Player Matchup

Serqet
Serqet
Baxx4
Serqet
Level 102
God Stats
3W - 1L
1,888 SR
Queue Stats
326W - 316L
1,456 Elo+
Solo
Osiris
Osiris
I_ball_everyday2
Osiris
Level 116
God Stats
1W - 2L
1,493 SR
Queue Stats
202W - 197L
1,466 Elo+
Solo
Heimdallr
Heimdallr
TheDOMinator985
Heimdallr
Level 158
God Stats
6W - 7L
1,536 SR
Queue Stats
396W - 360L
1,512 Elo+
Solo
Cabrakan
Cabrakan
komandokill
Cabrakan
Level 137
God Stats
3W - 1L
1,533 SR
Queue Stats
73W - 69L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
ooxAntiheroxoo
Baron Samedi
Level 140
God Stats
14W - 16L
1,576 SR
Queue Stats
176W - 191L
1,481 Elo+
Solo
Team Averages
Level 131
1,605 SR
1,481 Elo+

VS

Team Averages
Level 136
1,570 SR
1,458 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ElQuetza2892
Awilix
Level 143
God Stats
2W - 2L
1,508 SR
Queue Stats
337W - 316L
1,431 Elo+
Solo
Cernunnos
Cernunnos
LuckyBug09
Cernunnos
Level 141
God Stats
2W - 0L
1,806 SR
Queue Stats
266W - 234L
1,465 Elo+
Solo
Hel
Hel
MrSharpe007
Hel
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 184L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Reign of Men
Nu Wa
Level 129
God Stats
45W - 41L
1,534 SR
Queue Stats
137W - 132L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Baxx4
Serqet
14
8 / 3 / 1
7,279
607
6,249
10,988
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 1
5,650
471
2,929
5,675
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TheDOMinator985
Heimdallr
10
1 / 4 / 0
5,909
492
3,491
8,867
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
komandokill
Cabrakan
10
1 / 3 / 3
6,048
504
2,398
9,296
8,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Baron Samedi
ooxAntiheroxoo
Baron Samedi
13
2 / 1 / 6
7,279
607
8,764
7,879
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 2
6,113
509
3,795
8,412
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
12
2 / 2 / 5
6,383
532
3,820
9,423
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
LuckyBug09
Cernunnos
13
4 / 1 / 1
7,175
598
6,770
7,345
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 3 / 1
6,717
560
4,675
7,885
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
4 / 3 / 1
6,324
527
7,820
6,246
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
12
Kills
12
12
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
2
0.67
L
Serqet
Baxx4
Serqet
8
3
1
2.83
W
Awilix
2
2
5
2.25
L
0
1
1
0.5
W
Cernunnos
LuckyBug09
Cernunnos
4
1
1
4.5
W
1
3
1
0.5
W
4
3
1
1.5
L
Heimdallr
TheDOMinator985
Heimdallr
1
4
0
0.25
L
Cabrakan
komandokill
Cabrakan
1
3
3
0.83
L
Baron Samedi
ooxAntiheroxoo
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
26,880
42,705
Taken
39,311
20,713
Mitigated
14,905
15,624
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,795
963
31
1,870
8,412
5,043
0
2,562
5,553
29,780
14,863
L
Serqet
Baxx4
Serqet
6,249
1,227
0
4,937
10,988
3,410
0
2,178
8,637
0
43,013
W
Awilix
3,820
1,083
0
4,226
9,423
2,980
0
1,863
7,390
0
43,349
L
2,929
764
0
2,180
5,675
3,293
0
2,264
2,967
0
28,539
W
Cernunnos
LuckyBug09
Cernunnos
6,770
3,001
0
4,505
7,345
2,796
667
714
6,631
0
54,318
W
4,675
237
0
2,939
7,885
2,272
0
1,522
5,928
37,047
1,539
W
7,820
2,065
0
420
6,246
1,814
0
3,802
2,164
33,376
820
L
Heimdallr
TheDOMinator985
Heimdallr
3,491
1,971
0
3,121
8,867
2,818
0
783
8,057
0
39,778
L
Cabrakan
komandokill
Cabrakan
2,398
241
0
1,717
9,296
8,305
0
3,631
5,331
18,230
0
L
Baron Samedi
ooxAntiheroxoo
Baron Samedi
8,764
320
414
3,255
7,879
2,887
0
5,384
2,129
55,533
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
32,712
341
Minions Killed
375
0
Camps Cleared
0
1,131,192
Distance Traveled
1,168,688
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,113
509
73
6
0
208,421
0
L
Serqet
7,279
607
74
6
0
300,779
0
W
Awilix
6,383
532
82
7
0
291,407
0
L
Osiris
5,650
471
49
4
0
140,982
1
W
Cernunnos
7,175
598
85
7
0
252,798
2
W
Hel
6,717
560
83
7
0
206,117
0
W
Nu Wa
6,324
527
52
4
0
209,945
6
L
Heimdallr
5,909
492
84
7
0
215,324
0
L
Cabrakan
6,048
504
27
2
0
231,842
2
L
Baron Samedi
7,279
607
107
9
0
242,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role