Player Matchup

Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Boarnado
Ra
Level 208
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 5L
1,670 Elo+
Party 1
Loki
Loki
Kralido
Loki
Level 149
God Stats
2W - 0L
1,690 SR
Queue Stats
25W - 21L
1,594 Elo+
Party 1
Hera
Hera
Zepret
Hera
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
zaclet
Xbalanque
Level 152
God Stats
1W - 0L
1,731 SR
Queue Stats
25W - 11L
1,656 Elo+
Party 1
Team Averages
Level 149
1,627 SR
1,593 Elo+

VS

Team Averages
Level 151
1,564 SR
1,494 Elo+
Janus
Janus
IStanTw1c3
Janus
Level 194
God Stats
3W - 4L
1,584 SR
Queue Stats
246W - 275L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
LowTierGodx
Sun Wukong
Level 129
God Stats
0W - 2L
1,357 SR
Queue Stats
4W - 10L
1,347 Elo+
Solo
He Bo
He Bo
Original OG God
He Bo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,631 Elo+
Solo
Ishtar
Ishtar
Riddlerthis
Ishtar
Level 156
God Stats
2W - 1L
1,755 SR
Queue Stats
126W - 134L
1,444 Elo+
Solo
Cliodhna
Cliodhna
Tcrawfd
Cliodhna
Level 153
God Stats
11W - 8L
1,626 SR
Queue Stats
311W - 316L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 7
6,888
984
5,527
8,563
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 1 / 9
7,660
1,094
5,969
4,731
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Kralido
Loki
13
8 / 1 / 8
7,983
1,140
8,276
5,295
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
Zepret
Hera
13
5 / 1 / 5
7,521
1,074
6,458
4,360
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
zaclet
Xbalanque
14
2 / 2 / 10
7,698
1,100
6,223
5,913
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 3 / 1
6,444
921
2,074
4,422
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LowTierGodx
Sun Wukong
10
1 / 9 / 1
6,046
864
5,380
12,633
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,853
836
2,600
4,074
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
0 / 5 / 4
6,296
899
3,878
8,148
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Tcrawfd
Cliodhna
12
3 / 5 / 0
7,045
1,006
5,756
7,437
3,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
24
Kills
5
6
Deaths
24
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
W
6
1
9
10.5
L
Janus
1
3
1
0.5
W
Loki
Kralido
Loki
8
1
8
12
L
Sun Wukong
LowTierGodx
Sun Wukong
1
9
1
0.17
L
0
2
0
0
L
Ishtar
0
5
4
0.4
L
Cliodhna
Tcrawfd
Cliodhna
3
5
0
0.6
W
Hera
Zepret
Hera
5
1
5
7.5
W
Xbalanque
zaclet
Xbalanque
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
19,688
28,862
Taken
36,714
13,949
Mitigated
15,085
7,784
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,527
1,180
0
3,066
8,563
6,959
125
1,762
6,725
0
15,200
W
5,969
675
638
1,067
4,731
1,666
148
670
3,979
21,655
0
L
Janus
2,074
110
0
521
4,422
1,176
0
2,394
1,867
13,048
90
W
Loki
Kralido
Loki
8,276
2,245
0
373
5,295
1,864
143
92
5,203
0
15,137
L
Sun Wukong
LowTierGodx
Sun Wukong
5,380
1,353
0
1,382
12,633
7,082
0
4,760
7,402
0
10,057
L
2,600
67
0
310
4,074
1,001
0
688
3,285
6,423
0
L
Ishtar
3,878
1,791
0
374
8,148
2,509
0
2,308
5,674
0
13,876
L
Cliodhna
Tcrawfd
Cliodhna
5,756
1,085
0
700
7,437
3,317
0
1,495
5,767
0
12,117
W
Hera
Zepret
Hera
6,458
1,503
0
491
4,360
1,361
260
849
3,453
19,169
463
W
Xbalanque
zaclet
Xbalanque
6,223
3,291
0
2,149
5,913
2,099
1,545
1,017
4,856
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,750
Gold Earned
31,684
174
Minions Killed
94
0
Camps Cleared
0
781,097
Distance Traveled
606,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,888
984
25
4
0
165,271
0
W
Ra
7,660
1,094
42
6
0
154,702
0
L
Janus
6,444
921
35
5
0
107,737
0
W
Loki
7,983
1,140
16
2
0
189,969
0
L
Sun Wukong
6,046
864
4
1
0
127,015
0
L
He Bo
5,853
836
11
2
0
127,095
0
L
Ishtar
6,296
899
27
4
0
115,180
0
L
Cliodhna
7,045
1,006
17
2
0
129,112
0
W
Hera
7,521
1,074
37
5
0
139,005
0
W
Xbalanque
7,698
1,100
54
8
0
132,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role