Player Matchup

Lancelot
Lancelot
DeadFreq
Lancelot
Level 128
God Stats
4W - 1L
1,723 SR
Queue Stats
193W - 187L
1,414 Elo+
Party 1
Ymir
Ymir
Iloveteddi
Ymir
Level 95
God Stats
26W - 16L
1,634 SR
Queue Stats
222W - 206L
1,476 Elo+
Party 1
Artemis
Artemis
LadySylvia2
Artemis
Level 126
God Stats
21W - 16L
1,618 SR
Queue Stats
129W - 132L
1,419 Elo+
Party 1
Osiris
Osiris
Lawdedaw
Osiris
Level 120
God Stats
2W - 3L
1,639 SR
Queue Stats
330W - 325L
1,416 Elo+
Party 1
Sol
Sol
demonmaster55
Sol
Level 115
God Stats
3W - 0L
1,812 SR
Queue Stats
29W - 39L
1,376 Elo+
Party 1
Team Averages
Level 117
1,685 SR
1,420 Elo+

VS

Team Averages
Level 78
1,485 SR
1,500 Elo+
Danzaburou
Danzaburou
CaptainDaddy_69_
Danzaburou
Level 128
God Stats
5W - 7L
1,519 SR
Queue Stats
106W - 107L
1,519 Elo+
Party 2
Tyr
Tyr
Et3rnalSp4rk
Tyr
Level 86
God Stats
1W - 3L
1,452 SR
Queue Stats
53W - 51L
1,518 Elo+
Party 3
Bastet
Bastet
KingDook
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
XxYunoozCaosxX
Xing Tian
Level 44
God Stats
3W - 8L
1,361 SR
Queue Stats
84W - 103L
1,491 Elo+
Solo
Ra
Ra
kxgyu
Ra
Level 116
God Stats
1W - 2L
1,592 SR
Queue Stats
45W - 53L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeadFreq
Lancelot
17
3 / 4 / 5
10,706
510
9,606
13,033
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 7
10,896
519
8,395
15,221
13,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
LadySylvia2
Artemis
15
0 / 3 / 4
9,222
439
8,814
8,481
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Osiris
Lawdedaw
Osiris
16
5 / 3 / 4
11,035
525
16,661
22,727
22,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
2 / 4 / 7
11,224
534
18,977
16,602
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainDaddy_69_
Danzaburou
15
1 / 3 / 5
9,294
443
10,077
11,957
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 4 / 1
11,467
546
15,589
24,660
17,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
KingDook
Bastet
17
5 / 2 / 3
10,023
477
8,044
17,400
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
XxYunoozCaosxX
Xing Tian
15
0 / 1 / 6
9,286
442
6,606
22,976
21,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ra
15
3 / 3 / 5
9,157
436
6,316
10,133
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
13
Kills
16
17
Deaths
13
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaptainDaddy_69_
Danzaburou
1
3
5
1.17
W
Lancelot
DeadFreq
Lancelot
3
4
5
1.38
L
7
4
1
1.88
W
3
3
7
2.17
L
Bastet
KingDook
Bastet
5
2
3
3.25
W
Artemis
LadySylvia2
Artemis
0
3
4
0.67
W
Osiris
Lawdedaw
Osiris
5
3
4
2.33
L
Xing Tian
XxYunoozCaosxX
Xing Tian
0
1
6
3
W
2
4
7
1.38
L
Ra
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,453
Damage
46,632
76,064
Taken
87,126
51,416
Mitigated
55,826
21,667
Healing
27,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaptainDaddy_69_
Danzaburou
10,077
2,972
0
2,947
11,957
5,612
293
3,511
8,446
0
78,250
W
Lancelot
DeadFreq
Lancelot
9,606
2,028
0
1,848
13,033
6,987
116
1,093
11,940
0
86,381
L
15,589
3,121
0
6,358
24,660
17,954
0
5,356
19,304
0
81,944
W
8,395
1,632
0
2,604
15,221
13,671
12
3,329
11,892
31,875
0
L
Bastet
KingDook
Bastet
8,044
1,470
0
6,174
17,400
6,682
523
4,568
12,832
0
72,646
W
Artemis
LadySylvia2
Artemis
8,814
2,875
0
2,254
8,481
2,894
537
2,912
5,500
0
51,604
W
Osiris
Lawdedaw
Osiris
16,661
5,800
0
6,028
22,727
22,474
386
2,371
20,356
2,034
65,480
L
Xing Tian
XxYunoozCaosxX
Xing Tian
6,606
572
3,468
6,761
22,976
21,572
24
8,956
14,020
36,612
1,772
W
18,977
9,851
0
8,933
16,602
5,390
5,458
2,929
13,628
97,098
825
L
Ra
6,316
50
432
1,482
10,133
4,006
0
5,620
4,513
54,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
49,227
459
Minions Killed
492
0
Camps Cleared
0
2,068,758
Distance Traveled
2,027,314
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,294
443
125
6
0
377,018
6
W
Lancelot
10,706
510
117
6
0
520,524
0
L
Tyr
11,467
546
129
6
0
424,470
0
W
Ymir
10,896
519
31
1
0
395,009
9
L
Bastet
10,023
477
105
5
0
446,969
0
W
Artemis
9,222
439
92
4
0
367,442
3
W
Osiris
11,035
525
85
4
0
411,118
0
L
Xing Tian
9,286
442
51
2
0
445,907
4
W
Sol
11,224
534
134
6
0
374,665
0
L
Ra
9,157
436
82
4
0
332,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role