Player Matchup

Artemis
Artemis
 
Artemis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
HotUncleDaemon
Ix Chel
Level 100
God Stats
6W - 6L
1,635 SR
Queue Stats
129W - 138L
1,583 Elo+
Party 1
Chaac
Chaac
RileyReidsHole
Chaac
Level 149
God Stats
13W - 8L
1,622 SR
Queue Stats
144W - 133L
1,588 Elo+
Party 1
Team Averages
Level 129
1,586 SR
1,557 Elo+

VS

Team Averages
Level 109
1,584 SR
1,548 Elo+
Neith
Neith
MerlinTheWizz
Neith
Level 37
God Stats
8W - 11L
1,490 SR
Queue Stats
28W - 29L
1,492 Elo+
Solo
Raijin
Raijin
ÐÅߪ
Raijin
Level 155
God Stats
5W - 4L
1,618 SR
Queue Stats
59W - 61L
1,573 Elo+
Party 2
Horus
Horus
Ÿmiř
Horus
Level 135
God Stats
15W - 11L
1,644 SR
Queue Stats
61W - 59L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 1 / 2
7,619
952
7,386
5,250
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 5
7,430
929
6,153
3,885
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 6
6,611
826
4,178
6,764
5,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,278
785
1,555
5,482
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
ÐÅߪ
Raijin
12
2 / 2 / 0
7,220
903
4,846
5,968
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Ÿmiř
Horus
10
0 / 4 / 1
5,865
733
3,635
8,136
5,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
3
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
2
6
W
3
0
5
5.5
L
0
2
1
0.25
W
0
2
6
1.5
L
Raijin
ÐÅߪ
Raijin
2
2
0
1
L
Horus
Ÿmiř
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,717
Damage
10,036
15,899
Taken
19,586
8,419
Mitigated
9,065
5,704
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,386
3,096
0
813
5,250
1,663
2,391
1,942
3,308
0
21,651
W
6,153
876
944
1,631
3,885
1,148
906
783
3,102
19,037
1,561
L
1,555
233
0
1,876
5,482
1,624
0
1,958
3,134
0
15,410
W
4,178
575
0
2,316
6,764
5,608
116
2,148
4,616
0
18,565
L
Raijin
ÐÅߪ
Raijin
4,846
396
0
855
5,968
1,724
0
2,008
3,667
21,478
0
L
Horus
Ÿmiř
Horus
3,635
1,693
200
1,507
8,136
5,717
0
1,457
6,371
0
10,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,660
Gold Earned
19,363
111
Minions Killed
94
0
Camps Cleared
0
440,881
Distance Traveled
402,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,619
952
38
5
0
133,651
0
W
Ix Chel
7,430
929
44
6
0
157,900
0
L
Neith
6,278
785
33
4
0
130,499
0
W
Chaac
6,611
826
29
4
0
149,330
0
L
Raijin
7,220
903
52
7
0
134,796
0
L
Horus
5,865
733
9
1
0
136,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role