Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Hiroqo
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 95L
1,494 Elo+
Party 2
Ra
Ra
Miich2908
Ra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,353 Elo+
Solo
Vamana
Vamana
j772es_
Vamana
Level 38
God Stats
4W - 4L
1,387 SR
Queue Stats
19W - 34L
1,345 Elo+
Solo
Team Averages
Level 101
1,477 SR
1,438 Elo+

VS

Team Averages
Level 83
1,523 SR
1,448 Elo+
Cu Chulainn
Cu Chulainn
CLARKNAR
Cu Chulainn
Level 103
God Stats
9W - 6L
1,588 SR
Queue Stats
22W - 23L
1,420 Elo+
Party 1
Fenrir
Fenrir
FPRamos
Fenrir
Level 86
God Stats
8W - 6L
1,142 SR
Queue Stats
26W - 29L
1,463 Elo+
Party 1
Rama
Rama
Jordael14
Rama
Level 29
God Stats
2W - 0L
1,746 SR
Queue Stats
59W - 60L
1,446 Elo+
Party 3
Ix Chel
Ix Chel
Sajirae
Ix Chel
Level 76
God Stats
6W - 6L
1,507 SR
Queue Stats
244W - 250L
1,458 Elo+
Solo
Bake Kujira
Bake Kujira
jordani005
Bake Kujira
Level 119
God Stats
20W - 9L
1,631 SR
Queue Stats
82W - 85L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 1 / 2
5,873
587
3,236
6,489
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
 
Zhong Kui
10
5 / 2 / 2
5,844
584
7,878
6,939
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Hiroqo
Ullr
10
2 / 3 / 4
5,365
537
4,895
6,207
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,436
544
2,597
5,333
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
j772es_
Vamana
3
0 / 1 / 0
3,648
365
569
1,758
765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CLARKNAR
Cu Chulainn
11
2 / 0 / 0
6,759
676
2,821
4,958
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
FPRamos
Fenrir
13
4 / 0 / 0
6,756
676
2,816
6,553
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
10
2 / 3 / 3
5,664
566
3,398
5,146
1,521
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Sajirae
Ix Chel
10
1 / 2 / 1
5,713
571
3,926
3,806
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
jordani005
Bake Kujira
9
0 / 5 / 5
5,011
501
3,336
11,430
8,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
9
9
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
1
2
4
L
Zhong Kui
 
Zhong Kui
5
2
2
3
W
Cu Chulainn
CLARKNAR
Cu Chulainn
2
0
0
2
W
Fenrir
FPRamos
Fenrir
4
0
0
4
L
Ullr
Hiroqo
Ullr
2
3
4
1.33
W
Rama
2
3
3
1.17
L
0
2
1
0.25
W
Ix Chel
Sajirae
Ix Chel
1
2
1
0.75
L
Vamana
j772es_
Vamana
0
1
0
0
W
Bake Kujira
jordani005
Bake Kujira
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
16,297
26,726
Taken
31,893
12,845
Mitigated
17,031
7,082
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,236
709
0
2,961
6,489
2,146
0
424
6,015
0
41,485
L
Zhong Kui
 
Zhong Kui
7,878
2,506
0
1,469
6,939
6,198
0
939
6,000
24,509
5,897
W
Cu Chulainn
CLARKNAR
Cu Chulainn
2,821
386
0
1,608
4,958
2,733
0
356
4,517
0
46,963
W
Fenrir
FPRamos
Fenrir
2,816
473
0
1,844
6,553
2,820
0
1,385
5,168
0
46,162
L
Ullr
Hiroqo
Ullr
4,895
1,929
0
212
6,207
2,263
0
1,951
4,256
0
29,648
W
Rama
3,398
2,096
0
925
5,146
1,521
0
1,853
3,293
0
31,757
L
2,597
268
0
1,676
5,333
1,473
0
3,161
1,778
34,744
352
W
Ix Chel
Sajirae
Ix Chel
3,926
475
50
551
3,806
1,159
790
2,288
1,518
34,042
702
L
Vamana
j772es_
Vamana
569
245
0
764
1,758
765
0
0
1,758
0
5,414
W
Bake Kujira
jordani005
Bake Kujira
3,336
1,747
0
2,803
11,430
8,798
6
4,055
7,375
19,290
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
29,903
250
Minions Killed
311
0
Camps Cleared
0
818,539
Distance Traveled
1,071,163
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,873
587
74
7
0
219,794
0
L
Zhong Kui
5,844
584
41
4
0
183,206
0
W
Cu Chulainn
6,759
676
90
9
0
229,016
0
W
Fenrir
6,756
676
89
9
0
233,741
0
L
Ullr
5,365
537
56
6
0
192,012
2
W
Rama
5,664
566
47
5
0
183,650
0
L
Ra
5,436
544
67
7
0
187,133
0
W
Ix Chel
5,713
571
51
5
0
206,876
4
L
Vamana
3,648
365
12
1
0
36,394
0
W
Bake Kujira
5,011
501
34
3
0
217,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role