Player Matchup

Heimdallr
Heimdallr
DeadEye61_
Heimdallr
Level 108
God Stats
5W - 3L
1,664 SR
Queue Stats
113W - 89L
1,552 Elo+
Solo
Hel
Hel
GodZcyIIa
Hel
Level 191
God Stats
1W - 3L
1,424 SR
Queue Stats
238W - 197L
1,651 Elo+
Party 1
Zhong Kui
Zhong Kui
LuisNori
Zhong Kui
Level 161
God Stats
2W - 2L
1,571 SR
Queue Stats
170W - 149L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
MrKetchup057
Sun Wukong
Level 143
God Stats
1W - 1L
1,496 SR
Queue Stats
8W - 4L
1,817 Elo+
Solo
Athena
Athena
TribridSnow
Athena
Level 109
God Stats
4W - 4L
1,451 SR
Queue Stats
197W - 202L
1,497 Elo+
Solo
Team Averages
Level 142
1,521 SR
1,627 Elo+

VS

Team Averages
Level 142
1,619 SR
1,551 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Lanz22
Athena
Level 103
God Stats
12W - 9L
1,543 SR
Queue Stats
421W - 271L
1,629 Elo+
Party 2
Skadi
Skadi
TheGuitar_Jedi
Skadi
Level 158
God Stats
19W - 11L
1,679 SR
Queue Stats
536W - 540L
1,517 Elo+
Solo
Geb
Geb
elpulgoso0
Geb
Level 156
God Stats
11W - 5L
1,660 SR
Queue Stats
754W - 761L
1,473 Elo+
Solo
Vulcan
Vulcan
xGirthyGarthx
Vulcan
Level 146
God Stats
9W - 2L
1,714 SR
Queue Stats
316W - 169L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadEye61_
Heimdallr
11
0 / 6 / 3
6,621
662
5,055
9,458
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 2 / 2
7,370
737
7,350
11,895
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
LuisNori
Zhong Kui
13
2 / 5 / 4
7,434
743
10,439
14,341
9,202
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
MrKetchup057
Sun Wukong
14
2 / 3 / 3
7,960
796
11,318
9,305
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
12
0 / 7 / 4
6,640
664
2,705
15,665
17,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 2 / 16
8,937
894
7,536
11,264
4,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Athena
Lanz22
Athena
14
1 / 1 / 16
8,248
825
5,121
12,481
13,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 0 / 14
9,065
907
12,872
8,366
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
0 / 2 / 17
7,998
800
8,552
13,613
13,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
16 / 1 / 7
10,937
1,094
22,670
8,973
4,203
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
6
Kills
23
23
Deaths
6
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
16
5.5
L
Heimdallr
DeadEye61_
Heimdallr
0
6
3
0.25
L
2
2
2
1.5
W
Athena
Lanz22
Athena
1
1
16
9
L
Zhong Kui
LuisNori
Zhong Kui
2
5
4
0.8
L
Sun Wukong
MrKetchup057
Sun Wukong
2
3
3
1.17
W
3
0
14
10
L
Athena
0
7
4
0.29
W
0
2
17
4.25
W
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
56,751
60,664
Taken
54,697
41,748
Mitigated
38,472
24,958
Healing
30,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,536
353
13,427
5,974
11,264
4,650
347
3,441
7,823
13,400
0
L
Heimdallr
DeadEye61_
Heimdallr
5,055
1,116
91
194
9,458
2,695
0
7,964
1,494
0
14,229
L
7,350
592
9,700
6,803
11,895
7,861
59
7,540
4,355
18,341
425
W
Athena
Lanz22
Athena
5,121
1,216
0
1,773
12,481
13,060
20
4,844
7,361
6,517
0
L
Zhong Kui
LuisNori
Zhong Kui
10,439
1,113
0
3,216
14,341
9,202
0
10,219
4,122
22,479
663
L
Sun Wukong
MrKetchup057
Sun Wukong
11,318
985
339
2,245
9,305
4,871
0
6,762
2,543
0
21,148
W
12,872
2,211
920
2,329
8,366
3,479
2,497
3,539
4,752
0
39,487
L
Athena
2,705
645
463
1,907
15,665
17,119
0
10,943
4,722
5,758
0
W
8,552
327
1,252
2,448
13,613
13,080
253
4,008
9,455
17,299
277
W
22,670
755
1,004
1,238
8,973
4,203
709
3,297
5,494
35,682
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,025
Gold Earned
45,185
102
Minions Killed
121
0
Camps Cleared
0
830,835
Distance Traveled
1,000,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,937
894
14
1
0
190,611
0
L
Heimdallr
6,621
662
17
2
0
134,536
0
L
Hel
7,370
737
19
2
0
185,148
0
W
Athena
8,248
825
6
1
0
227,055
0
L
Zhong Kui
7,434
743
40
4
0
154,034
0
L
Sun Wukong
7,960
796
22
2
0
185,649
0
W
Skadi
9,065
907
61
6
0
197,368
0
L
Athena
6,640
664
4
0
0
171,468
0
W
Geb
7,998
800
15
2
0
189,890
0
W
Vulcan
10,937
1,094
25
3
0
196,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role