Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chilleee
Ah Muzen Cab
Level 102
God Stats
5W - 3L
1,808 SR
Queue Stats
241W - 175L
1,580 Elo+
Solo
Chaac
Chaac
SisTerBooMBooM7
Chaac
Level 158
God Stats
8W - 3L
1,664 SR
Queue Stats
322W - 327L
1,607 Elo+
Party 2
Yu Huang
Yu Huang
chaygun
Yu Huang
Level 164
God Stats
9W - 4L
1,640 SR
Queue Stats
500W - 482L
1,561 Elo+
Party 2
Merlin
Merlin
iamveryverysad
Merlin
Level 90
God Stats
5W - 6L
1,481 SR
Queue Stats
151W - 153L
1,569 Elo+
Party 2
Team Averages
Level 124
1,619 SR
1,563 Elo+

VS

Team Averages
Level 164
1,543 SR
1,583 Elo+
Cernunnos
Cernunnos
BigDaDBacchus
Cernunnos
Level 147
God Stats
1W - 1L
1,604 SR
Queue Stats
118W - 85L
1,624 Elo+
Party 1
Lancelot
Lancelot
ImSoSlimShady
Lancelot
Level 188
God Stats
2W - 2L
1,724 SR
Queue Stats
311W - 249L
1,598 Elo+
Party 1
Hel
Hel
MrSHIFUHU
Hel
Level 156
God Stats
0W - 3L
1,250 SR
Queue Stats
1,011W - 1,026L
1,539 Elo+
Solo
Bacchus
Bacchus
TmoneyAllDay00
Bacchus
Level 211
God Stats
1W - 1L
1,613 SR
Queue Stats
66W - 42L
1,681 Elo+
Party 1
Chronos
Chronos
darksiners
Chronos
Level 119
God Stats
0W - 2L
1,526 SR
Queue Stats
253W - 228L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 3 / 9
6,862
980
4,611
6,427
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Chilleee
Ah Muzen Cab
15
2 / 1 / 11
8,136
1,162
7,425
5,441
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 9
7,565
1,081
5,390
9,900
9,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
chaygun
Yu Huang
14
6 / 1 / 6
8,627
1,232
12,316
6,063
2,257
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 7
8,636
1,234
5,130
5,818
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigDaDBacchus
Cernunnos
13
3 / 3 / 4
7,123
1,018
8,903
7,612
2,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
ImSoSlimShady
Lancelot
14
5 / 3 / 2
7,252
1,036
7,865
9,733
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 4
5,936
848
3,118
7,693
3,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 3 / 1
5,225
746
0
5,328
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
darksiners
Chronos
12
0 / 3 / 2
6,211
887
3,907
7,841
2,807
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
17
Kills
8
8
Deaths
17
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
9
1.5
L
Cernunnos
BigDaDBacchus
Cernunnos
3
3
4
1.67
W
Ah Muzen Cab
Chilleee
Ah Muzen Cab
2
1
11
7.5
L
Lancelot
ImSoSlimShady
Lancelot
5
3
2
2
L
0
5
4
0.4
W
3
2
9
3.75
L
0
3
1
0.17
W
Yu Huang
chaygun
Yu Huang
6
1
6
9
L
Chronos
darksiners
Chronos
0
3
2
0.33
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
23,793
33,649
Taken
38,207
19,539
Mitigated
20,278
13,422
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,611
224
3,016
2,623
6,427
3,121
251
987
5,358
6,247
428
L
Cernunnos
BigDaDBacchus
Cernunnos
8,903
3,745
0
794
7,612
2,824
0
3,971
3,641
0
15,142
W
Ah Muzen Cab
Chilleee
Ah Muzen Cab
7,425
1,567
0
930
5,441
2,214
1,367
718
4,650
0
24,540
L
Lancelot
ImSoSlimShady
Lancelot
7,865
929
514
2,083
9,733
8,265
0
5,959
3,774
891
13,952
L
3,118
145
2,814
1,143
7,693
3,155
0
3,748
3,945
9,360
0
W
5,390
144
589
2,642
9,900
9,685
0
2,678
6,957
599
5,796
L
0
0
0
111
5,328
3,227
0
3,340
1,988
0
0
W
Yu Huang
chaygun
Yu Huang
12,316
912
0
712
6,063
2,257
937
1,199
4,688
17,889
507
L
Chronos
darksiners
Chronos
3,907
946
0
748
7,841
2,807
0
5,003
2,838
14,659
248
W
5,130
316
666
2,244
5,818
2,262
935
2,079
3,697
19,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
31,747
97
Minions Killed
69
0
Camps Cleared
0
696,037
Distance Traveled
637,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,862
980
8
1
0
152,203
0
L
Cernunnos
7,123
1,018
26
4
0
130,953
0
W
Ah Muzen Cab
8,136
1,162
43
6
0
137,529
0
L
Lancelot
7,252
1,036
8
1
0
152,738
0
L
Hel
5,936
848
7
1
0
133,363
0
W
Chaac
7,565
1,081
2
0
0
135,424
0
L
Bacchus
5,225
746
0
0
0
78,144
0
W
Yu Huang
8,627
1,232
14
2
0
139,661
0
L
Chronos
6,211
887
28
4
0
142,601
0
W
Merlin
8,636
1,234
30
4
0
131,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role