Player Matchup

Sylvanus
Sylvanus
GebKebabDelivery
Sylvanus
Level 155
God Stats
3W - 2L
1,706 SR
Queue Stats
15W - 7L
1,654 Elo+
Party 2
Scylla
Scylla
Hizie
Scylla
Level 212
God Stats
2W - 0L
1,656 SR
Queue Stats
20W - 8L
1,701 Elo+
Party 2
Hachiman
Hachiman
VulcanScape
Hachiman
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,933 Elo+
Party 2
Team Averages
Level 175
1,621 SR
1,763 Elo+

VS

Team Averages
Level 177
1,582 SR
1,581 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Quagsire1990
Shiva
Level 246
God Stats
9W - 10L
1,625 SR
Queue Stats
16W - 15L
1,624 Elo+
Party 1
Fafnir
Fafnir
Roffstaff
Fafnir
Level 127
God Stats
412W - 289L
1,622 SR
Queue Stats
420W - 310L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
9,635
803
6,763
6,858
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Hizie
Scylla
17
5 / 0 / 7
10,605
884
8,647
10,464
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
VulcanScape
Hachiman
16
5 / 1 / 7
10,329
861
11,999
7,757
2,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 5 / 0
8,917
743
3,607
8,859
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 1
8,995
750
12,235
15,475
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Fafnir
Roffstaff
Fafnir
13
0 / 4 / 1
8,138
678
6,799
9,431
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
0
0.2
W
4
1
8
8
W
Scylla
Hizie
Scylla
5
0
7
8.5
L
1
5
1
0.3
L
Fafnir
Roffstaff
Fafnir
0
4
1
0.13
W
Hachiman
VulcanScape
Hachiman
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,409
Damage
22,641
25,079
Taken
33,765
10,489
Mitigated
15,214
9,463
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,607
106
0
1,570
8,859
1,897
0
4,434
4,067
31,951
330
W
6,763
870
1,926
3,562
6,858
5,507
144
2,035
4,128
12,595
820
W
Scylla
Hizie
Scylla
8,647
265
0
1,110
10,464
2,553
414
3,615
5,934
47,706
514
L
12,235
2,089
0
4,124
15,475
7,028
0
5,902
8,836
0
32,562
L
Fafnir
Roffstaff
Fafnir
6,799
667
0
1,471
9,431
6,289
0
3,193
5,696
15,199
1,881
W
Hachiman
VulcanScape
Hachiman
11,999
7,373
0
2,865
7,757
2,429
0
3,044
4,011
0
38,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
26,050
165
Minions Killed
141
0
Camps Cleared
0
690,743
Distance Traveled
635,057
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,917
743
78
7
0
197,985
1
W
Sylvanus
9,635
803
16
1
0
228,406
0
W
Scylla
10,605
884
102
9
0
246,615
0
L
Shiva
8,995
750
40
3
0
227,784
1
L
Fafnir
8,138
678
23
2
0
209,288
0
W
Hachiman
10,329
861
47
4
0
215,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role