Player Matchup

Scylla
Scylla
CKiRap
Scylla
Level 108
God Stats
8W - 13L
1,441 SR
Queue Stats
104W - 184L
1,270 Elo+
Solo
Set
Set
DemonCraken
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,037 Elo+
Party 1
Geb
Geb
samumirandela
Geb
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,017 Elo+
Party 1
Team Averages
Level 51
1,480 SR
1,108 Elo+

VS

Team Averages
Level 97
1,333 SR
1,319 Elo+
Xing Tian
Xing Tian
FacedOrc454
Xing Tian
Level 85
God Stats
7W - 15L
1,240 SR
Queue Stats
96W - 104L
1,334 Elo+
Solo
Ymir
Ymir
Glizzy19997374
Ymir
Level 83
God Stats
0W - 2L
1,359 SR
Queue Stats
186W - 283L
1,292 Elo+
Solo
Nike
Nike
LuisAngelP--
Nike
Level 124
God Stats
16W - 23L
1,401 SR
Queue Stats
46W - 56L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CKiRap
Scylla
16
4 / 2 / 0
11,245
803
10,031
9,977
3,631
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 3 / 4
10,529
752
3,955
7,756
4,257
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 1 / 4
10,222
730
6,509
12,105
13,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FacedOrc454
Xing Tian
5
0 / 0 / 0
6,209
444
0
89
35
17
0 / 1 / 2
9,711
694
1,777
11,974
10,558
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 0
10,594
757
8,093
13,423
7,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
4
6
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
CKiRap
Scylla
4
2
0
2
W
0
3
4
0.67
L
Xing Tian
FacedOrc454
Xing Tian
0
0
0
0
L
0
1
2
1
L
4
3
0
1.33
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
9,870
29,838
Taken
25,486
21,393
Mitigated
18,145
6,970
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CKiRap
Scylla
10,031
1,357
0
4,172
9,977
3,631
1,727
376
9,601
41,136
0
W
3,955
1,355
399
632
7,756
4,257
1,188
303
7,453
0
24,649
L
Xing Tian
FacedOrc454
Xing Tian
0
0
0
0
89
35
0
0
89
0
0
L
1,777
119
0
0
11,974
10,558
0
7,365
4,609
19,060
0
L
8,093
319
0
250
13,423
7,552
0
8,516
4,907
0
32,259
W
6,509
472
0
1,767
12,105
13,505
814
1,498
10,607
27,821
1,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
26,514
119
Minions Killed
70
0
Camps Cleared
0
718,460
Distance Traveled
397,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,245
803
57
4
0
231,266
0
W
Set
10,529
752
38
3
0
235,031
0
L
Xing Tian
6,209
444
0
0
0
0
0
L
Ymir
9,711
694
29
2
0
199,796
0
L
Nike
10,594
757
41
3
0
197,919
0
W
Geb
10,222
730
24
2
0
252,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role