Player Matchup

Gilgamesh
Gilgamesh
Fu gitiveCas
Gilgamesh
Level 124
God Stats
15W - 15L
1,537 SR
Queue Stats
59W - 62L
1,456 Elo+
Solo
Zeus
Zeus
ImVegan4Steak
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,437 Elo+
Solo
Artemis
Artemis
SlimLahey151
Artemis
Level 137
God Stats
9W - 4L
1,716 SR
Queue Stats
572W - 589L
1,436 Elo+
Solo
Team Averages
Level 122
1,584 SR
1,443 Elo+

VS

Team Averages
Level 69
1,521 SR
1,483 Elo+
Thoth
Thoth
FreshnooobTV
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 303L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
XCheshirePandaX
Sylvanus
Level 102
God Stats
12W - 19L
1,540 SR
Queue Stats
204W - 224L
1,438 Elo+
Solo
Cernunnos
Cernunnos
xTheMandrake
Cernunnos
Level 29
God Stats
3W - 3L
1,522 SR
Queue Stats
55W - 60L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fu gitiveCas
Gilgamesh
17
4 / 3 / 8
11,594
892
12,507
17,937
14,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 6
10,894
838
12,135
6,221
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SlimLahey151
Artemis
17
5 / 5 / 4
11,644
896
12,827
11,055
3,173
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,822
756
7,004
6,930
2,205
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
16
3 / 3 / 4
9,862
759
4,951
18,523
17,334
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
xTheMandrake
Cernunnos
17
5 / 5 / 3
10,819
832
13,498
17,406
7,669
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
11
12
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Gilgamesh
Fu gitiveCas
Gilgamesh
4
3
8
2.67
W
3
4
6
1.5
W
Artemis
SlimLahey151
Artemis
5
5
4
1.4
L
Sylvanus
3
3
4
1.67
L
Cernunnos
xTheMandrake
Cernunnos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,469
Damage
25,453
35,213
Taken
42,859
19,229
Mitigated
27,208
4,569
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,004
271
0
250
6,930
2,205
350
696
6,109
22,877
596
W
Gilgamesh
Fu gitiveCas
Gilgamesh
12,507
3,255
0
2,216
17,937
14,231
1,007
5,552
12,385
0
42,732
W
12,135
925
0
167
6,221
1,825
603
2,882
3,339
41,692
924
W
Artemis
SlimLahey151
Artemis
12,827
4,838
0
2,186
11,055
3,173
1,023
3,393
7,662
0
52,249
L
Sylvanus
4,951
484
2,514
4,896
18,523
17,334
170
7,888
9,990
18,289
642
L
Cernunnos
xTheMandrake
Cernunnos
13,498
7,474
0
4,874
17,406
7,669
530
3,518
13,527
0
32,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
30,503
176
Minions Killed
112
0
Camps Cleared
0
660,902
Distance Traveled
581,318
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,822
756
39
3
0
168,159
0
W
Gilgamesh
11,594
892
54
4
0
250,083
0
W
Zeus
10,894
838
57
4
0
215,849
0
W
Artemis
11,644
896
65
5
0
194,970
0
L
Sylvanus
9,862
759
23
2
0
219,722
1
L
Cernunnos
10,819
832
50
4
0
193,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role