Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Barker105102
Jormungandr
Level 149
God Stats
4W - 4L
1,445 SR
Queue Stats
133W - 136L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hesketh-_-
Tsukuyomi
Level 67
God Stats
23W - 20L
1,572 SR
Queue Stats
25W - 25L
1,505 Elo+
Party 2
Poseidon
Poseidon
IvanLic
Poseidon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 321L
1,506 Elo+
Solo
Nemesis
Nemesis
brooklyn99269
Nemesis
Level 139
God Stats
1W - 1L
1,759 SR
Queue Stats
243W - 234L
1,533 Elo+
Party 2
Team Averages
Level 109
1,555 SR
1,516 Elo+

VS

Team Averages
Level 135
1,607 SR
1,473 Elo+
Mercury
Mercury
ByLiante
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,384 Elo+
Solo
Bakasura
Bakasura
Prolet
Bakasura
Level 140
God Stats
9W - 10L
1,460 SR
Queue Stats
135W - 126L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
TellerTim
Aphrodite
Level 149
God Stats
3W - 1L
1,875 SR
Queue Stats
103W - 93L
1,513 Elo+
Party 1
Discordia
Discordia
Zentzy
Discordia
Level 129
God Stats
41W - 34L
1,646 SR
Queue Stats
132W - 124L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
xWeSSx
Cthulhu
Level 147
God Stats
268W - 221L
1,553 SR
Queue Stats
937W - 890L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 5 / 1
8,567
504
5,438
14,864
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Barker105102
Jormungandr
13
1 / 4 / 2
7,481
440
14,820
18,074
10,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Hesketh-_-
Tsukuyomi
14
3 / 5 / 1
8,695
511
8,635
14,450
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
IvanLic
Poseidon
13
2 / 7 / 2
8,111
477
8,655
9,210
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
12
1 / 5 / 2
7,257
427
8,479
16,032
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ByLiante
Mercury
20
13 / 2 / 4
11,599
682
14,111
16,460
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Prolet
Bakasura
16
4 / 2 / 11
9,055
533
16,880
22,557
16,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TellerTim
Aphrodite
15
6 / 1 / 6
8,829
519
11,019
13,182
8,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
Zentzy
Discordia
16
3 / 3 / 5
9,426
554
6,568
6,818
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xWeSSx
Cthulhu
16
0 / 3 / 2
9,508
559
6,006
9,280
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
11
Kills
26
26
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
5
1
0.9
L
Jormungandr
Barker105102
Jormungandr
1
4
2
0.5
W
Mercury
ByLiante
Mercury
13
2
4
7.5
L
Tsukuyomi
Hesketh-_-
Tsukuyomi
3
5
1
0.7
L
Poseidon
IvanLic
Poseidon
2
7
2
0.43
W
Bakasura
Prolet
Bakasura
4
2
11
4.75
W
Aphrodite
TellerTim
Aphrodite
6
1
6
9
W
Discordia
Zentzy
Discordia
3
3
5
1.83
L
Nemesis
1
5
2
0.4
W
Cthulhu
xWeSSx
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,027
Damage
54,584
72,630
Taken
68,297
32,764
Mitigated
40,621
13,457
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,438
801
0
2,748
14,864
6,496
0
1,556
12,699
0
65,381
L
Jormungandr
Barker105102
Jormungandr
14,820
2,901
0
4,695
18,074
10,594
0
8,055
7,955
55,324
2,404
W
Mercury
ByLiante
Mercury
14,111
8,670
0
2,023
16,460
7,066
1,894
3,835
12,519
0
115,219
L
Tsukuyomi
Hesketh-_-
Tsukuyomi
8,635
1,688
0
1,660
14,450
7,737
0
5,482
7,978
0
57,472
L
Poseidon
IvanLic
Poseidon
8,655
1,797
0
430
9,210
2,737
0
2,704
6,371
57,131
363
W
Bakasura
Prolet
Bakasura
16,880
10,741
0
6,480
22,557
16,129
1,258
7,528
13,940
0
38,272
W
Aphrodite
TellerTim
Aphrodite
11,019
1,953
8,668
8,172
13,182
8,708
529
4,949
7,505
52,389
0
W
Discordia
Zentzy
Discordia
6,568
135
0
910
6,818
1,866
88
4,253
2,473
57,895
0
L
Nemesis
8,479
2,255
0
3,924
16,032
5,200
61
5,054
8,660
0
39,691
W
Cthulhu
xWeSSx
Cthulhu
6,006
44
0
500
9,280
6,852
307
0
9,280
57,355
1,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
48,417
464
Minions Killed
557
0
Camps Cleared
0
1,688,028
Distance Traveled
1,779,038
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,567
504
113
7
0
370,785
0
L
Jormungandr
7,481
440
98
6
0
324,218
0
W
Mercury
11,599
682
157
9
0
453,705
0
L
Tsukuyomi
8,695
511
86
5
0
305,931
0
L
Poseidon
8,111
477
109
6
0
312,543
0
W
Bakasura
9,055
533
94
6
0
362,926
1
W
Aphrodite
8,829
519
71
4
0
323,796
6
W
Discordia
9,426
554
113
7
0
345,861
7
L
Nemesis
7,257
427
58
3
0
374,551
3
W
Cthulhu
9,508
559
122
7
0
292,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role