481 SR
1,502 Elo+

VS

Team Averages
Level 156
1,549 SR
1,509 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FabiinL
Ra
Level 140
God Stats
14W - 12L
1,463 SR
Queue Stats
46W - 36L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
SilasHolt
Cthulhu
Level 145
God Stats
1W - 1L
1,782 SR
Queue Stats
61W - 49L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 0
4,281
856
896
754
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
BHASkalaid
Ix Chel
6
0 / 1 / 1
3,774
755
1,813
2,714
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MarshmelloSX
Heimdallr
6
1 / 0 / 0
3,489
698
1,815
1,499
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
librag
Sylvanus
6
0 / 0 / 1
3,307
661
1,736
2,328
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,438
688
400
2,768
812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
1 / 1 / 0
3,254
651
1,439
3,812
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
 
Chernobog
5
0 / 1 / 0
2,939
588
500
2,322
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
1
0 / 0 / 0
2,452
490
0
0
0
7
0 / 0 / 0
3,249
650
249
2,138
501
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cthulhu
SilasHolt
Cthulhu
5
0 / 0 / 0
2,744
549
1,457
2,551
1,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
L
Mulan
 
Mulan
1
1
0
1
L
Chernobog
 
Chernobog
0
1
0
0
L
Fenrir
 
Fenrir
0
0
0
0
W
Ix Chel
BHASkalaid
Ix Chel
0
1
1
0.5
L
0
0
0
0
W
Heimdallr
MarshmelloSX
Heimdallr
1
0
0
1
L
Cthulhu
SilasHolt
Cthulhu
0
0
0
0
W
Sylvanus
librag
Sylvanus
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,660
Damage
3,645
10,063
Taken
10,823
2,974
Mitigated
3,755
5,042
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
896
140
96
439
754
204
0
197
557
21,124
384
L
Mulan
 
Mulan
1,439
241
0
1,338
3,812
1,565
0
1,658
2,114
0
11,333
L
Chernobog
 
Chernobog
500
353
0
1,125
2,322
517
0
785
1,537
0
10,879
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
BHASkalaid
Ix Chel
1,813
542
0
1,562
2,714
616
0
0
2,714
13,097
3,648
L
249
0
0
1,156
2,138
501
0
581
1,379
19,002
0
W
Heimdallr
MarshmelloSX
Heimdallr
1,815
444
0
950
1,499
500
172
682
817
0
14,566
L
Cthulhu
SilasHolt
Cthulhu
1,457
33
0
881
2,551
1,172
0
793
1,758
8,278
0
W
Sylvanus
librag
Sylvanus
1,736
802
207
1,284
2,328
842
0
661
1,667
12,091
4,955
W
400
161
0
504
2,768
812
0
166
2,602
0
18,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,289
Gold Earned
14,638
178
Minions Killed
76
0
Camps Cleared
0
540,522
Distance Traveled
439,073
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,281
856
55
11
0
104,814
0
L
Mulan
3,254
651
17
3
0
104,958
1
L
Chernobog
2,939
588
21
4
0
117,663
0
L
Fenrir
2,452
490
0
0
0
0
0
W
Ix Chel
3,774
755
29
6
0
108,556
0
L
Ra
3,249
650
31
6
0
105,961
1
W
Heimdallr
3,489
698
29
6
0
98,458
0
L
Cthulhu
2,744
549
7
1
0
110,491
0
W
Sylvanus
3,307
661
26
5
0
90,943
1
W
Mercury
3,438
688
39
8
0
137,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role