Player Matchup

Sobek
Sobek
DarkTheImmortal
Sobek
Level 139
God Stats
1W - 2L
1,212 SR
Queue Stats
180W - 128L
1,565 Elo+
Solo
Loki
Loki
MrKetchup057
Loki
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,913 Elo+
Solo
Yu Huang
Yu Huang
NapalmBalm
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,404 Elo+
Solo
Shiva
Shiva
TrUfFeLShUfFeL
Shiva
Level 137
God Stats
9W - 7L
1,537 SR
Queue Stats
327W - 480L
1,338 Elo+
Solo
Janus
Janus
xXJammiesXx
Janus
Level 127
God Stats
15W - 18L
1,444 SR
Queue Stats
602W - 621L
1,468 Elo+
Solo
Team Averages
Level 135
1,439 SR
1,538 Elo+

VS

Team Averages
Level 135
1,541 SR
1,474 Elo+
Scylla
Scylla
BSINISTA916
Scylla
Level 125
God Stats
1W - 1L
1,738 SR
Queue Stats
208W - 192L
1,483 Elo+
Solo
Achilles
Achilles
Girth Diggler69
Achilles
Level 156
God Stats
7W - 9L
1,479 SR
Queue Stats
419W - 418L
1,444 Elo+
Party 1
Discordia
Discordia
Gorge Michael
Discordia
Level 154
God Stats
4W - 6L
1,397 SR
Queue Stats
344W - 330L
1,449 Elo+
Party 1
King Arthur
King Arthur
Kigstar
King Arthur
Level 154
God Stats
1W - 1L
1,715 SR
Queue Stats
299W - 299L
1,460 Elo+
Solo
Jormungandr
Jormungandr
alexe012
Jormungandr
Level 88
God Stats
1W - 2L
1,373 SR
Queue Stats
294W - 274L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
5,803
1,161
2,312
4,856
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 1 / 4
6,285
1,257
6,203
3,668
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yu Huang
NapalmBalm
Yu Huang
10
3 / 1 / 5
5,620
1,124
3,448
4,129
1,530
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 7
5,071
1,014
1,920
5,532
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 5
6,385
1,277
4,549
3,835
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 3
5,349
1,070
3,811
3,727
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
9
1 / 3 / 3
5,233
1,047
4,301
6,994
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Gorge Michael
Discordia
11
3 / 1 / 1
5,938
1,188
8,100
2,575
839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Kigstar
King Arthur
6
0 / 2 / 1
4,606
921
570
3,640
2,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
alexe012
Jormungandr
8
0 / 4 / 2
4,896
979
3,338
6,395
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
12
Kills
4
4
Deaths
12
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
3
0.75
W
0
0
10
5
L
Achilles
1
3
3
0.83
L
Discordia
Gorge Michael
Discordia
3
1
1
3.5
L
King Arthur
Kigstar
King Arthur
0
2
1
0.25
W
5
1
4
7
W
Yu Huang
NapalmBalm
Yu Huang
3
1
5
5.5
W
0
1
7
3.5
L
Jormungandr
alexe012
Jormungandr
0
4
2
0.25
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,432
Damage
20,120
22,020
Taken
23,331
11,262
Mitigated
15,059
10,409
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,811
317
187
926
3,727
927
0
1,323
2,368
9,813
0
W
2,312
146
825
2,230
4,856
3,861
0
3,129
1,432
5,942
0
L
Achilles
4,301
231
873
1,781
6,994
6,311
0
3,230
3,414
0
8,753
L
Discordia
Gorge Michael
Discordia
8,100
158
221
705
2,575
839
0
767
1,722
12,712
472
L
King Arthur
Kigstar
King Arthur
570
194
656
318
3,640
2,030
0
1,601
1,895
0
838
W
6,203
1,114
731
1,079
3,668
1,207
0
2,181
1,303
0
11,018
W
Yu Huang
NapalmBalm
Yu Huang
3,448
656
136
212
4,129
1,530
0
2,917
1,014
6,963
330
W
1,920
174
1,937
1,425
5,532
3,420
0
3,547
1,709
0
2,997
L
Jormungandr
alexe012
Jormungandr
3,338
411
86
635
6,395
4,952
0
2,448
3,714
8,085
0
W
4,549
98
534
1,300
3,835
1,244
0
2,327
1,174
13,742
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
26,022
54
Minions Killed
46
0
Camps Cleared
0
586,306
Distance Traveled
497,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,349
1,070
16
3
0
98,039
0
W
Sobek
5,803
1,161
7
1
0
132,105
0
L
Achilles
5,233
1,047
5
1
0
104,512
0
L
Discordia
5,938
1,188
15
3
0
106,519
0
L
King Arthur
4,606
921
1
0
0
83,218
0
W
Loki
6,285
1,257
11
2
0
107,171
0
W
Yu Huang
5,620
1,124
6
1
0
107,045
0
W
Shiva
5,071
1,014
2
0
0
111,597
0
L
Jormungandr
4,896
979
9
2
0
105,068
0
W
Janus
6,385
1,277
28
6
0
128,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role