Player Matchup

Anhur
Anhur
Aldwuin
Anhur
Level 83
God Stats
2W - 1L
1,825 SR
Queue Stats
34W - 40L
1,489 Elo+
Party 3
Horus
Horus
ArgusPeregreen
Horus
Level 108
God Stats
2W - 1L
1,586 SR
Queue Stats
89W - 70L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FrozenAmaranth
Kumbhakarna
Level 159
God Stats
1W - 3L
1,326 SR
Queue Stats
91W - 76L
1,535 Elo+
Party 2
Bastet
Bastet
baboune123
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,483 Elo+
Party 3
Bacchus
Bacchus
teletapija
Bacchus
Level 28
God Stats
2W - 1L
1,737 SR
Queue Stats
134W - 70L
1,624 Elo+
Party 2
Team Averages
Level 81
1,595 SR
1,532 Elo+

VS

Team Averages
Level 98
1,518 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CAROL IS FIT
Bacchus
Level 148
God Stats
8W - 4L
1,523 SR
Queue Stats
302W - 304L
1,583 Elo+
Solo
Thoth
Thoth
Stevxn
Thoth
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,446 Elo+
Party 1
Shiva
Shiva
alondrake
Shiva
Level 101
God Stats
9W - 9L
1,567 SR
Queue Stats
714W - 681L
1,479 Elo+
Solo
Guan Yu
Guan Yu
nOx0n
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aldwuin
Anhur
5
0 / 0 / 0
4,284
857
0
0
0
11
0 / 2 / 3
5,338
1,068
2,274
8,984
6,472
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
FrozenAmaranth
Kumbhakarna
10
0 / 3 / 1
5,111
1,022
4,853
8,599
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bastet
baboune123
Bastet
5
0 / 0 / 0
4,284
857
0
0
0
Bacchus
teletapija
Bacchus
11
3 / 2 / 0
5,516
1,103
12,538
6,438
7,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 0 / 3
6,618
1,324
8,685
4,173
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
CAROL IS FIT
Bacchus
11
0 / 0 / 7
6,119
1,224
3,846
4,918
4,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
Stevxn
Thoth
9
0 / 2 / 7
5,603
1,121
2,547
4,418
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
alondrake
Shiva
10
0 / 1 / 5
5,481
1,096
210
6,401
3,226
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
nOx0n
Guan Yu
11
3 / 0 / 4
6,598
1,320
3,628
7,450
3,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
7
7
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
3
5.5
L
Anhur
Aldwuin
Anhur
0
0
0
0
L
0
2
3
0.75
W
Bacchus
CAROL IS FIT
Bacchus
0
0
7
3.5
L
Kumbhakarna
FrozenAmaranth
Kumbhakarna
0
3
1
0.17
W
Thoth
Stevxn
Thoth
0
2
7
1.75
W
Shiva
alondrake
Shiva
0
1
5
2.5
L
Bastet
baboune123
Bastet
0
0
0
0
W
Guan Yu
nOx0n
Guan Yu
3
0
4
5
L
Bacchus
teletapija
Bacchus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
18,916
24,021
Taken
27,360
20,390
Mitigated
14,491
11,455
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,685
3,906
0
620
4,173
1,543
876
2,760
1,413
0
20,674
L
Anhur
Aldwuin
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
2,274
867
3,520
4,476
8,984
6,472
0
2,605
6,379
0
4,825
W
Bacchus
CAROL IS FIT
Bacchus
3,846
347
561
1,135
4,918
4,791
149
2,305
2,613
6,849
1,923
L
Kumbhakarna
FrozenAmaranth
Kumbhakarna
4,853
64
1,020
1,483
8,599
6,383
0
1,923
6,676
9,898
0
W
Thoth
Stevxn
Thoth
2,547
216
0
260
4,418
1,359
0
4,069
349
10,101
0
W
Shiva
alondrake
Shiva
210
57
1,430
567
6,401
3,226
142
4,197
2,204
0
1,546
L
Bastet
baboune123
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
nOx0n
Guan Yu
3,628
284
4,112
3,639
7,450
3,572
170
4,060
3,390
0
5,700
L
Bacchus
teletapija
Bacchus
12,538
795
313
643
6,438
7,535
0
1,406
5,032
22,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,533
Gold Earned
30,419
25
Minions Killed
61
0
Camps Cleared
0
302,764
Distance Traveled
431,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,618
1,324
28
6
0
77,099
0
L
Anhur
4,284
857
0
0
0
0
0
L
Horus
5,338
1,068
2
0
0
109,031
0
W
Bacchus
6,119
1,224
12
2
0
91,382
0
L
Kumbhakarna
5,111
1,022
10
2
0
94,704
0
W
Thoth
5,603
1,121
16
3
0
79,964
0
W
Shiva
5,481
1,096
2
0
0
66,773
0
L
Bastet
4,284
857
0
0
0
0
0
W
Guan Yu
6,598
1,320
3
1
0
115,962
0
L
Bacchus
5,516
1,103
13
3
0
99,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role