Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KRBOO7
Arachne
Level 76
God Stats
2W - 2L
1,569 SR
Queue Stats
110W - 105L
1,505 Elo+
Party 2
Osiris
Osiris
T_Drage
Osiris
Level 124
God Stats
3W - 7L
1,303 SR
Queue Stats
397W - 361L
1,472 Elo+
Solo
Charon
Charon
Thepro275
Charon
Level 101
God Stats
10W - 6L
1,629 SR
Queue Stats
214W - 197L
1,493 Elo+
Party 2
Tiamat
Tiamat
X_COCHONOU_X
Tiamat
Level 157
God Stats
4W - 0L
1,610 SR
Queue Stats
118W - 120L
1,495 Elo+
Solo
Team Averages
Level 148
1,522 SR
1,493 Elo+

VS

Team Averages
Level 138
1,492 SR
1,511 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GDeathlock
Thanatos
Level 139
God Stats
3W - 6L
1,411 SR
Queue Stats
137W - 131L
1,456 Elo+
Party 1
Khepri
Khepri
ImCalledVee
Khepri
Level 155
God Stats
3W - 2L
1,605 SR
Queue Stats
414W - 388L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
SteelLord
Erlang Shen
Level 164
God Stats
4W - 8L
1,431 SR
Queue Stats
504W - 472L
1,556 Elo+
Solo
Poseidon
Poseidon
UnHeardGamez
Poseidon
Level 83
God Stats
5W - 4L
1,515 SR
Queue Stats
122W - 111L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 1 / 1
4,832
690
2,763
4,142
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
KRBOO7
Arachne
8
1 / 0 / 0
4,324
618
1,343
4,590
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Osiris
T_Drage
Osiris
10
3 / 0 / 0
5,356
765
3,702
6,191
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Thepro275
Charon
6
0 / 2 / 2
4,264
609
1,827
5,484
3,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
9
1 / 0 / 0
4,593
656
2,280
2,621
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 3
4,198
600
3,305
3,258
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
GDeathlock
Thanatos
8
1 / 1 / 2
4,299
614
1,695
5,087
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
6
1 / 1 / 2
3,935
562
1,244
4,023
2,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
SteelLord
Erlang Shen
6
0 / 2 / 1
3,933
562
2,468
5,453
2,897
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
UnHeardGamez
Poseidon
8
1 / 1 / 2
4,337
620
2,455
4,146
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
3
3
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
1
1.5
L
Danzaburou
 
Danzaburou
0
1
3
1.5
L
Thanatos
GDeathlock
Thanatos
1
1
2
2
L
Khepri
1
1
2
2
W
Arachne
KRBOO7
Arachne
1
0
0
1
L
Erlang Shen
SteelLord
Erlang Shen
0
2
1
0.25
W
Osiris
T_Drage
Osiris
3
0
0
3
W
Charon
Thepro275
Charon
0
2
2
0.5
L
Poseidon
UnHeardGamez
Poseidon
1
1
2
2
W
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,915
Damage
11,167
23,028
Taken
21,967
10,228
Mitigated
8,425
10,765
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,763
2,410
0
2,028
4,142
1,113
0
740
3,402
0
26,445
L
Danzaburou
 
Danzaburou
3,305
2,148
0
1,360
3,258
870
0
731
2,527
0
23,771
L
Thanatos
GDeathlock
Thanatos
1,695
597
0
4,051
5,087
1,461
0
562
4,373
0
24,175
L
Khepri
1,244
114
0
986
4,023
2,229
0
873
3,087
8,765
0
W
Arachne
KRBOO7
Arachne
1,343
935
0
3,145
4,590
1,189
0
615
3,975
0
22,638
L
Erlang Shen
SteelLord
Erlang Shen
2,468
1,208
0
1,941
5,453
2,897
0
0
5,228
0
16,159
W
Osiris
T_Drage
Osiris
3,702
1,458
0
2,323
6,191
3,345
0
0
6,191
0
30,035
W
Charon
Thepro275
Charon
1,827
608
0
1,996
5,484
3,173
0
1,234
4,250
12,429
0
L
Poseidon
UnHeardGamez
Poseidon
2,455
809
0
1,066
4,146
968
0
1,454
2,459
29,004
0
W
Tiamat
2,280
140
0
1,273
2,621
1,408
0
1,110
1,511
21,078
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
20,702
229
Minions Killed
188
0
Camps Cleared
0
755,738
Distance Traveled
750,345
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,832
690
53
8
0
142,926
0
L
Danzaburou
4,198
600
39
6
0
148,473
0
L
Thanatos
4,299
614
51
7
0
163,389
0
L
Khepri
3,935
562
15
2
0
166,863
2
W
Arachne
4,324
618
47
7
0
182,739
0
L
Erlang Shen
3,933
562
31
4
0
103,066
0
W
Osiris
5,356
765
50
7
0
133,495
0
W
Charon
4,264
609
20
3
0
139,515
0
L
Poseidon
4,337
620
52
7
0
168,554
0
W
Tiamat
4,593
656
59
8
0
157,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role