Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DxltaGhxst
Bacchus
Level 43
God Stats
20W - 12L
1,565 SR
Queue Stats
92W - 81L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
zZJLethalZz
Nu Wa
Level 46
God Stats
96W - 76L
1,504 SR
Queue Stats
155W - 135L
1,460 Elo+
Party 1
Team Averages
Level 65
1,523 SR
1,472 Elo+

VS

Team Averages
Level 82
1,512 SR
1,427 Elo+
Cernunnos
Cernunnos
GanqBanqer
Cernunnos
Level 107
God Stats
77W - 72L
1,464 SR
Queue Stats
240W - 235L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
J Mayday92
Cu Chulainn
Level 74
God Stats
21W - 16L
1,513 SR
Queue Stats
113W - 108L
1,405 Elo+
Party 2
Hel
Hel
Lavina Moon
Hel
Level 65
God Stats
125W - 112L
1,558 SR
Queue Stats
207W - 216L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
5 / 0 / 2
12,183
812
11,617
12,279
5,797
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
DxltaGhxst
Bacchus
17
1 / 1 / 6
10,630
709
7,886
10,913
9,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
1 / 1 / 6
11,348
757
13,931
5,941
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GanqBanqer
Cernunnos
18
2 / 4 / 0
11,133
742
11,830
15,405
5,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
J Mayday92
Cu Chulainn
17
0 / 3 / 2
10,431
695
4,626
15,442
8,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 0 / 2
10,836
722
5,929
10,463
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
2
6
W
Bacchus
DxltaGhxst
Bacchus
1
1
6
4
L
Cernunnos
GanqBanqer
Cernunnos
2
4
0
0.5
L
Cu Chulainn
J Mayday92
Cu Chulainn
0
3
2
0.33
L
0
0
2
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
22,385
29,133
Taken
41,310
17,090
Mitigated
19,709
2,814
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,617
6,296
0
2,603
12,279
5,797
788
1,280
10,908
0
46,179
W
Bacchus
DxltaGhxst
Bacchus
7,886
676
0
211
10,913
9,338
1,028
2,780
8,063
17,313
0
L
Cernunnos
GanqBanqer
Cernunnos
11,830
5,353
0
769
15,405
5,555
453
6,834
8,571
0
60,705
L
Cu Chulainn
J Mayday92
Cu Chulainn
4,626
598
0
0
15,442
8,593
706
9,374
6,068
0
30,471
L
5,929
51
5,644
8,947
10,463
5,561
0
5,636
4,827
63,338
0
W
13,931
4,849
0
0
5,941
1,955
1,813
1,924
3,960
50,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
32,400
155
Minions Killed
262
0
Camps Cleared
0
904,149
Distance Traveled
845,452
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,183
812
72
5
0
343,484
0
W
Bacchus
10,630
709
26
2
0
288,783
0
L
Cernunnos
11,133
742
84
6
0
278,027
1
L
Cu Chulainn
10,431
695
56
4
0
282,660
0
L
Hel
10,836
722
122
8
0
284,765
0
W
Nu Wa
11,348
757
57
4
0
271,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role