Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
Level 101
God Stats
1W - 6L
1,321 SR
Queue Stats
387W - 380L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
Stepper385
Ne Zha
Level 124
God Stats
7W - 17L
1,313 SR
Queue Stats
317W - 297L
1,472 Elo+
Party 1
Janus
Janus
XxKpt1O1xX
Janus
Level 98
God Stats
0W - 1L
1,797 SR
Queue Stats
53W - 53L
1,429 Elo+
Solo
Ymir
Ymir
iBeAmEdYhu
Ymir
Level 28
God Stats
2W - 6L
1,278 SR
Queue Stats
32W - 30L
1,524 Elo+
Party 1
Team Averages
Level 88
1,442 SR
1,469 Elo+

VS

Team Averages
Level 86
1,551 SR
1,477 Elo+
Chiron
Chiron
Billystumps1326
Chiron
Level 61
God Stats
21W - 22L
1,510 SR
Queue Stats
116W - 118L
1,454 Elo+
Solo
Hun Batz
Hun Batz
Jay2TD
Hun Batz
Level 62
God Stats
5W - 3L
1,771 SR
Queue Stats
78W - 72L
1,465 Elo+
Solo
Ah Puch
Ah Puch
Joe_Dead_Shadow
Ah Puch
Level 125
God Stats
12W - 10L
1,516 SR
Queue Stats
465W - 454L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Jus_2106
Kukulkan
Level 129
God Stats
2W - 1L
1,459 SR
Queue Stats
154W - 156L
1,468 Elo+
Solo
Yemoja
Yemoja
psyoulty
Yemoja
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 53L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 0
7,889
493
2,970
13,044
10,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
13
0 / 4 / 4
7,142
446
8,731
13,263
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Stepper385
Ne Zha
14
1 / 5 / 4
7,555
472
6,967
13,908
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
3 / 2 / 2
8,100
506
7,044
10,022
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 2
7,511
469
11,474
15,010
11,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,411
526
14,567
12,138
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Jay2TD
Hun Batz
13
1 / 3 / 7
7,754
485
6,510
14,407
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 0
9,647
603
8,765
5,597
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
Jus_2106
Kukulkan
16
2 / 3 / 5
9,261
579
5,232
7,939
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
psyoulty
Yemoja
14
2 / 1 / 6
8,786
549
6,573
15,496
9,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
16
16
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
W
7
2
2
4
L
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
0
4
4
0.5
W
Hun Batz
Jay2TD
Hun Batz
1
3
7
1.5
W
4
1
0
4
W
Kukulkan
Jus_2106
Kukulkan
2
3
5
1.5
L
Ne Zha
Stepper385
Ne Zha
1
5
4
0.6
L
Janus
3
2
2
2
L
4
3
2
1.67
W
Yemoja
psyoulty
Yemoja
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
41,647
65,247
Taken
55,577
34,972
Mitigated
23,391
15,318
Healing
21,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,970
283
0
2,600
13,044
10,368
0
6,570
6,474
0
47,758
W
14,567
4,296
666
2,625
12,138
4,262
0
4,497
7,163
0
49,816
L
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
8,731
3,037
0
1,788
13,263
4,819
0
2,701
10,562
0
55,801
W
Hun Batz
Jay2TD
Hun Batz
6,510
1,920
0
5,561
14,407
4,472
0
3,220
11,089
0
49,394
W
8,765
69
0
1,597
5,597
1,825
0
0
5,597
63,592
1,635
W
Kukulkan
Jus_2106
Kukulkan
5,232
817
0
2,059
7,939
2,851
264
1,890
6,047
69,722
400
L
Ne Zha
Stepper385
Ne Zha
6,967
1,268
0
5,829
13,908
4,942
0
2,602
11,306
0
62,875
L
Janus
7,044
617
0
3,151
10,022
3,088
0
4,759
5,263
49,758
2,634
L
11,474
2,387
0
1,950
15,010
11,755
0
3,902
11,108
30,856
1,783
W
Yemoja
psyoulty
Yemoja
6,573
2,549
3,826
5,414
15,496
9,981
0
7,147
7,644
42,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,197
Gold Earned
43,859
415
Minions Killed
473
0
Camps Cleared
0
1,593,770
Distance Traveled
1,475,537
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,889
493
106
7
0
327,834
2
W
Chiron
8,411
526
79
5
0
301,386
0
L
Ah Muzen Cab
7,142
446
68
4
0
304,046
3
W
Hun Batz
7,754
485
85
5
0
313,829
6
W
Ah Puch
9,647
603
124
8
0
279,188
0
W
Kukulkan
9,261
579
128
8
0
308,784
4
L
Ne Zha
7,555
472
92
6
0
358,318
1
L
Janus
8,100
506
95
6
0
308,577
0
L
Ymir
7,511
469
54
3
0
294,995
2
W
Yemoja
8,786
549
57
4
0
272,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role