Player Matchup

Apollo
Apollo
Cash_Player911
Apollo
Level 196
God Stats
2W - 0L
1,778 SR
Queue Stats
11W - 21L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
FeelMeUwU
Nu Wa
Level 144
God Stats
6W - 3L
1,473 SR
Queue Stats
31W - 31L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheButtonBasher2
Morgan Le Fay
Level 113
God Stats
1W - 0L
1,595 SR
Queue Stats
87W - 81L
1,527 Elo+
Solo
Surtr
Surtr
XSouLR3aper420Xx
Surtr
Level 105
God Stats
3W - 1L
1,719 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 2
Loki
Loki
roketfish
Loki
Level 46
God Stats
2W - 6L
1,465 SR
Queue Stats
10W - 21L
1,355 Elo+
Solo
Team Averages
Level 121
1,606 SR
1,407 Elo+

VS

Team Averages
Level 116
1,453 SR
1,478 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DripViruZ_
Janus
Level 89
God Stats
2W - 3L
1,475 SR
Queue Stats
434W - 451L
1,405 Elo+
Solo
Nemesis
Nemesis
EmperorAmicus
Nemesis
Level 64
God Stats
0W - 2L
1,288 SR
Queue Stats
137W - 124L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,580
716
1,723
3,256
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
FeelMeUwU
Nu Wa
7
0 / 1 / 0
3,828
766
1,086
964
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
TheButtonBasher2
Morgan Le Fay
5
0 / 1 / 0
3,162
632
2,594
3,012
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
2 / 0 / 0
4,554
911
1,196
3,100
1,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
6
1 / 1 / 0
3,497
699
820
2,675
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
1 / 0 / 0
4,025
805
2,700
4,497
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
 
Chiron
6
0 / 0 / 1
3,458
692
1,781
3,307
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,541
508
0
124
23
Janus
7
0 / 1 / 1
3,437
687
303
1,811
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
6
2 / 2 / 0
3,714
743
1,945
4,176
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
0
1
L
Chiron
 
Chiron
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
W
0
0
0
0
L
Janus
0
1
1
0.5
L
Nemesis
2
2
0
1
W
Nu Wa
FeelMeUwU
Nu Wa
0
1
0
0
W
Morgan Le Fay
TheButtonBasher2
Morgan Le Fay
0
1
0
0
W
2
0
0
2
W
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,419
Damage
6,729
13,007
Taken
13,915
4,026
Mitigated
4,190
4,277
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,700
1,121
689
1,860
4,497
1,781
23
1,313
3,152
11,832
2,266
L
Chiron
 
Chiron
1,781
848
358
1,083
3,307
819
0
1,450
1,825
0
20,346
L
Nu Wa
 
Nu Wa
0
0
0
0
124
23
0
92
0
0
0
W
1,723
1,098
0
1,102
3,256
963
0
1,160
2,096
0
18,718
L
Janus
303
43
0
645
1,811
376
0
397
1,249
13,977
0
L
Nemesis
1,945
964
0
505
4,176
1,191
0
154
3,899
0
16,351
W
Nu Wa
FeelMeUwU
Nu Wa
1,086
84
0
60
964
181
17
210
704
16,348
0
W
Morgan Le Fay
TheButtonBasher2
Morgan Le Fay
2,594
300
154
996
3,012
775
0
1,319
1,693
13,368
0
W
1,196
641
0
495
3,100
1,545
0
0
3,100
199
20,670
W
Loki
820
141
0
1,470
2,675
562
0
76
2,599
0
13,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,621
Gold Earned
17,175
166
Minions Killed
121
0
Camps Cleared
0
529,583
Distance Traveled
454,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,025
805
16
3
0
99,599
0
L
Chiron
3,458
692
42
8
0
114,506
0
L
Nu Wa
2,541
508
0
0
0
0
0
W
Apollo
3,580
716
42
8
0
105,180
0
L
Janus
3,437
687
31
6
0
100,803
0
L
Nemesis
3,714
743
32
6
0
139,528
0
W
Nu Wa
3,828
766
28
6
0
103,168
0
W
Morgan Le Fay
3,162
632
23
5
0
114,480
0
W
Surtr
4,554
911
44
9
0
101,982
0
W
Loki
3,497
699
29
6
0
104,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role