Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Baphomeet
Horus
Level 102
God Stats
7W - 3L
1,610 SR
Queue Stats
532W - 523L
1,490 Elo+
Solo
Ares
Ares
LWiicho66
Ares
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,600 Elo+
Solo
Arachne
Arachne
beausej7
Arachne
Level 27
God Stats
3W - 1L
1,517 SR
Queue Stats
56W - 69L
1,465 Elo+
Solo
Cthulhu
Cthulhu
yd0c99
Cthulhu
Level 124
God Stats
7W - 5L
1,585 SR
Queue Stats
398W - 382L
1,547 Elo+
Solo
Team Averages
Level 99
1,543 SR
1,520 Elo+

VS

Team Averages
Level 137
1,505 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
CRiMe09
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,279 SR
Queue Stats
66W - 76L
1,482 Elo+
Party 1
Horus
Horus
DieneRxn
Horus
Level 128
God Stats
4W - 4L
1,550 SR
Queue Stats
523W - 516L
1,476 Elo+
Solo
Neith
Neith
mikg7627
Neith
Level 149
God Stats
5W - 8L
1,477 SR
Queue Stats
332W - 353L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
royalmoun
Gilgamesh
Level 124
God Stats
0W - 2L
1,513 SR
Queue Stats
61W - 65L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
tgrant
Heimdallr
Level 157
God Stats
3W - 2L
1,707 SR
Queue Stats
61W - 59L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 4
6,424
1,285
3,444
2,311
1,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Horus
Baphomeet
Horus
11
0 / 0 / 6
6,392
1,278
1,701
10,967
6,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
11
0 / 0 / 5
6,232
1,246
1,735
5,150
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
beausej7
Arachne
11
1 / 0 / 3
5,972
1,194
1,468
3,099
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
yd0c99
Cthulhu
12
3 / 1 / 2
6,850
1,370
6,728
7,617
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CRiMe09
Ah Muzen Cab
11
1 / 1 / 0
5,557
1,111
5,937
2,873
1,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
DieneRxn
Horus
1
0 / 0 / 0
1,392
278
0
0
0
Neith
mikg7627
Neith
10
0 / 1 / 1
5,089
1,018
4,365
3,265
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
royalmoun
Gilgamesh
10
0 / 2 / 1
4,991
998
4,270
4,756
1,976
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
tgrant
Heimdallr
11
0 / 2 / 0
5,299
1,060
4,624
5,268
1,873
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
6
Kills
1
1
Deaths
6
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
W
Horus
Baphomeet
Horus
0
0
6
3
L
Ah Muzen Cab
CRiMe09
Ah Muzen Cab
1
1
0
1
L
Horus
DieneRxn
Horus
0
0
0
0
W
Ares
0
0
5
2.5
W
Arachne
beausej7
Arachne
1
0
3
2.5
L
Neith
mikg7627
Neith
0
1
1
0.5
L
Gilgamesh
royalmoun
Gilgamesh
0
2
1
0.25
L
Heimdallr
tgrant
Heimdallr
0
2
0
0
W
Cthulhu
yd0c99
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
19,196
29,144
Taken
16,162
26,621
Mitigated
5,974
14,741
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,444
100
950
200
2,311
1,644
360
18
2,293
11,392
419
W
Horus
Baphomeet
Horus
1,701
792
4,621
6,229
10,967
6,716
130
39
10,889
0
7,022
L
Ah Muzen Cab
CRiMe09
Ah Muzen Cab
5,937
1,349
0
115
2,873
1,033
0
1,727
1,146
0
14,041
L
Horus
DieneRxn
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Ares
1,735
59
173
648
5,150
5,942
45
110
5,003
3,638
0
W
Arachne
beausej7
Arachne
1,468
872
423
502
3,099
3,808
614
81
2,981
0
3,738
L
Neith
mikg7627
Neith
4,365
1,062
0
1,096
3,265
1,092
0
2,627
638
0
10,732
L
Gilgamesh
royalmoun
Gilgamesh
4,270
192
106
232
4,756
1,976
0
2,781
1,975
332
7,503
L
Heimdallr
tgrant
Heimdallr
4,624
1,560
138
2,065
5,268
1,873
0
4,447
821
0
13,894
W
Cthulhu
yd0c99
Cthulhu
6,728
121
363
632
7,617
8,511
90
84
7,496
18,490
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
22,328
76
Minions Killed
71
0
Camps Cleared
0
593,170
Distance Traveled
396,839
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,424
1,285
23
5
0
82,026
0
W
Horus
6,392
1,278
22
4
0
163,041
0
L
Ah Muzen Cab
5,557
1,111
22
4
0
112,607
0
L
Horus
1,392
278
0
0
0
0
0
W
Ares
6,232
1,246
2
0
0
97,362
0
W
Arachne
5,972
1,194
6
1
0
128,510
0
L
Neith
5,089
1,018
15
3
0
96,242
0
L
Gilgamesh
4,991
998
7
1
0
101,601
0
L
Heimdallr
5,299
1,060
27
5
0
86,389
3
W
Cthulhu
6,850
1,370
23
5
0
122,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role