Player Matchup

Vamana
Vamana
Astafar
Vamana
Level 129
God Stats
105W - 86L
1,526 SR
Queue Stats
406W - 376L
1,449 Elo+
Solo
Bacchus
Bacchus
DontBanMePlz808
Bacchus
Level 126
God Stats
14W - 7L
1,607 SR
Queue Stats
120W - 119L
1,478 Elo+
Solo
Cerberus
Cerberus
Leescking
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,683 Elo+
Party 2
Olorun
Olorun
RinoSlayer
Olorun
Level 105
God Stats
6W - 10L
1,469 SR
Queue Stats
50W - 46L
1,446 Elo+
Solo
Hachiman
Hachiman
tewakher
Hachiman
Level 124
God Stats
2W - 0L
1,594 SR
Queue Stats
11W - 13L
1,462 Elo+
Party 2
Team Averages
Level 102
1,539 SR
1,504 Elo+

VS

Team Averages
Level 109
1,552 SR
1,561 Elo+
Geb
Geb
ACelestialKing
Geb
Level 107
God Stats
2W - 3L
1,483 SR
Queue Stats
29W - 22L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeaCaerulaLunae
Morgan Le Fay
Level 127
God Stats
6W - 11L
1,464 SR
Queue Stats
303W - 293L
1,569 Elo+
Party 1
Tyr
Tyr
FrostinOnPeople
Tyr
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
46W - 43L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
Kambot007
Ao Kuang
Level 125
God Stats
28W - 22L
1,564 SR
Queue Stats
234W - 210L
1,571 Elo+
Party 1
Charybdis
Charybdis
xXDitzyDaizyXx
Charybdis
Level 119
God Stats
12W - 2L
1,511 SR
Queue Stats
20W - 12L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Astafar
Vamana
15
8 / 2 / 1
9,684
745
11,597
12,322
8,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 2
7,923
609
6,453
9,326
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Leescking
Cerberus
11
0 / 1 / 6
6,595
507
3,052
6,920
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
RinoSlayer
Olorun
14
2 / 1 / 2
8,004
616
4,940
6,835
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
tewakher
Hachiman
12
2 / 2 / 1
6,917
532
4,282
7,628
2,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,284
483
5,523
9,881
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
DeaCaerulaLunae
Morgan Le Fay
13
0 / 3 / 1
6,651
512
5,122
8,640
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
0 / 6 / 2
6,454
496
6,222
12,279
9,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Kambot007
Ao Kuang
12
6 / 5 / 1
6,885
530
6,295
11,718
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
xXDitzyDaizyXx
Charybdis
11
0 / 2 / 1
6,280
483
2,634
8,420
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
7
7
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Vamana
Astafar
Vamana
8
2
1
4.25
L
Morgan Le Fay
DeaCaerulaLunae
Morgan Le Fay
0
3
1
0.17
W
6
1
2
7
L
0
6
2
0.17
L
Ao Kuang
Kambot007
Ao Kuang
6
5
1
1.3
W
Cerberus
Leescking
Cerberus
0
1
6
3
W
Olorun
RinoSlayer
Olorun
2
1
2
3
W
Hachiman
tewakher
Hachiman
2
2
1
1.25
L
Charybdis
xXDitzyDaizyXx
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
25,796
43,031
Taken
50,938
22,225
Mitigated
26,943
15,419
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,523
363
0
1,097
9,881
7,213
0
2,613
7,228
18,047
2,472
W
Vamana
Astafar
Vamana
11,597
4,984
0
3,226
12,322
8,500
201
2,230
10,027
0
68,790
L
Morgan Le Fay
DeaCaerulaLunae
Morgan Le Fay
5,122
206
0
2,314
8,640
3,131
0
6,279
2,361
46,998
0
W
6,453
819
0
3,617
9,326
5,075
0
3,449
5,661
48,511
0
L
6,222
1,653
0
1,929
12,279
9,762
0
0
11,612
0
39,621
L
Ao Kuang
Kambot007
Ao Kuang
6,295
2,079
0
2,113
11,718
4,252
0
3,793
7,843
39,650
2,344
W
Cerberus
Leescking
Cerberus
3,052
179
0
1,878
6,920
4,144
0
3,205
3,657
14,939
980
W
Olorun
RinoSlayer
Olorun
4,940
2,558
402
2,866
6,835
2,263
0
4,350
2,155
58,959
647
W
Hachiman
tewakher
Hachiman
4,282
3,129
0
3,430
7,628
2,243
649
2,449
5,179
0
47,251
L
Charybdis
xXDitzyDaizyXx
Charybdis
2,634
1,720
0
1,862
8,420
2,585
0
1,743
6,677
0
47,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,123
Gold Earned
32,554
407
Minions Killed
342
0
Camps Cleared
0
1,234,933
Distance Traveled
1,240,197
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,284
483
18
1
0
278,632
4
W
Vamana
9,684
745
116
9
0
231,990
0
L
Morgan Le Fay
6,651
512
94
7
0
234,474
4
W
Bacchus
7,923
609
78
6
0
295,487
2
L
Tyr
6,454
496
84
6
0
248,386
0
L
Ao Kuang
6,885
530
59
5
0
257,353
0
W
Cerberus
6,595
507
27
2
0
214,006
0
W
Olorun
8,004
616
108
8
0
260,174
0
W
Hachiman
6,917
532
78
6
0
233,276
0
L
Charybdis
6,280
483
87
7
0
221,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role