Player Matchup

Xing Tian
Xing Tian
GoopBayou
Xing Tian
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,486 Elo+
Solo
Cliodhna
Cliodhna
P1neapplekun1
Cliodhna
Level 168
God Stats
2W - 2L
1,469 SR
Queue Stats
116W - 94L
1,542 Elo+
Solo
King Arthur
King Arthur
Tonecho4944
King Arthur
Level 102
God Stats
4W - 0L
1,929 SR
Queue Stats
93W - 80L
1,528 Elo+
Solo
Ix Chel
Ix Chel
Xanakran
Ix Chel
Level 145
God Stats
14W - 19L
1,464 SR
Queue Stats
381W - 285L
1,566 Elo+
Solo
Danzaburou
Danzaburou
osva008
Danzaburou
Level 129
God Stats
3W - 1L
1,644 SR
Queue Stats
82W - 84L
1,477 Elo+
Solo
Team Averages
Level 132
1,601 SR
1,520 Elo+

VS

Team Averages
Level 144
1,501 SR
1,524 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Beliefs rS
Arachne
Level 136
God Stats
0W - 2L
1,429 SR
Queue Stats
155W - 158L
1,469 Elo+
Solo
Bacchus
Bacchus
JointedHook3375
Bacchus
Level 124
God Stats
80W - 84L
1,508 SR
Queue Stats
124W - 124L
1,453 Elo+
Party 2
Osiris
Osiris
blindlittlecub
Osiris
Level 147
God Stats
62W - 55L
1,588 SR
Queue Stats
224W - 220L
1,594 Elo+
Party 1
Nox
Nox
bonkpatrol
Nox
Level 156
God Stats
0W - 2L
1,480 SR
Queue Stats
180W - 162L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoopBayou
Xing Tian
12
1 / 1 / 0
6,827
621
4,901
9,925
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
P1neapplekun1
Cliodhna
11
1 / 1 / 3
6,014
547
5,000
7,911
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Tonecho4944
King Arthur
11
1 / 3 / 4
5,729
521
4,576
10,291
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
Xanakran
Ix Chel
13
4 / 0 / 1
7,303
664
5,186
5,124
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
osva008
Danzaburou
12
1 / 0 / 1
6,635
603
3,449
5,917
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 2 / 2
5,440
495
5,296
5,474
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Beliefs rS
Arachne
9
2 / 2 / 0
5,597
509
3,820
8,323
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 2 / 2
6,055
550
4,689
7,636
7,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
6,588
599
6,226
10,027
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 1
6,672
607
3,291
5,245
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
2
1
L
Arachne
Beliefs rS
Arachne
2
2
0
1
W
Xing Tian
GoopBayou
Xing Tian
1
1
0
1
L
1
2
2
1
W
Cliodhna
P1neapplekun1
Cliodhna
1
1
3
2.5
W
King Arthur
Tonecho4944
King Arthur
1
3
4
1
W
Ix Chel
Xanakran
Ix Chel
4
0
1
4.5
L
1
1
0
1
L
0
1
1
0.5
W
Danzaburou
osva008
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,112
Damage
23,322
39,168
Taken
36,705
17,608
Mitigated
22,032
13,373
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,296
2,951
0
1,100
5,474
1,911
0
474
5,000
0
39,140
L
Arachne
Beliefs rS
Arachne
3,820
2,567
0
2,198
8,323
3,001
0
1,728
6,548
0
32,257
W
Xing Tian
GoopBayou
Xing Tian
4,901
323
0
2,620
9,925
5,192
0
0
9,203
42,844
0
L
4,689
836
0
2,617
7,636
7,156
0
898
6,738
15,657
923
W
Cliodhna
P1neapplekun1
Cliodhna
5,000
726
0
4,705
7,911
2,615
0
304
7,570
0
46,579
W
King Arthur
Tonecho4944
King Arthur
4,576
455
0
1,682
10,291
6,232
0
3,886
6,405
458
32,709
W
Ix Chel
Xanakran
Ix Chel
5,186
697
336
1,826
5,124
1,384
0
2,705
2,376
53,854
1,067
L
6,226
1,449
0
3,451
10,027
8,154
0
3,709
5,498
0
49,506
L
3,291
213
0
1,325
5,245
1,810
0
2,836
2,409
52,819
0
W
Danzaburou
osva008
Danzaburou
3,449
1,862
0
2,204
5,917
2,185
464
1,367
4,550
0
46,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
30,352
417
Minions Killed
386
0
Camps Cleared
0
1,165,999
Distance Traveled
1,178,831
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,440
495
81
7
0
185,408
4
L
Arachne
5,597
509
56
5
0
278,575
0
W
Xing Tian
6,827
621
90
8
0
216,284
0
L
Bacchus
6,055
550
22
2
0
222,618
4
W
Cliodhna
6,014
547
91
8
0
273,770
0
W
King Arthur
5,729
521
49
4
0
218,630
0
W
Ix Chel
7,303
664
98
9
0
231,949
1
L
Osiris
6,588
599
103
9
0
247,133
0
L
Nox
6,672
607
124
11
0
245,097
0
W
Danzaburou
6,635
603
89
8
0
225,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role