Player Matchup

Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JerryTheSailor
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,473 Elo+
Party 1
Athena
Athena
Logan31and
Athena
Level 41
God Stats
0W - 2L
1,302 SR
Queue Stats
109W - 90L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
LukaMockatelli
Aphrodite
Level 125
God Stats
2W - 4L
1,382 SR
Queue Stats
141W - 104L
1,572 Elo+
Party 1
Cerberus
Cerberus
ManuGaming1
Cerberus
Level 143
God Stats
6W - 2L
1,616 SR
Queue Stats
148W - 129L
1,504 Elo+
Solo
Team Averages
Level 96
1,460 SR
1,510 Elo+

VS

Team Averages
Level 143
1,385 SR
1,508 Elo+
Achilles
Achilles
EzioTheSneaky
Achilles
Level 193
God Stats
2W - 4L
1,309 SR
Queue Stats
509W - 534L
1,525 Elo+
Party 2
Baba Yaga
Baba Yaga
LeoMora01
Baba Yaga
Level 108
God Stats
3W - 1L
1,373 SR
Queue Stats
74W - 78L
1,452 Elo+
Solo
Jormungandr
Jormungandr
MasterBaate
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 154L
1,442 Elo+
Solo
Hel
Hel
Stealth_gamer_BR
Hel
Level 155
God Stats
1W - 1L
1,273 SR
Queue Stats
102W - 87L
1,608 Elo+
Solo
Loki
Loki
TheLprchn
Loki
Level 134
God Stats
5W - 4L
1,472 SR
Queue Stats
236W - 229L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 4 / 4
6,829
683
11,243
14,231
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 6 / 3
7,352
735
5,973
10,293
3,826
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Logan31and
Athena
12
2 / 4 / 1
7,206
721
3,968
12,885
11,572
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
LukaMockatelli
Aphrodite
14
2 / 1 / 3
7,595
760
7,037
8,265
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ManuGaming1
Cerberus
13
0 / 5 / 5
7,606
761
5,338
13,704
12,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EzioTheSneaky
Achilles
15
6 / 2 / 13
9,296
930
15,553
16,478
21,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
LeoMora01
Baba Yaga
16
4 / 2 / 14
9,192
919
11,562
8,169
4,729
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
MasterBaate
Jormungandr
14
4 / 2 / 11
8,821
882
13,778
8,813
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 12
8,653
865
5,708
8,594
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
13
3 / 1 / 8
8,264
826
7,336
4,969
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
5
Kills
20
20
Deaths
8
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
4
0.5
W
Achilles
EzioTheSneaky
Achilles
6
2
13
6.25
L
1
6
3
0.42
W
Baba Yaga
LeoMora01
Baba Yaga
4
2
14
5.5
L
Athena
Logan31and
Athena
2
4
1
0.63
L
Aphrodite
LukaMockatelli
Aphrodite
2
1
3
3.5
L
Cerberus
ManuGaming1
Cerberus
0
5
5
0.5
W
Jormungandr
MasterBaate
Jormungandr
4
2
11
4.75
W
3
1
12
9
W
Loki
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
53,937
59,378
Taken
47,023
45,686
Mitigated
41,876
17,651
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,243
948
1,311
1,458
14,231
12,995
195
7,792
6,119
0
18,156
W
Achilles
EzioTheSneaky
Achilles
15,553
857
184
4,384
16,478
21,217
1,373
6,438
9,886
6,903
15,522
L
5,973
3,011
0
438
10,293
3,826
697
5,690
4,359
0
14,953
W
Baba Yaga
LeoMora01
Baba Yaga
11,562
510
518
1,338
8,169
4,729
1,367
1,745
6,267
28,800
0
L
Athena
Logan31and
Athena
3,968
826
661
677
12,885
11,572
189
7,888
4,720
4,685
591
L
Aphrodite
LukaMockatelli
Aphrodite
7,037
369
4,793
5,154
8,265
4,599
396
4,968
3,129
19,297
0
L
Cerberus
ManuGaming1
Cerberus
5,338
326
735
2,424
13,704
12,694
115
7,590
5,584
13,015
0
W
Jormungandr
MasterBaate
Jormungandr
13,778
2,015
539
1,169
8,813
8,254
983
3,078
5,546
22,132
0
W
5,708
343
11,121
6,082
8,594
5,468
1,288
2,366
5,962
13,424
1,377
W
Loki
7,336
643
210
671
4,969
2,208
1,150
2,125
2,844
0
14,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
44,226
82
Minions Killed
110
0
Camps Cleared
0
899,021
Distance Traveled
949,628
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,829
683
15
2
0
189,221
0
W
Achilles
9,296
930
11
1
0
184,115
1
L
Artemis
7,352
735
23
2
0
157,536
0
W
Baba Yaga
9,192
919
43
4
0
181,590
0
L
Athena
7,206
721
2
0
0
193,247
0
L
Aphrodite
7,595
760
28
3
0
178,188
0
L
Cerberus
7,606
761
14
1
0
180,829
0
W
Jormungandr
8,821
882
21
2
0
187,787
0
W
Hel
8,653
865
16
2
0
204,633
0
W
Loki
8,264
826
19
2
0
191,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role