Player Matchup

Skadi
Skadi
Catalyst Snipez
Skadi
Level 163
God Stats
2W - 2L
1,541 SR
Queue Stats
146W - 140L
1,533 Elo+
Solo
Hercules
Hercules
OBITO UCHIHA 5
Hercules
Level 202
God Stats
0W - 4L
1,415 SR
Queue Stats
159W - 147L
1,555 Elo+
Solo
Ne Zha
Ne Zha
SIayaa
Ne Zha
Level 136
God Stats
7W - 7L
1,610 SR
Queue Stats
80W - 49L
1,608 Elo+
Party 1
Ares
Ares
vLynv
Ares
Level 123
God Stats
2W - 1L
1,687 SR
Queue Stats
75W - 54L
1,549 Elo+
Solo
Nu Wa
Nu Wa
xSysco
Nu Wa
Level 129
God Stats
0W - 1L
1,796 SR
Queue Stats
43W - 31L
1,605 Elo+
Party 1
Team Averages
Level 151
1,610 SR
1,570 Elo+

VS

Team Averages
Level 155
1,617 SR
1,552 Elo+
Chronos
Chronos
AintThatGhost
Chronos
Level 151
God Stats
5W - 3L
1,675 SR
Queue Stats
170W - 161L
1,583 Elo+
Solo
Arachne
Arachne
Drs87
Arachne
Level 161
God Stats
12W - 6L
1,692 SR
Queue Stats
149W - 145L
1,576 Elo+
Solo
Neith
Neith
EliudVII
Neith
Level 147
God Stats
3W - 0L
1,571 SR
Queue Stats
63W - 55L
1,597 Elo+
Solo
Cthulhu
Cthulhu
Scarface916
Cthulhu
Level 189
God Stats
25W - 24L
1,590 SR
Queue Stats
322W - 311L
1,484 Elo+
Solo
Ares
Ares
jmswaffle
Ares
Level 125
God Stats
254W - 244L
1,560 SR
Queue Stats
258W - 248L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,653
465
2,796
6,420
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
8
0 / 3 / 0
4,716
472
2,899
6,945
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
SIayaa
Ne Zha
10
2 / 6 / 2
5,533
553
6,246
10,729
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
vLynv
Ares
9
0 / 4 / 0
5,019
502
2,508
11,003
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
xSysco
Nu Wa
10
2 / 1 / 1
5,453
545
6,406
4,402
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
0 / 3 / 4
5,876
588
2,621
7,011
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Drs87
Arachne
13
10 / 0 / 0
7,166
717
7,555
9,236
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
EliudVII
Neith
11
2 / 0 / 4
6,329
633
6,193
5,300
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Scarface916
Cthulhu
11
2 / 0 / 3
6,207
621
4,891
4,908
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ares
11
4 / 2 / 3
6,256
626
5,259
8,645
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
18
18
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
0
3
4
0.67
L
0
4
1
0.13
W
Arachne
Drs87
Arachne
10
0
0
10
W
Neith
EliudVII
Neith
2
0
4
4
L
Hercules
0
3
0
0
L
Ne Zha
SIayaa
Ne Zha
2
6
2
0.5
W
Cthulhu
Scarface916
Cthulhu
2
0
3
3.5
W
Ares
4
2
3
2.75
L
Ares
vLynv
Ares
0
4
0
0
L
Nu Wa
xSysco
Nu Wa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
26,519
39,499
Taken
35,100
15,522
Mitigated
14,226
9,671
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
2,621
1,066
0
1,578
7,011
1,630
0
3,579
3,238
36,380
3,138
L
2,796
1,085
0
595
6,420
1,547
0
1,053
5,367
0
31,449
W
Arachne
Drs87
Arachne
7,555
5,938
0
6,175
9,236
3,109
0
1,075
8,067
0
45,659
W
Neith
EliudVII
Neith
6,193
2,011
0
1,715
5,300
1,621
0
1,097
4,159
0
47,383
L
Hercules
2,899
589
0
1,656
6,945
2,450
0
3,056
3,315
0
26,448
L
Ne Zha
SIayaa
Ne Zha
6,246
2,207
0
3,511
10,729
3,463
0
2,793
7,849
0
37,529
W
Cthulhu
Scarface916
Cthulhu
4,891
92
100
2,000
4,908
1,930
0
462
4,384
33,387
295
W
Ares
5,259
507
0
3,162
8,645
5,936
0
2,061
6,422
23,911
2,100
L
Ares
vLynv
Ares
2,508
68
110
3,069
11,003
6,866
0
2,667
8,271
16,628
300
L
Nu Wa
xSysco
Nu Wa
6,406
2,299
0
730
4,402
1,196
0
2,122
2,229
26,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
31,834
258
Minions Killed
359
0
Camps Cleared
0
887,590
Distance Traveled
1,004,730
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,876
588
74
7
0
178,031
4
L
Skadi
4,653
465
53
5
0
183,301
0
W
Arachne
7,166
717
87
9
0
222,061
0
W
Neith
6,329
633
84
8
0
186,218
0
L
Hercules
4,716
472
58
6
0
122,707
0
L
Ne Zha
5,533
553
73
7
0
207,290
0
W
Cthulhu
6,207
621
76
8
0
224,847
4
W
Ares
6,256
626
38
4
0
193,573
0
L
Ares
5,019
502
26
3
0
190,118
2
L
Nu Wa
5,453
545
48
5
0
184,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role