Player Matchup

Charon
Charon
Kurogue
Charon
Level 129
God Stats
0W - 1L
1,887 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Ix Chel
Ix Chel
Tarus17
Ix Chel
Level 67
God Stats
2W - 3L
1,471 SR
Queue Stats
84W - 91L
1,494 Elo+
Party 3
Janus
Janus
ZedicusSypher
Janus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Medusa
Medusa
ZerGThunder
Medusa
Level 63
God Stats
18W - 11L
1,561 SR
Queue Stats
63W - 76L
1,373 Elo+
Solo
He Bo
He Bo
darkwarrior853
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 113L
1,479 Elo+
Party 3
Team Averages
Level 70
1,584 SR
1,469 Elo+

VS

Team Averages
Level 91
1,503 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Miich2908
Artemis
Level 104
God Stats
3W - 0L
1,576 SR
Queue Stats
39W - 30L
1,365 Elo+
Party 1
Athena
Athena
Tanghil
Athena
Level 69
God Stats
22W - 22L
1,506 SR
Queue Stats
214W - 223L
1,447 Elo+
Solo
Zeus
Zeus
Tuck_Mix
Zeus
Level 61
God Stats
21W - 23L
1,435 SR
Queue Stats
41W - 45L
1,418 Elo+
Party 2
Thanatos
Thanatos
balkanboss
Thanatos
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 9L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kurogue
Charon
12
1 / 0 / 2
7,080
443
4,095
11,443
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
Tarus17
Ix Chel
13
1 / 5 / 2
7,270
454
4,558
11,719
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 2 / 2
7,161
448
4,353
5,508
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
12
0 / 3 / 0
6,618
414
3,292
11,556
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 2 / 1
7,621
476
5,426
10,676
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 1 / 2
8,736
546
8,880
8,629
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Miich2908
Artemis
14
2 / 0 / 4
9,376
586
7,092
8,287
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Tanghil
Athena
13
1 / 1 / 4
8,273
517
2,577
10,367
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zeus
15
5 / 3 / 0
9,163
573
9,831
7,539
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
balkanboss
Thanatos
14
4 / 0 / 1
8,699
544
6,503
12,513
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
12
12
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
2
1
L
Charon
Kurogue
Charon
1
0
2
2
W
Artemis
Miich2908
Artemis
2
0
4
4
W
Athena
Tanghil
Athena
1
1
4
3
L
Ix Chel
Tarus17
Ix Chel
1
5
2
0.4
W
Zeus
5
3
0
1.67
L
0
2
2
0.5
L
Medusa
0
3
0
0
W
Thanatos
balkanboss
Thanatos
4
0
1
4.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,724
Damage
34,883
50,902
Taken
47,335
18,612
Mitigated
20,945
16,013
Healing
22,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,880
4,348
0
3,694
8,629
3,088
540
3,300
5,287
0
88,799
L
Charon
Kurogue
Charon
4,095
996
0
3,925
11,443
6,460
0
1,051
10,392
27,933
0
W
Artemis
Miich2908
Artemis
7,092
3,268
0
3,864
8,287
2,278
619
5,173
2,677
0
56,082
W
Athena
Tanghil
Athena
2,577
554
0
2,383
10,367
8,791
36
3,938
6,351
18,482
0
L
Ix Chel
Tarus17
Ix Chel
4,558
170
360
1,662
11,719
3,797
0
6,640
5,079
34,421
0
W
Zeus
9,831
351
0
1,681
7,539
2,049
553
3,926
3,285
56,072
1,233
L
4,353
657
0
1,059
5,508
1,484
0
808
4,700
37,095
0
L
Medusa
3,292
1,249
0
2,730
11,556
3,603
0
1,580
9,976
0
44,124
W
Thanatos
balkanboss
Thanatos
6,503
2,333
0
11,107
12,513
4,739
470
1,728
10,757
0
74,854
L
5,426
616
0
6,277
10,676
3,268
0
2,236
8,440
54,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
44,247
340
Minions Killed
498
0
Camps Cleared
0
1,565,467
Distance Traveled
1,597,414
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,736
546
143
9
0
304,020
6
L
Charon
7,080
443
48
3
0
321,224
3
W
Artemis
9,376
586
102
6
0
283,425
0
W
Athena
8,273
517
31
2
0
336,175
7
L
Ix Chel
7,270
454
59
4
0
300,722
2
W
Zeus
9,163
573
105
7
0
295,126
1
L
Janus
7,161
448
80
5
0
286,464
0
L
Medusa
6,618
414
61
4
0
319,252
0
W
Thanatos
8,699
544
117
7
0
378,668
0
L
He Bo
7,621
476
92
6
0
337,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role