Player Matchup

Hachiman
Hachiman
InvictušM
Hachiman
Level 148
God Stats
1W - 1L
1,712 SR
Queue Stats
80W - 81L
1,516 Elo+
Party 2
Odin
Odin
Manéo
Odin
Level 164
God Stats
0W - 1L
1,709 SR
Queue Stats
114W - 102L
1,541 Elo+
Party 2
Bastet
Bastet
X_COCHONOU_X
Bastet
Level 157
God Stats
1W - 5L
1,268 SR
Queue Stats
139W - 142L
1,507 Elo+
Solo
Eset
Eset
xNoggeR
Eset
Level 121
God Stats
0W - 3L
1,286 SR
Queue Stats
33W - 34L
1,504 Elo+
Party 2
Poseidon
Poseidon
ž00m
Poseidon
Level 158
God Stats
55W - 45L
1,571 SR
Queue Stats
97W - 97L
1,513 Elo+
Party 2
Team Averages
Level 150
1,509 SR
1,516 Elo+

VS

Team Averages
Level 122
1,475 SR
1,491 Elo+
Medusa
Medusa
BlackguardHuGo
Medusa
Level 38
God Stats
15W - 14L
1,563 SR
Queue Stats
39W - 56L
1,455 Elo+
Party 1
Nemesis
Nemesis
ELpoivron
Nemesis
Level 159
God Stats
1W - 1L
1,256 SR
Queue Stats
89W - 95L
1,495 Elo+
Party 1
Chaac
Chaac
Elsamoussa
Chaac
Level 153
God Stats
6W - 4L
1,500 SR
Queue Stats
52W - 47L
1,523 Elo+
Party 1
Maui
Maui
Trainwreck13
Maui
Level 158
God Stats
14W - 9L
1,548 SR
Queue Stats
55W - 61L
1,491 Elo+
Party 1
Chang'e
Chang'e
radly123
Chang'e
Level 103
God Stats
4W - 2L
1,508 SR
Queue Stats
24W - 20L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
InvictušM
Hachiman
9
1 / 2 / 1
5,377
538
7,679
7,264
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odin
Manéo
Odin
9
2 / 4 / 1
5,249
525
4,152
8,872
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
11
0 / 0 / 0
5,494
549
1,122
4,653
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
xNoggeR
Eset
9
0 / 6 / 0
5,393
539
3,296
6,354
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ž00m
Poseidon
10
1 / 4 / 0
6,109
611
5,144
5,338
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,385
539
5,587
7,321
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
ELpoivron
Nemesis
13
12 / 0 / 1
7,512
751
7,254
5,300
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
0 / 1 / 4
6,829
683
3,267
7,463
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 2 / 2
5,750
575
3,194
10,408
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
radly123
Chang'e
12
2 / 0 / 3
6,551
655
2,640
5,383
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
16
16
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Nemesis
ELpoivron
Nemesis
12
0
1
12.5
W
Chaac
0
1
4
2
L
Hachiman
InvictušM
Hachiman
1
2
1
0.75
L
Odin
Manéo
Odin
2
4
1
0.63
W
1
2
2
1
L
Bastet
0
0
0
0
W
Chang'e
radly123
Chang'e
2
0
3
3.5
L
Eset
xNoggeR
Eset
0
6
0
0
L
Poseidon
ž00m
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
21,942
32,481
Taken
35,875
9,813
Mitigated
14,457
9,673
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,587
2,112
0
1,557
7,321
2,394
602
0
7,163
0
37,316
W
Nemesis
ELpoivron
Nemesis
7,254
2,892
0
3,254
5,300
1,570
0
735
4,369
0
43,691
W
Chaac
3,267
198
0
3,052
7,463
2,892
0
3,769
3,068
0
45,189
L
Hachiman
InvictušM
Hachiman
7,679
4,057
0
2,487
7,264
1,993
0
1,429
5,835
0
34,932
L
Odin
Manéo
Odin
4,152
667
187
1,493
8,872
3,678
0
1,141
7,731
0
18,124
W
3,194
767
1,610
1,945
10,408
6,140
336
343
9,784
18,421
1,443
L
Bastet
1,122
239
0
3,666
4,653
1,284
0
0
4,653
0
45,054
W
Chang'e
radly123
Chang'e
2,640
187
240
2,765
5,383
1,461
21
2,427
2,740
37,220
1,169
L
Eset
xNoggeR
Eset
3,296
378
0
705
6,354
1,664
0
2,872
3,482
28,730
0
L
Poseidon
ž00m
Poseidon
5,144
847
0
1,135
5,338
1,194
0
0
5,338
34,452
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
32,027
325
Minions Killed
352
0
Camps Cleared
0
1,079,055
Distance Traveled
1,084,393
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,385
539
50
5
0
181,360
0
W
Nemesis
7,512
751
83
8
0
258,033
0
W
Chaac
6,829
683
100
10
0
216,773
0
L
Hachiman
5,377
538
56
6
0
204,376
0
L
Odin
5,249
525
26
3
0
220,550
0
W
Maui
5,750
575
40
4
0
215,914
5
L
Bastet
5,494
549
91
9
0
249,362
1
W
Chang'e
6,551
655
79
8
0
212,313
4
L
Eset
5,393
539
68
7
0
194,408
2
L
Poseidon
6,109
611
84
8
0
210,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role